Shatter Mesmer Video (WvW/Roaming)
This is the build that I am using. I have 2,500 armor so I don’t get 2-3 hit by Warriors, Thieves, Med Guardians, etc. The vitality is a little low but with WvW bonuses and Guard buffs 20K HP is fairly attainable. I also have the omnomberry food for a little bit of sustain that Mesmers lack and the sigil of energy. The staff aids in more mobility and kiting. I can also cast chaos armor 3 times, once leaping null field, once using the actual skill and once leaping chaos storm.
I have two tools that help me with condition removal. The mantra and null field. The mantra really helps when getting condi bursted, as I can remove 4 conditions instantly. Null Field is good for wiping condis in general or if you are anticipating condis and want the pulses to remove any future condis on you. Thieves by far outpace my condi removal. Condi Warriors shouldn’t really be able to kill you if you play it right, same as condi mesmers although you probably won’t be able to kill them. Engis have pretty hard condition spam but I find it to be more avoidable, same as necros. Plus they are more killable than Warriors, Mesmers and Thieves.
I have loads of boon stripping with shattered concentration and Null Field. This means that for most of the fight most classes will be fighting with almost no boons. Warriors and Eles can’t stack anywhere near 25 might, no fury means a lot less damage, no protection means a lot more damage, and other things like stability and swiftness which aid in turning the tide of a fight.
I also have kitten near glass cannon damage. Obviously with using traveler runes rather than Strength or Pack runes and some of my gear not being power high, I maybe lose out on 250 power and maybe around 15-20% crit chance. However, 2,100 power is still great, 213% crit damage and 44% base crit chance is still very good numbers in terms of DPS. With full precision stacks that is about 56%. Plus I also have sigil of fire + air which adds about 1.5-2.5K on shatters and plus another 300-600 damage from the omnomberry ghost, making for a potent shatter. I find precision to be very important as a shatter build as it involves many attacks.
Also I elected for illusionary elasticity in the illusion traitline. I like it because it increases staff DPS alot and kind of offsets the staff’s reputation as a bad weapon for a power-based build. Although the DPS still isn’t great, it still allows you to put some pressure on the opponent.
Travelers, Stealth and Phase Retreat allow me to escape most situations in WvW, although there will be the Warrior and Thief here and there that will catch you.
I use a torch because if I didn’t I would only have one source of stealth which would be Mass Invis on a 90 second cooldown. Having that second stealth I feel is very important to help you escape and set up attacks or remove pressure from you. The #5 isn’t that great which is a shame. However the #4 can make for some nice burst if you reappear on the opponent, #4 burst damage, burn damage, air+fire+omnomberry ghost and 1 illusion shatter going off it can do in excess of 5K+ damage.
Needs moar quadruple Ascalonian shatter mesmer roaming
Needs moar quadruple Ascalonian shatter mesmer roaming
we need to do that more you me syg and sneaky lul
Nice vid. Well played. Curious though, why is this going to be your last shatter video?