(edited by fourhim.3584)
I’m running Rampager’s gear for high crit rate + power + condition damage. I just got Chrono and I am doing Dueling, Illusions, Chrono with Scepter/Torch and Sword/Shield. Utilities are mainly wells, but I can mix those up as needed. I have a Runes of Perlexity set (and as an Asura, “Pain Inverter” can be fun sometimes). I am almost exclusively open world PVE. I have Sigils of Force on the Shield and Torch, for extra damage.
I’ve noticed that with Sigils of Earth my clones still put more bleeding on enemies than I do, and I don’t like the 2 second cooldown. I could spend a ton of gold on Sigils of Tormenting, but those have a FIVE second cooldown (and only 50% proc rate if I recall), so I can stack a LOT of tormenting already with Scepter and Shatter.
Should I just go with Air on the main hand weapons for some extra damage every 3 seconds? I thought of Strength also, but I don’t have boon duration increase, so I’d never get a lot of might stacks. Are Bursting, Malice, Bloodlust, Corruption better options too?
Please advise. Thanks.
(edited by fourhim.3584)
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.