Scepter in pve events...
Cool story man.
That doesnt make any sense, but ok.
Cool story man.
Thanks.
That doesnt make any sense, but ok.
https://forum-en.gw2archive.eu/forum/professions/mesmer/A-PvE-build-until-the-GS-is-fixed
I’ve read that thread and haven’t seen anything that would suggest why scepter is great. You’ll have to explain your reasoning to me.
The Scepter is better than the Great Sword in my opinion, when it comes to pve play and events. I’m currently using Scepter Torch with Staff, of course, and am able to get more kills than when using the Great Sword and Staff.
You’re entitled to your own opinion, but that won’t make your opinion any less wrong.
The scepter auto attack is 900 range, compared to gs 1200
The scepter auto attack hits 1 target, compared to gs 3
The scepter auto attack is slow, and has a slow travel time, compared to the gs instant beam.
The scepter has no effective aoe capability with any of its skills, compared to the at least 20% reliable zerker.
The scepter is inferior to the greatsword in every way, with regards to pve farming.
It is hilarious how bad is scepter now, it was almost useless with 100% confusion dmg, after nerf it’s just crap.
I’ve read that thread and haven’t seen anything that would suggest why scepter is great. You’ll have to explain your reasoning to me.
For me, when using the Great Sword during pve, I don’t seem to stack up as many kills as the Scepter. I guess it’s more the way I’m playing than anything else.I seem to beable to control the Scepters attacks more so than the Great Sword. The key words here are me and I, not you or everyone else.
The same way I feel that the Staff is a better weapon than the Great Sword. Some people agreed others didn’t. Matter of opinion.
Last, as far as the link goes, the poster was pointing out how the Great Sword is " broken " for Mesmers right now. Maybe the Great Sword being broke for Mesmer is the reason the Scepter is working out for me in pve.
Thank you for your reply.
(edited by GuildWarsPlayer.5608)
The Scepter is better than the Great Sword in my opinion, when it comes to pve play and events. I’m currently using Scepter Torch with Staff, of course, and am able to get more kills than when using the Great Sword and Staff.
You’re entitled to your own opinion, but that won’t make your opinion any less wrong.
The scepter auto attack is 900 range, compared to gs 1200
The scepter auto attack hits 1 target, compared to gs 3
The scepter auto attack is slow, and has a slow travel time, compared to the gs instant beam.
The scepter has no effective aoe capability with any of its skills, compared to the at least 20% reliable zerker.The scepter is inferior to the greatsword in every way, with regards to pve farming.
“You’re entitled to your own opinion, but that won’t make your opinion any less wrong.”
True.
Thanks for your reply.
Scepter in PvE? Better than GS? I don’t know what you’re smoking but I sure as hell want some.
There is no possible way in ANY possible scenario of PvE that scepter is better. There simply is not.
Have you tried Orr farming with scepter? You tag 3 mobs with autoattacks and then they all die. I tag all mobs with IZerker. And don’t even get me started on confusion’s reliability in PvE.
You are entitled to an opinion but it is factually wrong.
Scepter in PvE? Better than GS? I don’t know what you’re smoking but I sure as hell want some.
There is no possible way in ANY possible scenario of PvE that scepter is better. There simply is not.
Have you tried Orr farming with scepter? You tag 3 mobs with autoattacks and then they all die. I tag all mobs with IZerker. And don’t even get me started on confusion’s reliability in PvE.
You are entitled to an opinion but it is factually wrong.
Nope haven’t gotten that far with A Mesmer yet. Well now that you guys have corrected me, let me get on that Great Sword and try out your methods ! Thanks ! lol.
Thanks for your reply.
As you reach busier, more frantic environments such as Orr you’ll find it nearly impossible to tag mobs with a scepter. That’s not to say you shouldn’t use scepter if you find it fun and practical; PvE is pretty easy and gives a lot of freedom in how you engage with it.
Just your original post won’t ring true for you later on when you’re not only trying defeat monsters, but competing with other classes who are capable of killing an enemy in less than the time it takes for your scepter projectile to reach it.
Garnished Toast
As you reach busier, more frantic environments such as Orr you’ll find it nearly impossible to tag mobs with a scepter. That’s not to say you shouldn’t use scepter if you find it fun and practical; PvE is pretty easy and gives a lot of freedom in how you engage with it.
