Current Season – Platinum (Soloq)
Retired GW2 ESL Tournament Admin
(edited by RedCobra.7693)
Quite simple really, my build is fine in dps and the only usual issue i come across is that conditions can be quite a pain when im in a 1vX situation, i was wondering if i should switch the sigil of fire on my GS to sigil of generosity, however this decision relies on a few questions and id be extremley greatful if someone could answer them for me
1) Is it worth it?
2)whats the cooldown on the sigil of gen
3) will it proc if it is a bounce atk
4)is it worth using the gen sigil and removing all condition remover utilities from my skill bar?
5) whats the negatives of losing sig of fire for it?
6) when the condition is transferred to the target, does it give the correct damage back like arcane thievery or is it a modified condition relative to my condamage?
sorry for the amount of questions but i really feel like my build (zerk phantasm) is so close to being perfect for myself in outmanned fights, i just need to sort out this condition malarky.
(edited by RedCobra.7693)
my apologies i forgot to add my build:
http://intothemists.com/calc/?build=VO;4kUV1187sU-71;9;49T-T-2;0139;135B;1L-V4b;1k06Rk06Ro-FW0-gYGWYo85VAWFXKYO3V_-30C-2i;5k06Rk06R;9;9;9;9;8Ek3g
I use both sigils, so I can give you a little feedback.
Sigil of Generosity has a 10 second cooldown. So it can only trigger once every 10 seconds. On-crit sigils share a cooldown, so if you end up using more than one, you will potentially miss the proc (e.g. if sigil of fire critted on your sword and you swapped weapons and got an immediate crit on the GS, you might not get your generosity crit).
It appears that the on-crit effects can happen on any hit caused by that weapon. So with GS, it can have a chance to proc on any of the skills and any of the targets effected (even the pierced targets). But I don’t think it can proc on the attacks of the phantasms.
I don’t think I would ever rely on Generosity as my only condition remover. But I’m not good enough yet to really track how often I dump conditions via Generosity.
For reference, here’s the build I’m using in WvW. http://bit.ly/1anJbWw
It’s a similar phantasm-focused approach, but I’m using the signets as two on-demand condition removers (and then clicking on Lemongrass Poultry soup if I get a ton of conditions on me).
The scepter is not as good as the GS in terms of proc’ing crits. It’s slower and has less range on the auto-attack. I’ve considered swapping and putting the Generosity in the GS. Sigil of Fire helps quite a bit for me when I’m soloing camps, so I would hate to totally lose it.
I use both sigils, so I can give you a little feedback.
Sigil of Generosity has a 10 second cooldown. So it can only trigger once every 10 seconds. On-crit sigils share a cooldown, so if you end up using more than one, you will potentially miss the proc (e.g. if sigil of fire critted on your sword and you swapped weapons and got an immediate crit on the GS, you might not get your generosity crit).
It appears that the on-crit effects can happen on any hit caused by that weapon. So with GS, it can have a chance to proc on any of the skills and any of the targets effected (even the pierced targets). But I don’t think it can proc on the attacks of the phantasms.
I don’t think I would ever rely on Generosity as my only condition remover. But I’m not good enough yet to really track how often I dump conditions via Generosity.
For reference, here’s the build I’m using in WvW. http://bit.ly/1anJbWw
It’s a similar phantasm-focused approach, but I’m using the signets as two on-demand condition removers (and then clicking on Lemongrass Poultry soup if I get a ton of conditions on me).
The scepter is not as good as the GS in terms of proc’ing crits. It’s slower and has less range on the auto-attack. I’ve considered swapping and putting the Generosity in the GS. Sigil of Fire helps quite a bit for me when I’m soloing camps, so I would hate to totally lose it.
very informative thank you 10 seconds you say
it might be too much of a loss to remove aoe fire as the mesmer gets litlle aoe as it is, i think im gonna create a second GS to test this instead of overwriting, ill have to give that lemongrass tactic a go tbh :P
do you know if the condition that was put on you is given to the player exactly the same or is it modified? i think this is the last thing worrying me
You can see all the on-crit cooldowns here http://wiki.guildwars2.com/wiki/Sigil#On-critical-hit
I believe the condition is transferred exactly as it is on you. I would guess that if the opponent has some condition duration reduction capability, it will get applied when the condition is transferred. But I don’t know for sure.
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