Shatter Traits and Utilities

Shatter Traits and Utilities

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Posted by: DoomKnightMax.6592

DoomKnightMax.6592

Hey guys, I’ve been running the standard 4/4/-/-/6 shatter build in WvW for solo roaming for a while now.

The traits I’ve been using in Domination are Mental Torment and Shattered Concentration. In Dueling I’ve been using Far-Reaching Manipulations and of course Deceptive Evasion. In Illusions I’ve been running Precise Wrack, Illusionary Elasticity and Illusionary Persona . My utilities are decoy, bink and arcane thievery

I’ve seen many other shatter mesmers running Halting Strike or Cleansing Configuration over Shattered Concentration. Also many chose to have no condition removal skills, and go for mantra of distraction or mirror images.

I would like to know if, as a full glass player I should go full dps and burst, or if I should keep using condition clearing traits and utilities.

Shatter Traits and Utilities

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Posted by: jenzie.4083

jenzie.4083

I roam with the same build as you but sometimes use Null Field instead of Arcane Thievery. I feel that I need at lease one condition cleansing skill. I think that if you’re really good at playing as a shatterer you can skip it but I really need it. I saw someone use that cleaner phantasm with great success but I haven’t really learned to use it properly.

Shatter Traits and Utilities

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Posted by: messiah.1908

messiah.1908

its doable without cleanse skills but harder
necro can be pain for you as you cant burst them to death easily as they got DS
if its 1v1 its harder but in wvw open area where you can surprise enemies its doable

Shatter Traits and Utilities

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Posted by: Tealots.6095

Tealots.6095

Yeah, the utilities and traits depend on how you want to play.

I’ve been running 2/6/0/0/6 lately. I sacrificed Shattered Concentration in order to pick up Duelist’s Discipline. The two in domination is for Mental Torment. I’ve also traited for blade training so that I have minimum recharge on sword and pistol.

In duels, the style is to carefully use your defenses (in groups, just do your damage), while a 12-second pistol summon means your damage spike is ready every time Mind Wrack is recharged. (I know MW is a 10-sec CD playing shatter, but you need a second or two to set it up.)

Utilities are decoy, null and blink. If I can land a sword2 swap I can trap the enemy, or keep them in, a null field to rip stability. And with Illusionary Invigoration, shatter skills reset when I dip below 50 percent health, so distortion and diversion will reset allowing for more defense and crowd control.

It’s kind of unorthodox for shatter to run without 4 in Domination. But I just want to toy around with the pistol, so I went for it. It’s all about style and what you want to do.

Shatter Traits and Utilities

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Posted by: Benjamin.8237

Benjamin.8237

Don’t use precise whack. It’s a wasted trait. Take compounding power because it directly affects mind wracks damage as well as your other damage.

3 clones with CP means first MW hit will do +9% dmg, second +6% and third +3%.

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Posted by: Clownmug.8357

Clownmug.8357

Don’t use precise whack. It’s a wasted trait. Take compounding power because it directly affects mind wracks damage as well as your other damage.

3 clones with CP means first MW hit will do +9% dmg, second +6% and third +3%.

I don’t think precise wrack is a wasted trait. Increased chance of critical damage (up to +125%) seems better than +9% damage in my opinion.

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Posted by: Benjamin.8237

Benjamin.8237

Don’t use precise whack. It’s a wasted trait. Take compounding power because it directly affects mind wracks damage as well as your other damage.

3 clones with CP means first MW hit will do +9% dmg, second +6% and third +3%.

I don’t think precise wrack is a wasted trait. Increased chance of critical damage (up to +125%) seems better than +9% damage in my opinion.

No you’re wrong. It is increased critical hit chance. Not damage.

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Posted by: Clownmug.8357

Clownmug.8357

No you’re wrong. It is increased critical hit chance. Not damage.

Critical hits produce critical damage…

Shatter Traits and Utilities

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Posted by: Benjamin.8237

Benjamin.8237

No you’re wrong. It is increased critical hit chance. Not damage.

Critical hits produce critical damage…

No it increases the chance to critical hit. In berserker gear you already crit a lot so an added chance to crit isn’t as good as a trait that will give a flat damage increase.

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Shatter Traits and Utilities

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Posted by: Clownmug.8357

Clownmug.8357

Shatter Traits and Utilities

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Posted by: Benjamin.8237

Benjamin.8237

This is like arguing against a brick wall. It has been proven that CP = more damage, but whatever.

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