Just your original post won’t ring true for you later on when you’re not only trying defeat monsters, but competing with other classes who are capable of killing an enemy in less than the time it takes for your scepter projectile to reach it.
Ahhhh Okay. Thanks for this information.
It is hilarious how bad is scepter now, it was almost useless with 100% confusion dmg, after nerf it’s just crap.
Nice one. Now let’s all remember that the nerf was in WvW, not PvE.
It is hilarious how bad is scepter now, it was almost useless with 100% confusion dmg, after nerf it’s just crap.
Nice one. Now let’s all remember that the nerf was in WvW, not PvE.
Except that a mobs slow use of skills had it pointless to start with at max damage. ^^ I thoroughly enjoyed scepter even without thinking about confusion damage because even though it took much longer to kill it was much safer with the constant clone spawn on the third swing.
I totally agree that it sucks though and am personally also baffled how you are doing better with it than the GS.
It is hilarious how bad is scepter now, it was almost useless with 100% confusion dmg, after nerf it’s just crap.
Nice one. Now let’s all remember that the nerf was in WvW, not PvE.
Except that a mobs slow use of skills had it pointless to start with at max damage. ^^ I thoroughly enjoyed scepter even without thinking about confusion damage because even though it took much longer to kill it was much safer with the constant clone spawn on the third swing.
I totally agree that it sucks though and am personally also baffled how you are doing better with it than the GS.
I think it’s the ability to use it with an offhand weapon that’s working for me.
Thanks for your reply.
To be fair, the Scepter isn’t useless in PvE. It’s just not a good AE weapon. I’ve used Scepter + Torch + Staff extensively in PvE in the past (right now running triple-swords), and I’ve never had an issue with events.
Though you have to accept that the Scepter is a single-target weapon even with the #3 able to hit things in a line. You can ofc create 1 clone at the start of a wave (since you can “blind-fire” the first two autoattack chain attacks) and then immediately shatter it.
Between clone shatters and the Staff (and rarely The Prestige when I knew something would be coming as a wave in a few seconds) I never ever had any issues tagging groups of enemies, though.
If you enjoy scepter then more power to you, it’s a rather neglected weapon amongst us. The crux of the issue is where you claim it outdoes the Greatsword. There is simply no way the Scepter can outdo it in events even when you neglect the AoE Phantasm GS provides.
Having an offhand adds a nice bit of flexibility, but for PvE the Torch is certainly not an ideal weapon either. Stealth and a delayed burning won’t do much for you in an event and a slow casting Confusion won’t do much either. Any other offhand would serve you better, and pair better with a Sword than a Scepter.
Play as you like, as long as you enjoy it. But I would advise you to try diversifying your options. I neglected Focus for a long time before I came to appreciate it.
I have used scepter from beta 1 to the present day and can never fathom where all the hate comes from. 20/30/0/10/10 pistol traited, glamour cd traited, confusion 33% traited. sigil of fire aoe and force. Chain – duelist, feedback, pistol stun, confusing images for 10 or 11 confusion stacks. with a hybrid gear set and modest 450 condition damage i see mobs regularly taking between 5 and 7k total confusion damage during the short time they live (albeit not with that short chain alone) Condition duration food and multiple duelists + ethereal fields for bosses. The direct damage from scepter in a power crit or hybrid build is not as shabby as some ppl would have you believe either.
If you enjoy scepter then more power to you, it’s a rather neglected weapon amongst us. The crux of the issue is where you claim it outdoes the Greatsword. There is simply no way the Scepter can outdo it in events even when you neglect the AoE Phantasm GS provides.
Having an offhand adds a nice bit of flexibility, but for PvE the Torch is certainly not an ideal weapon either. Stealth and a delayed burning won’t do much for you in an event and a slow casting Confusion won’t do much either. Any other offhand would serve you better, and pair better with a Sword than a Scepter.
Play as you like, as long as you enjoy it. But I would advise you to try diversifying your options. I neglected Focus for a long time before I came to appreciate it.
Thanks for your intelligent response sir. It’s good to see that there are people on these forums that still believe in constructive debate other than throwing out insults and trying to start arguments over the internet.
