Dear mesmers,
I am only a 2 levels before hitting the 80 mark, which will make my mesmer (my very first creation since pre-launch) my first level 80 character! With a little bit of crafting and personal story arc, I should be able to get to 80 before the weekend.
Anyway, I have been playing with a standard shatter build since level 60 and I have been enjoying it. Mind you, since 60 onwards, I have been staying in PvE. I am hoping at 80, I will be doing both PvE (story, dungeons etc) and WvW regularly. I have seen most Osicat posts, guides and video but I am hoping to get a wider view this time.
So when I get to 80, how should I gear up myself? What stat should I focus on?
In terms of my tactics: my play style seems to be rather aggressive lately. But I am still playing level 50-60 contents so my margin of error is rather wide. I have tried all combos of weapons as I levelled up. I used to like the staff/greatsword combo when I first started playing as a shatter mesmer. But the recharge of Chaos Storm was too slow for my liking. I am still hoping to use staff again so if you have some good suggestions on how to make it work, I am all ears.
Now I am using sword-sword/greatsword. Starting with greatsword Phantasmal Berserker and then Mirror Blade, then dodge roll for a third clone, I will do my first burst. Since I am mostly playing in PvE lately, a simple cripple from Phantasmal Berserker and dodge roll myself to the right position – usually behind the target – and should be sufficient enough to ensure a 4-illusion hit burst (including Illusionary Persona). Normally I would do Cry of Frustration first trying to load the target(s) up with some confusion stacks before its first round of attack. But it is just some trash mob, I will stay as far as possible using greatsword 1 to chip away some of its HP first before shattering with Mind Wrack to finish it (or them) off.
Then switch to sword 3 Illusionary Leap then either 5 Phantasmal Swordsman or 4 Illusionary Riposte depending on the situtation, then dodge roll again if I do not have 3 illusions ready. And I will do my second burst with Mind Wrack. Then there is the wait for Mind Wrack or Cry of Frustration to recharge for a third burst. Normally I would still have one dodge roll left, if not two with the benefit of Critical Infusion. And of course Mirror Images and Decoy should I need them. Within that time, I would do my best to sustain some DPS with sword 2 and 1 or trigger a Diversion for some CC. Since I have Blade Training, my Illusionary Leap should be up again. Then back to greatsword for more CC from Illusionary Wave if necessary. Then start the rotation again.
With the above rotation, I feel that I am relying on Illusionary Invigoration a lot during 1vX situations or during a fight of some hard targets. I can do 4 bursts very rapidly but I will be half dead by the end (that is why I still like staff because it is safe). I suppose that is essentially a glass-cannon. So to keep my alive, I have been experiment Signet of the Ether. It does not seem to fit well with a shatter build but during shatter down time, I would normally have clones or phantasms to keep my company and to distract the targets. I can see my HP slowly filling up but I am still not sure if using Ether Feast, or any other healing power, would be a safer and more efficient option. So, any advice would be most welcome.
So that is my shatter mesmer. Please guide me to make a good one…
Many thanks!