Slight changes for Restorative Mantras
Would be very OP in PvP for sure, and I’m guessing PvE as well.
Mantras are instant and not interuptable, and we can load up what 12 charges? That means it becomes a 2600+ AoE heal every 5s for an entire minute, no way to interrupt or stop it, not even when stunned, KBed, etc.
I’d rather see Mantra Mastery changed to reduce the channel time by 20%, rather then lowering the CDs. Or maybe make all Mantras 3x charged by default, and change HM to a 25% channel-time reduction or something. (Which actually kinda helps balance MoPain + RM with reduced channel time, since you’re forced to dump 3 spikes + CD before AE healing again.)