I’m still pretty much a rookie when it comes to Mesmerizers. The only two classes I’ve played in GW2 and made it to 80 is Warrior and Guardian. I am nothing more than a fish out of water right now, so my comments and questions are strictly from a rookies perspective.
For the forum members that have given useful information, thank you. For the forum members who throw insults and try to start arguments, well, all I can say is keep trying but don’t get upset if you don’t get the negative response you’re looking for. I simply can’t do the argument thing behind a computer screen in the safety of my own home where there are no consequence’s for what I say.
Now back to the original topic at hand. Because the majority of the Mesmerizer vets have stated that there is no way the scepter is a better weapon than the great sword, especially when reaching higher levels, I have been using the great sword. From what I’ve experienced, thus far, at level 30 lol, the great sword is a really good weapon for events, especially the large one’s. However, for me, when it comes to pve questing, I prefer the staff.
Thank you for your reply.
(edited by GuildWarsPlayer.5608)
I have used scepter from beta 1 to the present day and can never fathom where all the hate comes from. 20/30/0/10/10 pistol traited, glamour cd traited, confusion 33% traited. sigil of fire aoe and force. Chain – duelist, feedback, pistol stun, confusing images for 10 or 11 confusion stacks. with a hybrid gear set and modest 450 condition damage i see mobs regularly taking between 5 and 7k total confusion damage during the short time they live (albeit not with that short chain alone) Condition duration food and multiple duelists + ethereal fields for bosses. The direct damage from scepter in a power crit or hybrid build is not as shabby as some ppl would have you believe either.
I don’t find the Scepter to be as bad of a weapon as people make it out to be. Also, I have been playing with other Mesmers that use the Scepter with an offhand Pistol and they have been doing great with that combination.
Thank you for your reply.
It can be viable with a clone explosion build (summon 4 clone to desummon 1 to trigger trait that gives cond. aoe around dying clone) to spam 1 while waiting for 10 second weapon swap delay to pass by. But it’s attack rate is still too slow.
However, for me, when it comes to pve questing, I prefer the staff.
For pve questing, in most situations using a sword+sword/focus/pistol will probably be the best choice in terms of kill speed, mobility, and defense. Your swap can either be greatsword or staff depending on preference. When I’m with someone else and using a focus offhand, I prefer the greatsword because it synergizes well with proper use of temporal curtain to group mobs effectively, as the izerker will hit reliably when you summon it near a wall.
Staff is a bit stronger on defense, as well as being definitively better against large single bosses where people stack up conditions, as the iWarlock scales 10% damage per unique condition, giving it ENORMOUS damage potential.
One thing I’ve notice since the GS line of attack fix, is when mobs are aligned and you target the rear one, that range damage is applied to all mobs in that line. I love dungeon running with tanks that hold them for me to align them up. My damage with GS is amazing.
Sceptor is a joke.
In a Power build Ether Bolt’s damage is actually not particularly weak compared to Spatial Surge. The problem is however that Spatial Surge can hit multiple enemies, and other skills the GS offers outstrips the Sceptre (plus any off-hand) in terms of damage and AoE: Mirror Blade does a lot of damage and has a very short CD, and Phantasmal Berserker deals pretty good AoE damage (iWarden’s AoE is smaller, particularly because it’s stationary; and has a tendency of being destroyed by melee mobs before it’s even halfway through its first whirl).
My problem with the scepter is that the sword far superior. It has a better auto-attack chain, better evasive skill, applies more conditions, has faster skill recharge speeds, does more damage and has a good reason for clones to spawn in melee range. The only advantage the scepter has is range but it can’t compete with the staff or the greatsword in that aspect. The only thing I have ever used it for is confusion stacking which I can only find a handful of good situations to do in pve and the recent nerf in wvw took the fun out of it.
As per my soapbox obligation, I will again state that the devs in charge of balance suck at their job! You do NOT dumb down the game for newbies! You slowly teach them advanced tactics in a safer environment so they don’t stay newbies!
Back to the matter at hand, I want to like the scepter. I have an awesome princess wand skin for it that’s just collecting dust in my storage. I may break it out occasionally for kittens and giggles but, when I do dungeons, fractals or meta-events, I’m going with the sword because it’s just better.
