(edited by messiah.1908)
Signet condi build
so i had fun time with power signet build but atm the condi variation is just too good atm
tutorial video will be up soon and also 2 unranked fights
tutorial
https://www.youtube.com/watch?v=QTZdBeC9ZSg&feature=youtu.bealso new baby come to our life this week
Great video thanks- and congratulations
The only problem I have is my main draw of Domination is boon strip and you can’t take it because of Blurred Inscriptions.
However the extra damage from all that vuln and MA is definitely good. I see you kept blink – was wondering if you’d go 5 signets but I don’t think I could ever play without blink.
And congratulations!
First of all, congratulations!
Secondly, nice video as always. I think this build looks better than the power variant! Looks fun, although lack of cleanse is rough sometimes.
Nice going though, definitely going to try this out.
the only problem is condi mesmer and necro if i go 1v1 on them
necro is doable via moa and dodge the marks and block the scepter at the right moment
all the power build are ok as you dont need much condi cleanse thus the 25 vulnerability adds up especially in group fight
sure signet is not mandatory but with out them and domination line you must take mantra so cleanse our disenchanter so you can go with the well healing blink mantra and soi or portal.
the signets gives me more way to stomp with the blind and distortion and another stunkbreak
if you being burst from conditions the only viable way to cleanse is to use F5 with all the signets …. clunky but doable
will continue to explore ….
congrats on the arrival of the baby – best wishes to you and yours!
Congratulations on your baby!
Thx for your constant innovating and sharing
thanks to you all
so far this build works nice duel and team fight
down side other mesmer with inspiration they just sustain better most of the time
most of my fight my direct dmg is higher from the condi dmg… weird or the enemy has better cleanse than block…
i start to feel that insp line is not mandatory if you know your limits
My concern is the lack of portal. This would work fine in SoloQ, but with coordinated teams, I can’t see not using portal being viable. I suppose you could replace Signet of Illusions with it. Signet of Midnight I think would have more use with its shorter CD and stunbreaking ability.
My concern is the lack of portal. This would work fine in SoloQ, but with coordinated teams, I can’t see not using portal being viable. I suppose you could replace Signet of Illusions with it. Signet of Midnight I think would have more use with its shorter CD and stunbreaking ability.
you right but how many coordinated groups are out there to use your portal and use any portal strategy … common…
only groups who train together might use it
My concern is the lack of portal. This would work fine in SoloQ, but with coordinated teams, I can’t see not using portal being viable. I suppose you could replace Signet of Illusions with it. Signet of Midnight I think would have more use with its shorter CD and stunbreaking ability.
you right but how many coordinated groups are out there to use your portal and use any portal strategy … common…
only groups who train together might use it
I would say a group that trains together is coordinated! :P
But yeah, of course portal is useless with an uncoordinated group, including uncoordinated premades. But which signet would you replace for portal?
Also, I think stun on dazing is a better trait. Only one stack of vuln per illusion is just not enough. But with the other trait, you have increased stun duration, and the first daze of Chaos Storms will likely be a stun on an unlucky foe! Plus Diversion stunning is also handy.
I like the thinking of this build. It works with condi just as well as power with all the vulnerability stacking, and Mind Wrack hits pretty kitten hard too. It also have some condition cleansing. It would certainly take more skill overall to play though because of the lack of the PD and no healing and condition cleansing on shatters. Have you tried it in ranked or with a premade?
My concern is the lack of portal. This would work fine in SoloQ, but with coordinated teams, I can’t see not using portal being viable. I suppose you could replace Signet of Illusions with it. Signet of Midnight I think would have more use with its shorter CD and stunbreaking ability.
you right but how many coordinated groups are out there to use your portal and use any portal strategy … common…
only groups who train together might use it
I would say a group that trains together is coordinated! :P
But yeah, of course portal is useless with an uncoordinated group, including uncoordinated premades. But which signet would you replace for portal?
Also, I think stun on dazing is a better trait. Only one stack of vuln per illusion is just not enough. But with the other trait, you have increased stun duration, and the first daze of Chaos Storms will likely be a stun on an unlucky foe! Plus Diversion stunning is also handy.
I like the thinking of this build. It works with condi just as well as power with all the vulnerability stacking, and Mind Wrack hits pretty kitten hard too. It also have some condition cleansing. It would certainly take more skill overall to play though because of the lack of the PD and no healing and condition cleansing on shatters. Have you tried it in ranked or with a premade?
so far mostly soloq ranked or unranked with 3 allies.
is i see 2 necros i would change to healing well and mantra to cleanse and sometime even dueling over domination for more blind and confusion . as in solo q is bit hard to get help from your friends who leave you in 1v2 situations or not +1 in 1v1
the biggest part in most part i am the stomper as i got blind and distortion oh demand
also the vulnerability stack up very quickly so the dmg of my team is 25% stronger
i had 1v1 versus DH and thief came to help me . i saw the thief using basilik and use the f2+f3 combo to stack vulnerability. the guard was down in 2 sec from the thief. and cc chain by me .
My concern is the lack of portal. This would work fine in SoloQ, but with coordinated teams, I can’t see not using portal being viable. I suppose you could replace Signet of Illusions with it. Signet of Midnight I think would have more use with its shorter CD and stunbreaking ability.
you right but how many coordinated groups are out there to use your portal and use any portal strategy … common…
only groups who train together might use it
I would say a group that trains together is coordinated! :P
But yeah, of course portal is useless with an uncoordinated group, including uncoordinated premades. But which signet would you replace for portal?
