Should MtD use Chronomancer?

Should MtD use Chronomancer?

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Posted by: Daniel Handler.4816

Daniel Handler.4816

Q:

You are a MtD build, pick two trait lines to pair with the Illusions line. Will you use Chronomancer? Why or why not?

Pros are faster shattering rate. Access to f5. Access to non traveler runes. Basically utility.

Cons are synergizes poorly with confusion. You lose access to any defensive tree. Being able to shatter many times in a row does not mean you will survive being visible that long.

How about the other trees?

Domination gives boon removal and the possibility for hybrid sinister build.

Dueling gives clone on dodge and extra bleed and confusion, as well as some defensive utility.

Chaos gives us the majority of our damage mitigation traits and PU.

Inspiration gives us the majority of our healing and condition removal.

What do you guys think? What combo will your MtD be and how do you compensate for not having another line?

Edit: MtD means maim the disillusioned, it is a grandmaster in Illusions. Therefore all answers should assume they can only select two trait lines because the third has to be Illusions.

“Kentigem”-chief. Born cycle of Dusk. Wyld Hunt:
Learn as much mending and medical info as possible so that it can be added to the Dream.
Become the first Chief of Mending and guide the newly awaken as well as those who want to learn.

(edited by Daniel Handler.4816)

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Posted by: Tseison.4659

Tseison.4659

Hmmm, I sort of feel forced into the Chronomancer tree because of the added movement trait; wells, use of shield and traits that are geared towards shattering and clone generation. What I am sort of aiming for is Chronomancer/Domination/Chaos for a shatter/boon build. But I’m not sure if I now want to just go Domination/Dueling/Chaos for more shatter traits.

Sigh…too many good things we get with the chronomancer tree and its hard to decide on a ideal build. I was also thinking of a pure confusion build; but still think the condition could use a bit more working on; or more of our skills that cause confusion.

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Posted by: NICENIKESHOE.7128

NICENIKESHOE.7128

IMO Dueling is still a must have. The bleed + vigor on crit is too good to pass off for condi and shatter build, even more so with confusion on crit. llusionary reversion does provide one extra clone per shatter, but that clone will probably die very soon before you utilize it. Even if you want use that clone for subsequent shatter, that gives your opponent a good chance to cleanse off all torment stacks in one go.

  • Illusions with superspeed on shatter is good, particularly when MtD doesn’t restrict to melee range. The rest doesn’t synergies well with condi.
  • Illusionary reversion is alright, it has its flaws as explained above but help relieved some endurance demands. Improved alacrity is good but I’ll probably choose danger time to synergies with on-crit minors in dueling.
  • Lost time could be interesting if it is the first condition opponent cleanse instead of torment, but I’ll probably pick chronophantasma for pistol bleeds. Seize the moment won’t help because staff/scepter suffer from projectile speed rather than casting speed.

Should MtD use Chronomancer?

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Posted by: MailMail.6534

MailMail.6534

I definitely think MtD would do exceedingly well using Chronomancer. The biggest loss I see here is that of shattered concentration. That being said, using Chrono instead of domination/inspiration/chaos will give the highest dps possible for a condi shatter build. Why? Simple:
Illusionary Reversion & Chronophantasm synergizes extremely well with Sharper Images & Confusing Combatants.

These skills are so “revolutionary” because it helps us to shatter without losing out on 50%+ of our overall dps. The ability to give a full shatter AND keep clones busting out bleeds/confusion is not to be underestimated.

Now, going into Chrono for this dps boost obviously means you take a concession somewhere else. Whether that be team/self sustain (Inspiration), self-defense (Chaos) or boon rip (Domination). It’s hard to say which is best. In fact, I think arguing over which is a pretty fruitless task, but it is my opinion that even with Domination being the “dps” line, you will get more mileage out of Chrono in this regard based simply on those two traits.

I’ll definitely be trying out Chrono/Illusions/Dueling, but I think giving up shattered concentration might be a hard pill to swallow for me.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Should MtD use Chronomancer?

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Posted by: NICENIKESHOE.7128

NICENIKESHOE.7128

Just noticed I must have Danger time with Lost time lol. Improved alacrity/illusionary reversion it is if I want to play with pistol and chronophantasma.