Update of Great Sword use.
Yes the Great Sword is a better weapon than the Scepter when it comes to long range, in my opinion. I still haven’t seen where Great Sword out performs the Scepter when the fight goes mid range to close combat. Once again I am speaking from a level 35 perspective lol.
Update of Great Sword use.
Yes the Great Sword is a better weapon than the Scepter when it comes to long range, in my opinion. I still haven’t seen where Great Sword out performs the Scepter when the fight goes mid range to close combat. Once again I am speaking from a level 35 perspective lol.
Mid range to close range is when you swap to mainhand sword and utilize the other abilities on the greatsword. Mirror blade actually increases in effectiveness as at mid range, it will bounce to you, doing 2 hits to your target and stacking you with 6 might. zerker is still just as (in)effective, and at that point you should be within range to close distance with illusionary leap/swap and blurred frenzy.
Even at medium range Spatial Surge is probably as effective as Ether Bolt, more so if you can hit multiple enemies with it. As Pyro said, at close range you really should be using the Sword, which does more significantly damage and can hit multiple targets.
Even at medium range Spatial Surge is probably as effective as Ether Bolt, more so if you can hit multiple enemies with it. As Pyro said, at close range you really should be using the Sword, which does more significantly damage and can hit multiple targets.
I use Staff Sword and Torch. The use of the Scepter has been more of an experimental newbie form of play.
As of right now my mode of attack, when soloing in pve is, start with a long range attack via the Staff. I pop Clones, Phantasms, Chaos Storm, the Shield and use Mantra of Pain during this faze. When the combat gets close, I switch to Sword and Torch and use Blurred Frenzy, followed by Prestige ( the flame blast ) and Phantasmal Mage. With that combination I’m able to get quite a few kills.
This all is coming from a level 38 perspective.
Thanks for the reply.
Even at medium range Spatial Surge is probably as effective as Ether Bolt, more so if you can hit multiple enemies with it. As Pyro said, at close range you really should be using the Sword, which does more significantly damage and can hit multiple targets.
I use Staff Sword and Torch. The use of the Scepter has been more of an experimental newbie form of play.
As of right now my mode of attack, when soloing in pve is, start with a long range attack via the Staff. I pop Clones, Phantasms, Chaos Storm, the Shield and use Mantra of Pain during this faze. When the combat gets close, I switch to Sword and Torch and use Blurred Frenzy, followed by Prestige ( the flame blast ) and Phantasmal Mage. With that combination I’m able to get quite a few kills.
This all is coming from a level 38 perspective.
Thanks for the reply.
The torch is a horrible weapon for pve. There’s literally no situation in pve where you should be using the torch.
Put on an offhand focus/sword/pistol. The torch is useless.
Even at medium range Spatial Surge is probably as effective as Ether Bolt, more so if you can hit multiple enemies with it. As Pyro said, at close range you really should be using the Sword, which does more significantly damage and can hit multiple targets.
I use Staff Sword and Torch. The use of the Scepter has been more of an experimental newbie form of play.
As of right now my mode of attack, when soloing in pve is, start with a long range attack via the Staff. I pop Clones, Phantasms, Chaos Storm, the Shield and use Mantra of Pain during this faze. When the combat gets close, I switch to Sword and Torch and use Blurred Frenzy, followed by Prestige ( the flame blast ) and Phantasmal Mage. With that combination I’m able to get quite a few kills.
This all is coming from a level 38 perspective.
Thanks for the reply.
The torch is a horrible weapon for pve. There’s literally no situation in pve where you should be using the torch.
Put on an offhand focus/sword/pistol. The torch is useless.
Torch seems to be a viable weapon in my opinion. You’ve got Prestige that gives an AOE blast that causes damage over time. I’m running a condition damage build so that’s a plus and Phantasmal Mage has high damage output.
Even at medium range Spatial Surge is probably as effective as Ether Bolt, more so if you can hit multiple enemies with it. As Pyro said, at close range you really should be using the Sword, which does more significantly damage and can hit multiple targets.
I use Staff Sword and Torch. The use of the Scepter has been more of an experimental newbie form of play.
