Skill Idea: Chaos Storm

Skill Idea: Chaos Storm

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Posted by: kybraga.7103

kybraga.7103

Okay, so we all know of the great annoyance to people trying to not get interrupted.
I’ve noticed it gives 4 offensive things but only three supportive things. I was thinking the fourth supportive thing for the Chaos Storm should be baseline 5 seconds of might or 3 seconds of regeneration.

Skill Idea: Chaos Storm

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Posted by: Pepsi.8907

Pepsi.8907

Why not protection, don’t you think we’re lacking protection I’d have a bit more if you please

Skill Idea: Chaos Storm

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Posted by: Dondagora.9645

Dondagora.9645

Or Stability to act as the counter part of Daze?

Skill Idea: Chaos Storm

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Posted by: Pepsi.8907

Pepsi.8907

On a more serious note, I’d also vote for stab.
Swiftness is the counter for chilled
Retal is the counter for poison
Aegis is the counter for weakness (or switch retal and aegies, whatever)
Stab would be the counter for the Daze…

Skill Idea: Chaos Storm

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Why can’t it give out cake and ice cream so we can all just get along?

Skill Idea: Chaos Storm

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Posted by: Xyonon.3987

Xyonon.3987

Stability indeed would make most sense. What I also would like to see again is the old aegis on cast. In the early days of GW2, the chaos storms first and last tic were always aegis. I agree that’d be a bit too much, but I’d really like to see the first tic always to be daze + aegis so you could make some actual good plays with CS, rather than just placing it and praying to RNGesus.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
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Skill Idea: Chaos Storm

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Posted by: geekilo.8512

geekilo.8512

Thumb up for daze and aegis on 1st pulse !!