Rune of Perplexity

Rune of Perplexity

in Mesmer

Posted by: haamutee.3917

haamutee.3917

(1): +25 Condition Damage Condition Damage
(2): +10% Damage received on skill activation; stacks intensity. Confusion Duration
(3): +50 Condition Damage Condition Damage
(4): 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25 Seconds)
(5): +100 Condition Damage Condition Damage
(6): +20% Damage received on skill activation; stacks intensity. Confusion duration; when you interrupt a foe, cause 5 stacks of confusion for 8 seconds. (Cooldown: 15s)

i cant ge the (6) to proc.
My signet of domination stun doesn’t add confusion stacks to enemy, and neither does chaos storm, bug ?

Rune of Perplexity

in Mesmer

Posted by: StickerHappy.8052

StickerHappy.8052

(1): +25 Condition Damage Condition Damage
(2): +10% Damage received on skill activation; stacks intensity. Confusion Duration
(3): +50 Condition Damage Condition Damage
(4): 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25 Seconds)
(5): +100 Condition Damage Condition Damage
(6): +20% Damage received on skill activation; stacks intensity. Confusion duration; when you interrupt a foe, cause 5 stacks of confusion for 8 seconds. (Cooldown: 15s)

i cant ge the (6) to proc.
My signet of domination stun doesn’t add confusion stacks to enemy, and neither does chaos storm, bug ?

stunning them wont work, neither does chaos storm daze if you don’t see INTERRUPT it won’t proc number 6

Champion Illusionist Champion Hunter Champion Phantom Champion Magus

Rune of Perplexity

in Mesmer

Posted by: Esplen.3940

Esplen.3940

Stunning and daze will work as long as it interrupts. CC does not inherently apply an interrupt.

Rune of Perplexity

in Mesmer

Posted by: haamutee.3917

haamutee.3917

i dont understand… what mesmes skill procs it then ?

Rune of Perplexity

in Mesmer

Posted by: Esplen.3940

Esplen.3940

i dont understand… what mesmes skill procs it then ?

Interrupting means you interrupt a skill. You have to use a disabling skill (CC like Stun, Daze, Knockback, Pull, etc) WHILE they are using a skill.

Rune of Perplexity

in Mesmer

Posted by: haamutee.3917

haamutee.3917

=) feeling stupid, thanks for the help !

Rune of Perplexity

in Mesmer

Posted by: Cares Less.9631

Cares Less.9631

Sorry to Rez an old thread but related, has anyone worked out a viable condi perplexity Chronomancer build yet, I am mucking around with Ineptitude, Rabid condi build, with sceper / shield.

Rune of Perplexity

in Mesmer

Posted by: blackbolt.8160

blackbolt.8160

http://gw2skills.net/editor/?vhAQNAreWnknBNqhlpB2oBEgiFcjqMAWtXDNIOpdoOWr1cF-TFSHABupPwIlLFq+Tu7PckSKAeEARpEM4zAAA-w

I plan to use mostly rabid with a mix of dire in accessory slots. Then I plan to switch out weapons for viper.

Rune of Perplexity

in Mesmer

Posted by: Cares Less.9631

Cares Less.9631

Cheers, very similar except I am taking DE instead of Mistrust.

Rune of Perplexity

in Mesmer

Posted by: Javonovich.5280

Javonovich.5280

Is that build meant to take advantage of confusion and interrupts? Would it be be better to use scepter/pistol instead of staff? That gives you a guaranteed interrupt and a nice phantasm for bosses.