As of right now my mode of attack, when soloing in pve is, start with a long range attack via the Staff. I pop Clones, Phantasms, Chaos Storm, the Shield and use Mantra of Pain during this faze. When the combat gets close, I switch to Sword and Torch and use Blurred Frenzy, followed by Prestige ( the flame blast ) and Phantasmal Mage. With that combination I’m able to get quite a few kills.
This all is coming from a level 38 perspective.
Thanks for the reply.
The torch is a horrible weapon for pve. There’s literally no situation in pve where you should be using the torch.
Put on an offhand focus/sword/pistol. The torch is useless.
Torch seems to be a viable weapon in my opinion. You’ve got Prestige that gives an AOE blast that causes damage over time. I’m running a condition damage build so that’s a plus and Phantasmal Mage has high damage output.
Well, as a general rule of thumb, a condition damage build for a mesmer in pve is going to be drastically inferior to a power/crit build, simply because of how our weapon mechanics work.
Aside from that, the iMage provides 3 stacks of confusion for 3 seconds. Confusion is really really bad in pve. With very very very few exceptions (maybe 2 or 3 mobs in the game) a power phantasm will heavily outdamage the iMage. On top of that, the iMage is on an absolutely massive cooldown, has 0 utility, and the torch trait is in a really weird spot.
Not to put too fine a point on it but if I had a pve group and I saw a mesmer using scepter or torch in a dungeon or fractal I’d just kick them.
Scepter and torch really have no place in any dungeon at all ever for a million years.
Sure you CAN use them but you’re not adding anything to the group to justify bringing you along.
By all means though play how you want. You CAN do a lot of things, that doesn’t mean you SHOULD though.
O.o People do PvE event farming on their mesmers? o.O
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Even at medium range Spatial Surge is probably as effective as Ether Bolt, more so if you can hit multiple enemies with it. As Pyro said, at close range you really should be using the Sword, which does more significantly damage and can hit multiple targets.
I use Staff Sword and Torch. The use of the Scepter has been more of an experimental newbie form of play.
As of right now my mode of attack, when soloing in pve is, start with a long range attack via the Staff. I pop Clones, Phantasms, Chaos Storm, the Shield and use Mantra of Pain during this faze. When the combat gets close, I switch to Sword and Torch and use Blurred Frenzy, followed by Prestige ( the flame blast ) and Phantasmal Mage. With that combination I’m able to get quite a few kills.
This all is coming from a level 38 perspective.
Thanks for the reply.
The torch is a horrible weapon for pve. There’s literally no situation in pve where you should be using the torch.
Put on an offhand focus/sword/pistol. The torch is useless.
Torch seems to be a viable weapon in my opinion. You’ve got Prestige that gives an AOE blast that causes damage over time. I’m running a condition damage build so that’s a plus and Phantasmal Mage has high damage output.
Any non-Utility Phantasm in a Power build deals more damage than iMage in a condition build. Even in a condition build, iDuelist and iWarden are stronger condition damage Phantasms than the iMage.
In my condition build for example: fighting a Reef Drake, iDuelist inflicts ~800 direct damage and ~2800 Bleeding damage, for a total of ~3600 damage. iMage inflicts ~250 direct damage, ~1300 Confusion damage, ~250 Retaliation damage and ~350 Bleeding damage.
With the speed at which mobs use skills and the short duration of iMage’s Confusion and Retaliation, you’re realistically going to get one proc off most mobs; but even if you’re lucky and get two procs the total damage is still ~3700 damage, slightly higher than iDuelist’s average damage: and if we’re talking about being lucky then iDuelist can inflict up to ~6600 damage. iMage also has a 50% longer CD than iDuelist.
(edited by Embolism.8106)
Not to put too fine a point on it but if I had a pve group and I saw a mesmer using scepter or torch in a dungeon or fractal I’d just kick them.
Scepter and torch really have no place in any dungeon at all ever for a million years.
Sure you CAN use them but you’re not adding anything to the group to justify bringing you along.
By all means though play how you want. You CAN do a lot of things, that doesn’t mean you SHOULD though.