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Posted by: Daniel Handler.4816

Daniel Handler.4816

I definitely think MtD would do exceedingly well using Chronomancer. The biggest loss I see here is that of shattered concentration. That being said, using Chrono instead of domination/inspiration/chaos will give the highest dps possible for a condi shatter build. Why? Simple:
Illusionary Reversion & Chronophantasm synergizes extremely well with Sharper Images & Confusing Combatants.

These skills are so “revolutionary” because it helps us to shatter without losing out on 50%+ of our overall dps. The ability to give a full shatter AND keep clones busting out bleeds/confusion is not to be underestimated.

Now, going into Chrono for this dps boost obviously means you take a concession somewhere else. Whether that be team/self sustain (Inspiration), self-defense (Chaos) or boon rip (Domination). It’s hard to say which is best. In fact, I think arguing over which is a pretty fruitless task, but it is my opinion that even with Domination being the “dps” line, you will get more mileage out of Chrono in this regard based simply on those two traits.

I’ll definitely be trying out Chrono/Illusions/Dueling, but I think giving up shattered concentration might be a hard pill to swallow for me.

I know what you mean. Especially with resistance being added.

“Kentigem”-chief. Born cycle of Dusk. Wyld Hunt:
Learn as much mending and medical info as possible so that it can be added to the Dream.
Become the first Chief of Mending and guide the newly awaken as well as those who want to learn.

Should MtD use Chronomancer?

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Posted by: Nazer.7301

Nazer.7301

Going chrono/chaos/illusions, going to try to get away from DE, if just for a bit. Something like http://dulfy.net/gw2traits#build=AgMGWAP4Bfw~. Getting away from dueling will be tough but I want to give it a try.

Edit: Also looking to try other rune sets, no more travelers please!

Should MtD use Chronomancer?

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Posted by: nearlight.3064

nearlight.3064

I definitely think MtD would do exceedingly well using Chronomancer. The biggest loss I see here is that of shattered concentration. That being said, using Chrono instead of domination/inspiration/chaos will give the highest dps possible for a condi shatter build. Why? Simple:
Illusionary Reversion & Chronophantasm synergizes extremely well with Sharper Images & Confusing Combatants.

These skills are so “revolutionary” because it helps us to shatter without losing out on 50%+ of our overall dps. The ability to give a full shatter AND keep clones busting out bleeds/confusion is not to be underestimated.

Now, going into Chrono for this dps boost obviously means you take a concession somewhere else. Whether that be team/self sustain (Inspiration), self-defense (Chaos) or boon rip (Domination). It’s hard to say which is best. In fact, I think arguing over which is a pretty fruitless task, but it is my opinion that even with Domination being the “dps” line, you will get more mileage out of Chrono in this regard based simply on those two traits.

I’ll definitely be trying out Chrono/Illusions/Dueling, but I think giving up shattered concentration might be a hard pill to swallow for me.

As far as chronophantasma goes, I think it really depends on what weapons you use. That will determine the mileage you get out of it. If you use scepter/pistol staff, I’d see chronophantasma to be really helpful. If you use torch or shield, I don’t think it will be worth it simply because the amount of conditions those phantasms can dish out aren’t really great enough to justify chronophantasma over seize the moment (never underestimate how much quickness will help you) or lost time (slow looks like it could be strong, plus its just another condition for the enemy to be pressured by). Illusionary Reversion could in fact be strong enough to replace DE, but I’m still worried about it not being enough, and DE+iReversion would be too much, but without DE it could be too little. The other main problem I can see with illusions/dueling/chrono is a lack of condition removal outside of traited torch (which you’d actually have room to take) or the cleanse mantra (if you don’t take portal or decoy or a well). Its just that shield might be nicer than torch for some builds if you do take interruption traits for dom or chaos.

As far as the other traitlines go, while dominations boon ripping is so great, theres really little else of use in that tree aside from power block’s occasional usefulness. Chaos is similar, in that chaotic dampening looks promising for more sustain and the grand master traits could be pretty nice as well. Inspirations though looks also pretty interesting just for the condition removal and the healing shatters. I’m interested in seeing how a more self-sustaining inspiration/illusions/chrono or inspirations/illusions/chaos set up would work, maybe with a settlers amulet. I don’t think it would work really well for conquest since mesmer can’t really tank a point even with the extra sustain since movement and avoidance and kiting are so important, and it’d just take damage away.

