(edited by Rojaha.4082)
Sigil of Earth + Greatsword = Glitched?
doesnt work. i’ve reported this but no one seems to believe me.
doesn’t work , not only the sigil of earth but the superior rune of the pack never procs the might, fury and swiftness thing with the gs.
Is it only bugged for GS ? Or does the sigil is completely bugged ?
Is it only bugged for GS ? Or does the sigil is completely bugged ?
only for gs
Ok thanks, thought I had been using it on my staff in vain lol
doesnt work. i’ve reported this but no one seems to believe me.
well it’s working for me, are you trying it in the mists?
doesnt work. i’ve reported this but no one seems to believe me.
well it’s working for me, are you trying it in the mists?
No, it doesn’t work in the actual game.
doesnt work. i’ve reported this but no one seems to believe me.
well it’s working for me, are you trying it in the mists?
No, it doesn’t work in the actual game.
actually, it doesnt work in the mists, haven’t tried it in the actual game.
What are you trying it against? I tested a few days back on a GS and in the mists and it was working.
What are you trying it against? I tested a few days back on a GS and in the mists and it was working.
just tested it on target golems just now, no bleeds on GS. tried it on the class npc’s too, no bleeds.
works with other weapons however
works fine on my GS.. no problems..
I have a feeling its a weird conflict with a trait somehow.
Try changing traits and test again.
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Just tried it in WvW and it procs, but far less then I remember. I run 56% crit and #1 attack only stacked 2 bleeds at any given time and never more. As i recall after launch I could easily stack 4 by it alone with about the same crit %.
I have a feeling its a weird conflict with a trait somehow.
Try changing traits and test again.
tried changing all my major traits, no difference, then tried changing all minor traits as well, by resetting to no traits, doesnt work. then tried different set of traits in different trees, doesnt work.
what traits are the people that DO have this working use?
20/20/0/25/5. Works fine, but I can’t seem to get more than 2-3 stacks of bleed going at any time with 47% critical.
(edited by rednefed.1604)
I had this, too. But I learned, that it has a hidden CD of 2~3s. This means even a triple crit of the GS (I have >70% crit) can only trigger a single bleeding. So the max upkeep is 2 bleeding stacks with this sigil (alone). And this wasn’t worth it for me.
why the hell doesn’t it work for me? i can shoot it all day long, and it will never bleed EVER. i’ve tried like every trait possible and even no traits. IT DOESNT WORK.
and if there is a hidden cooldown, its definately not that long, i’ve had it proc back to back on sword swings, which are at the most 1s inbetween attacks.
also the actual chance of bleed proc per attack is 0.5*0.6 assuming 50% crit rate. which is 30%. so every volley of autoattacks you expect an average of 1 stack. and since every stack lasts 5 seconds, you’d only be able to get off 3-4 attacks during that time. so you expect an average of 3-4 stacks at a time.
nothing has changed to how this sigil or GS worked since the GS buff months ago. so i odnt see how people are getting less stacks, maybe its in their heads. or they tried it with clones out or something, with bleed trait on.
but regardless, can anyone figure out why it doesnt work for me?
^
are you testing it on environmental targets (yellow ones)? those are immune to crits and conditions.
The rest should work.
As I said, I haven’t used it in a while, but I don’t ever recall causing more than 2 bleed stacks at a time. With a GS you attack thrice on a second. With 72% crit, it’d make 15 attacks per 5s including 10 crits.
Therefore I understand adding a small cooldown, but they could’ve listed it in the description.
^
are you testing it on environmental targets (yellow ones)? those are immune to crits and conditions.
The rest should work.As I said, I haven’t used it in a while, but I don’t ever recall causing more than 2 bleed stacks at a time. With a GS you attack thrice on a second. With 72% crit, it’d make 15 attacks per 5s including 10 crits.
Therefore I understand adding a small cooldown, but they could’ve listed it in the description.
i’ve tested on target golems and dummy class npcs in heart of mists, which are affected by conditions, sigil procs for sword and any other weapon, just not GS.
and you can certainly have more than 2 stacks at a time, even with sword, i’ve been lucky before and have gotten 3 stacks back to back. and sword swings MUCH slower than GS attacks. so if there is a cooldown, i dont think its as long as you think.
I tested it yesterday again with steady pvp GS and it worked. Just as I described before – never managed to get 3 Bleeding stacks with this sowrd alone.
You might be able to get more than 2 with condiDuration/ bleedDuration or a different atkspd. GS attacks in burst hits and 2 (x3) consecutive hits never caused 2 bleedings.
My quick test results (on dummy golems in mists):
Sigil of Earth works fine on GS.
You get up to 2 bleeds per time. With increased bleed/condition duration you get sometimes 3 bleeds, but only for a short period.
Internal cooldown seems to be 2 seconds. I’d say 40% crit chance is enough to make full use of the bleed procs. Higher crit chance would of course crit more often but the internal cooldown will render the additional crit-procs useless.
I had this, too. But I learned, that it has a hidden CD of 2~3s. This means even a triple crit of the GS (I have >70% crit) can only trigger a single bleeding. So the max upkeep is 2 bleeding stacks with this sigil (alone). And this wasn’t worth it for me.
Mhm this. If you do some reading around on the sigil its pretty much agreed there is a hidden cooldown. Do a reddit search on sigils and you will find it in there aswell as good theorycrafting on sigils and runes. I dropped it because of the CD.
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
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I have the same problem with it not bleeding at all. BUT it only seems to not work in WVW. I can attack anyone or anything for as long as i want with the #1 skill and it wont bleed. I submitted a bug report,
I’m not sure where people are getting numbers from claiming that it does indeed proc, because it shouldnt.
It gives a +60% chance to bleed targets on crit. This means that if you have no traits that give you a %chance to bleed (like engi and necro traits) you will get nothing out of the sigil. You must be able to proc a bleed in the first place for this to work.
It gives a +60% chance to bleed targets on crit. This means that if you have no traits that give you a %chance to bleed (like engi and necro traits) you will get nothing out of the sigil. You must be able to proc a bleed in the first place for this to work.
Now, I did suspect reading this thread that there might be some conflict or something with some of the mesmer traits that bleed on crits, but I have no idea where your logic is in that statement. Please explain.
I’m not sure where people are getting numbers from claiming that it does indeed proc, because it shouldnt.
It gives a +60% chance to bleed targets on crit. This means that if you have no traits that give you a %chance to bleed (like engi and necro traits) you will get nothing out of the sigil. You must be able to proc a bleed in the first place for this to work.
It doesn’t say you need to be able to bleed the target first. It just says if you crit, 60% chance that you will cause the target to bleed. If I recall correctly, this sigil has been bugged since launch.
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