This is why I NEVER run Dungeons with people I don’t know. I’m always getting invited to run Dungeons or join a guild by unfamiliar people and do to the abuse of kicking ( Not just in GW2 but every mmo I have played ) I simply refuse to do any type of content that allows kicking with people I don’t know.
Even at medium range Spatial Surge is probably as effective as Ether Bolt, more so if you can hit multiple enemies with it. As Pyro said, at close range you really should be using the Sword, which does more significantly damage and can hit multiple targets.
I use Staff Sword and Torch. The use of the Scepter has been more of an experimental newbie form of play.
As of right now my mode of attack, when soloing in pve is, start with a long range attack via the Staff. I pop Clones, Phantasms, Chaos Storm, the Shield and use Mantra of Pain during this faze. When the combat gets close, I switch to Sword and Torch and use Blurred Frenzy, followed by Prestige ( the flame blast ) and Phantasmal Mage. With that combination I’m able to get quite a few kills.
This all is coming from a level 38 perspective.
Thanks for the reply.
The torch is a horrible weapon for pve. There’s literally no situation in pve where you should be using the torch.
Put on an offhand focus/sword/pistol. The torch is useless.
Torch seems to be a viable weapon in my opinion. You’ve got Prestige that gives an AOE blast that causes damage over time. I’m running a condition damage build so that’s a plus and Phantasmal Mage has high damage output.
Well, as a general rule of thumb, a condition damage build for a mesmer in pve is going to be drastically inferior to a power/crit build, simply because of how our weapon mechanics work.
Aside from that, the iMage provides 3 stacks of confusion for 3 seconds. Confusion is really really bad in pve. With very very very few exceptions (maybe 2 or 3 mobs in the game) a power phantasm will heavily outdamage the iMage. On top of that, the iMage is on an absolutely massive cooldown, has 0 utility, and the torch trait is in a really weird spot.
Thanks for this information. I’m gonna try out sword/sword and see what goes down.
O.o People do PvE event farming on their mesmers? o.O
I feel Mesmers are great solo classes because of their ability to create Clones and Phantasms. They are never alone.
Also, I can’t count how many times I have run across Mesmers by themselves. Always seeing Mesmers by themselves is what prompted me to make one.
Thanks for this information. I’m gonna try out sword/sword and see what goes down.
If you are still running a condition build then you want either Pistol or Focus. Although I don’t know, if you haven’t unlocked Sharper Images yet and invested in Precision then iDuelist or iWarden won’t be that much better than iSwordsman.
Thanks for this information. I’m gonna try out sword/sword and see what goes down.
If you are still running a condition build then you want either Pistol or Focus. Although I don’t know, if you haven’t unlocked Sharper Images yet and invested in Precision then iDuelist or iWarden won’t be that much better than iSwordsman.
Thanks for your reply.
Scepter and Torch for PvE are pretty terrible when compared to the alternatives. Scepter is actually pretty powerful until about lvl 7-10, after that, it gets much weaker.
Even with the current bug to p.berzerker, Greatsword is still viable due to the AoE that Skill #1 (which attacks almost 3x per second) puts out. Stand next to inanimate objects (e.g. last boss in CoF for example) and you can DPS the boss while the AoE slowly destroys the crystals. And as already mentioned here, target a mob in the back and any others between you and that target will take damage.
Don’t forget that GS#5 Push does damage too and helps to tag mobs.
Scepter really needs a buff to make it viable in all but a few certain builds. The only reason to take Scepter in PvE is for those few encounters where you really have to stay at range the whole time. Torch is just terrible for PvE period.
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Not to put too fine a point on it but if I had a pve group and I saw a mesmer using scepter or torch in a dungeon or fractal I’d just kick them.
Scepter and torch really have no place in any dungeon at all ever for a million years.
Sure you CAN use them but you’re not adding anything to the group to justify bringing you along.
By all means though play how you want. You CAN do a lot of things, that doesn’t mean you SHOULD though.
This is why I NEVER run Dungeons with people I don’t know. I’m always getting invited to run Dungeons or join a guild by unfamiliar people and do to the abuse of kicking ( Not just in GW2 but every mmo I have played ) I simply refuse to do any type of content that allows kicking with people I don’t know.