Its obvious that MtD builds will be better across the board with illusionary persona and the utility of chronomancy, but I’m still not convinced that they’ll truly be viable compared to power shatter (that will probably also use chrono). This is because as it stands, power shatter just kills things faster than condition, and is better in team fights. Condition on the other hand has marginally better sustain and less thief weakness. Its just that extra sustain 1) isn’t that much better with rabid 2) is worthless when mesmers don’t have the tools to tank a point like any of the celestial classes.

Mesmer may be able to apply torment and confusion against one or two targets to an extreme amount, but they are still pretty outclassed by other condition classes. It honestly feels most similar to a necromancer thats reliant on AI surviving long enough to apply conditions (which is why necro is a quite a bit better). Mesmer doesn’t appear to have the heal and boon spam necessary to fulfill a celestial role either, and I don’t think the buffs will change this fact enough. Its still a fun build though.

Wow I got really ranty, but I hope I made my point hahaha.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

Should MtD use Chronomancer?

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Posted by: EremiteAngel.9765

EremiteAngel.9765

what is mtd?

/15necros

Scourge Demo Weekend Roaming Video:
https://www.youtube.com/watch?v=qsby6rYkxS8

Should MtD use Chronomancer?

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Posted by: Daniel Handler.4816

Daniel Handler.4816

what is mtd?

/15necros

Trolling, yes? No? I wrote about it in the edit to the original post. Oh well. Maim the Disillusioned is a Grandmaster trait in Illusions. Each illusion that shatters and hits, including yourself for when you have IP, will apply two stacks of torment.

“Kentigem”-chief. Born cycle of Dusk. Wyld Hunt:
Learn as much mending and medical info as possible so that it can be added to the Dream.
Become the first Chief of Mending and guide the newly awaken as well as those who want to learn.

Should MtD use Chronomancer?

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Posted by: EremiteAngel.9765

EremiteAngel.9765

ah okay thanks. not trolling. just never played mesmer, and always wondered what mtd was when i read it in the forums.

Scourge Demo Weekend Roaming Video:
https://www.youtube.com/watch?v=qsby6rYkxS8

Should MtD use Chronomancer?

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Posted by: Curunen.8729

Curunen.8729

Three things I will consider essential come HoT for any condition shatter:
1. Movement Speed
2. Illusion Generation
3. Condition Removal

I have zero intention of using traveller runes ever again come HoT, so the choices remaining would be very likely:
- Signet of Inspiration
- Chronomancer line
- Traited Focus (not ideal but can work)

That leaves only one decent possibility that doesn’t use Chronomancer – which is Illusions/Duelling/Inspiration. This combo should have enough illusion generation and built in condition cleanse which allows use of a utility slot for signet of inspiration (or traited focus).

The other options without Chronomancer will all have big weaknesses in my opinion:
Illusions/Chaos/Inspiration – not enough illusion generation for shatters.
Illusions/Chaos/Duelling – one utility spot fighting for signet of inspiration or more condition cleanse. You could get away with only traited torch to remove conditions, but I feel the better alternative is again swapping Duelling for Chronomancer, having built in movement speed and being able to at least have a choice of third utility skill.
Illusions/Duelling/Domination – same argument as above, and even less sustain compared to Chaos.
Illusions/Chaos/Domination – not enough of all three of the essential points.
Illusions/Inspiration/Domination – lacking in illusion generation again. Can take Signet because of built in condition removal.

So overall I think most good condition shatter variants will use chronomancer – with only one decent option without it. An argument for everything else can be made as to why it is better to swap one of the trait lines for chronomancer. Domination for example seriously offers nothing for condition shatter apart from boon strip – which you can just take arcane thievery. The only boons we really have to worry about would be Resistance (should hopefully be short duration), Aegis (easy to remove) and Regen (should be able to overpower it with damage). I do agree it’s a shame to not have boon strip to help in team fights but it’s better to take a different option.

(edited by Curunen.8729)