Also, I think stun on dazing is a better trait. Only one stack of vuln per illusion is just not enough. But with the other trait, you have increased stun duration, and the first daze of Chaos Storms will likely be a stun on an unlucky foe! Plus Diversion stunning is also handy.
I like the thinking of this build. It works with condi just as well as power with all the vulnerability stacking, and Mind Wrack hits pretty kitten hard too. It also have some condition cleansing. It would certainly take more skill overall to play though because of the lack of the PD and no healing and condition cleansing on shatters. Have you tried it in ranked or with a premade?
so far mostly soloq ranked or unranked with 3 allies.
is i see 2 necros i would change to healing well and mantra to cleanse and sometime even dueling over domination for more blind and confusion . as in solo q is bit hard to get help from your friends who leave you in 1v2 situations or not +1 in 1v1the biggest part in most part i am the stomper as i got blind and distortion oh demand
also the vulnerability stack up very quickly so the dmg of my team is 25% strongeri had 1v1 versus DH and thief came to help me . i saw the thief using basilik and use the f2+f3 combo to stack vulnerability. the guard was down in 2 sec from the thief. and cc chain by me .
Good point on the vulnerability. It doesn’t just increase my own damage.
Have you tried Signet of Domination? I don’t really think it’s better than Illusions, but with Confounding Suggestions, it’s a 3.75 second stun with only a .25 second cast time! It’s a pretty big drop in sustain though without the Distortion reset. On the other hand, it ties in better with CS. You can do that nearly 4 second stun twice in a row!
My concern is the lack of portal. This would work fine in SoloQ, but with coordinated teams, I can’t see not using portal being viable. I suppose you could replace Signet of Illusions with it. Signet of Midnight I think would have more use with its shorter CD and stunbreaking ability.
you right but how many coordinated groups are out there to use your portal and use any portal strategy … common…
only groups who train together might use it
I would say a group that trains together is coordinated! :P
But yeah, of course portal is useless with an uncoordinated group, including uncoordinated premades. But which signet would you replace for portal?
Also, I think stun on dazing is a better trait. Only one stack of vuln per illusion is just not enough. But with the other trait, you have increased stun duration, and the first daze of Chaos Storms will likely be a stun on an unlucky foe! Plus Diversion stunning is also handy.
I like the thinking of this build. It works with condi just as well as power with all the vulnerability stacking, and Mind Wrack hits pretty kitten hard too. It also have some condition cleansing. It would certainly take more skill overall to play though because of the lack of the PD and no healing and condition cleansing on shatters. Have you tried it in ranked or with a premade?
so far mostly soloq ranked or unranked with 3 allies.
is i see 2 necros i would change to healing well and mantra to cleanse and sometime even dueling over domination for more blind and confusion . as in solo q is bit hard to get help from your friends who leave you in 1v2 situations or not +1 in 1v1the biggest part in most part i am the stomper as i got blind and distortion oh demand
also the vulnerability stack up very quickly so the dmg of my team is 25% strongeri had 1v1 versus DH and thief came to help me . i saw the thief using basilik and use the f2+f3 combo to stack vulnerability. the guard was down in 2 sec from the thief. and cc chain by me .
Good point on the vulnerability. It doesn’t just increase my own damage.
Have you tried Signet of Domination? I don’t really think it’s better than Illusions, but with Confounding Suggestions, it’s a 3.75 second stun with only a .25 second cast time! It’s a pretty big drop in sustain though without the Distortion reset. On the other hand, it ties in better with CS. You can do that nearly 4 second stun twice in a row!
dont forget i drop insp line so have much less sustain. the dom signet is nice but you got shield and f3 to cc when you need it. so i need to be more bursty when i can to put the enemy on defense so soi is much better as it recharge also my offense shatters.
thief will make you hard time and sod wont help much and shatter much more cause just 2 confusion, torment vul cripple on them and they reset themself giving you time …
much safer approach is with dueling line as blind give you more safer dueling ability
Dueling instead of Domination? That would kinda seem to kill the idea of the Signet build though?
I had a very hard time with Thieves in this otherwise fun build. The damage is very nice though. It was especially fun when I had a decent team where the damage output could really shine, but it was also quite difficult when in a poor team and pretty squishy overall in team fights.
Dueling instead of Domination? That would kinda seem to kill the idea of the Signet build though?
I had a very hard time with Thieves in this otherwise fun build. The damage is very nice though. It was especially fun when I had a decent team where the damage output could really shine, but it was also quite difficult when in a poor team and pretty squishy overall in team fights.
i meant no signet build rather woe blink mantra and soi with dueling line so instead of distortion and reflect you have blind to support you little bit
yes 1v1 versus a thief is always hard (against good thieves)
in inspiration you have little bit of healing
with domination you have distortion which is less the the healing compare to sustain
with dueling it seems you have better sustain through blind so you can interfere with thief combo rotation
good thief will usually try to blind you to prevent the phantasm spawns and if pressure disengage and reengage later after couple of seconds
either way the moment you manage to do 2 shatter which hit he will disengage so either build may work