Signet of Illusions 2 second delay

Signet of Illusions 2 second delay

in Mesmer

Posted by: zexion.5842

zexion.5842

why?

Does Anet want illusions to die instantly when summoned into melee.

For those who don’t know signet of illusions is not a passive. After 2 seconds of the illusion being out THEN they get the increased health (it shows up as a buff on them).

Seriously… why…

Signet of Illusions 2 second delay

in Mesmer

Posted by: Dixa.6017

Dixa.6017

it’s in the bug thread but yes, needs to be fixed

although honestly i have no idea how i would make room for it.

Signet of Illusions 2 second delay

in Mesmer

Posted by: Loafers.4126

Loafers.4126

Actually, it can take up to 8 seconds for the buff to apply to newly summoned illusions.

Here’s the test I ran: summon phantasmal Defender on a mob > target Defender and wait for his signet of illusion buff to refresh itself to 11s duration > summon a clone and target the clone > watch in disbelief as 8 whole seconds pass by until signet of illusions activates on your clone.

Signet of Illusions 2 second delay

in Mesmer

Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

Its annoying as hell, getting a Clone/Phantom out and watch as it gets 1hit and dies when facing LOWER level enemies -.-