(edited by TuCrepPa.6390)
As the topic said, is it worth to spent 30 trait point for “Shattered condition”.
I prefers to use GS for consistent range damage in WvWvW.
After a fews match (only a fews), I noticed that conditions that prevent me from escape are the most common cause of my death.
What else do you suggest to put GS and Shattered condition together…. or is it simply no worth. [Only for WvWvW and PVE… not PVP]
This is what I think: (I didn’t modified any of items&armors section)
http://gw2skills.net/editor/en/?fgAQNAR8dl4zKqnUTmGZNJypHQnzNdoKgdkKoalUgbXIA
<You have to copy-paste it>
- Mantra of recovery and shatter skills are provided condition removing without the need of action. If no active illusion I can just Dodge -> Shatter. Those are resons behind this build.
- If I already traits for “Mender’s purity”, shall I change to “Restorative illusions” ?
- I also don’t understand what “Warden feedback” major trait does. I tried use focus skills, but no any boon pop.
- I will try to avoid melee range combat with decoy and kitting, and also will never try to fight 1v1 with staff mesmer. What else should I avoid as this build.
(edited by TuCrepPa.6390)
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