Well I can imagine you get kicked quite frequently if they’re not guildies. If you’re the kind of person who would use scepter in a dungeon then that only makes sense that you face frequent kicking in this game or any other.
The common denominator in your groups is you. Blaming others for wanting a enjoyable PVE experience seems out of place to me.
Anyone kicking you is not telling you how to play as much as saying “my time is valuable, please don’t waste it” What’s wrong with people wanting to have fun? If you’re bringing down others fun then they should kick you.
There’s just no way bringing scepter into a dungeon is doing anything other than making others work harder. That’s fine of course if you want to do that but don’t be offended when you get booted.
Kicking people for using the Sceptre is a bit senseless, as the Sceptre does have a place in builds that use two off-hands (some Phantasm builds do this) or in condition builds. Either way though, the Sceptre is not used as a primary weapon.
I wouldn’t, and haven’t, kicked based on scepter usage. Some people prefer to stay a bit farther away, and if it keeps them alive, I won’t worry about it.
Torch is a different issue. Bringing a torch means you are wasting your teams time, as it provides neither utility nor damage.
Not to put too fine a point on it but if I had a pve group and I saw a mesmer using scepter or torch in a dungeon or fractal I’d just kick them.
Scepter and torch really have no place in any dungeon at all ever for a million years.
Sure you CAN use them but you’re not adding anything to the group to justify bringing you along.
By all means though play how you want. You CAN do a lot of things, that doesn’t mean you SHOULD though.
This is why I NEVER run Dungeons with people I don’t know. I’m always getting invited to run Dungeons or join a guild by unfamiliar people and do to the abuse of kicking ( Not just in GW2 but every mmo I have played ) I simply refuse to do any type of content that allows kicking with people I don’t know.
Well I can imagine you get kicked quite frequently if they’re not guildies. If you’re the kind of person who would use scepter in a dungeon then that only makes sense that you face frequent kicking in this game or any other.
The common denominator in your groups is you. Blaming others for wanting a enjoyable PVE experience seems out of place to me.
Anyone kicking you is not telling you how to play as much as saying “my time is valuable, please don’t waste it” What’s wrong with people wanting to have fun? If you’re bringing down others fun then they should kick you.
There’s just no way bringing scepter into a dungeon is doing anything other than making others work harder. That’s fine of course if you want to do that but don’t be offended when you get booted.
No, I’ve never been kicked from a group ( in GW2 ) because, once again, I don’t run with elitist and people I don’t know.
Also, since it is clear you haven’t been following the conversation from start, I’m leveling A Mesmer. I am a noob to the class. The point of this discussion is to try different ways of playing then discussing it with experienced players of the profession. I’ve learned a lot in a short time thanks to the suggestions of the HELPFUL players of the profession.
Thanks for your reply.
(edited by GuildWarsPlayer.5608)
O.o People do PvE event farming on their mesmers? o.O
I feel Mesmers are great solo classes because of their ability to create Clones and Phantasms. They are never alone.
Also, I can’t count how many times I have run across Mesmers by themselves. Always seeing Mesmers by themselves is what prompted me to make one.
If you go with more people to (most) events more mobs spawn. That translates into more loot. Your primary concern there is aoe and survival. There are so many other classes that are better at this than mesmer. When I do this sort of farming I do it on my guard (staff to tag everything, gs to kill it all faster after that). If I was to try this on my mesmer I wouldn’t get nearly as many rewards for the work.
Even events where it’s just one champ (or whatever) I prefer other classes… it may be a slightly higher skill requirement depending on your class… but you can solo a champ on anything. Then if another mass kill event pops nearby you’re better suited for that.
Mesmers are amazing for some things… but inferior at others.
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
(edited by Aberrant.6749)
sad thing is that even engineers prybar makes more confusion damage than mesmers szepter. toolkits pry bar is putting 5 stacks of confusion on enemies with one single smack and the damage is not bad at all, sure u have to go close combat and scepter is channeled on “long” range, but very often i dont see full 5 stacks on enemies after channeling is over. tbh too often i only see 2 stacks or 3.
sad stuff…
I too used scepter when I first made my mes, and quite enjoyed it during early leveling because at low lvls the clone from auto atk and the confusion is actually useful.
However when I hit about 40, I went GS and sword/focus and never looked back