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Posted by: Assyrian.4827

Assyrian.4827

I’m QQing because I want to play the game the way I want to. I don’t want to be forced to take certain weapon and runes and traits just to keep up with other classes .
my Mesmer is so slow in WvW I would replace blink for 25% speed utility skill.
Also all the traits that give bonus while you have clones up are a big joke since we need an enemy to create clones that will slow us (combat speed).

(edited by Assyrian.4827)

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Posted by: kortam.2948

kortam.2948

Runes of the traveler, done.

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

Your only option is Travelers but they are VERY expensive, Mine cost me close to 45g. Its a joke that we have to rely on a rune set for speed though.

Heard the Rune of Speed will be getting there 25% buff fixed soon as well, so could buy 6/6 of them while they are still cheap. Currently they only offer 5% (iirc)

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Posted by: KeyLimPi.9031

KeyLimPi.9031

I’ll explain it as best it makes sense to me. As a mesmer, we trade out OoC mobility for IN-combat Mobility. Sure, out of combat and in PVE world exploration, we’re slow. When you’re in combat you have:
26s 1,200 range stunbreak.
Potential speed increases for each clone you have out
8 second X distance sword leap
6(?) second instant 650 range teleport away from the enemy and since it’s instant, it happens even when you’re stunned.

Runes of Air, Traveller, and Speed are all viable options as is the offhand focus. Even if you’re upset you have to specifically gear for speed, the class isn’t exactly dead due to its out of combat movement speed. Heck, even if you want to troll go ahead and make the 95% boon duration rune set, that should give you close to infinite swiftness and only cost you 5-6 gold.

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

We are pretty slow in Combat as well. We have Blink which even after using you can still be hit by some people with the right traits, other classes can just chase you down with all the access to swiftness anyway.

You have Portal, Though on a very long cool down and you have Focus but that isnt the best of weapons in my opinion.

Compare that to other classes that get swiftness, movement skills and 25% increase signets. In a race getting from A to B The mesmer would lose against most classes, unless its up ledges and you use Blink at just the right area to get up it.

Engineer – Rocket Boots, Jump Shot and Perma swiftness
Thief – swiftness, 25% signet and increase movement in stealth along with BS spam
Warrior – SO much mobility

Guardian i think is the only class that comes close.

The problem with making a 95% boon duration set is the fact you would be FORCED into taking Focus…

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Posted by: coglin.1867

coglin.1867

Y Its a joke that we have to rely on a rune set for speed though.

No it isn’t. No more of a joke then Players relying on our AoE quickness to kill or revive something fast. No more of a joke then others relying on out portals. I can make a very long list of things one profession can do that others cannot. But it does not make it “a joke”. If its that bad play another profession.

Honestly, what is a joke is the way you falsely portray these benefits in other professions. Many have to very literally use 1/3 of their utility slots just for the 25% speed boost. Engineers for example, very literally have an absolute requirement to spend 10 trait points for perma swiftness, and still have to spam a kit/weapon swap key every 5 seconds.

The real "joke’ is how you will used the word “forced” when it comes to mesmer, while misrepresenting the truth of the matter by attempting to make it seem that mobility doesn’t have its price. Every profession has to sacrifice 1/3 of their utilities, 13% of their total trait points, spec for it, or use a specific weapon for it.

You mention in combat mobility, as in movement to control the flow of battle? Yet you ignore illusionary leap, Phase retreat, and blink, portal.

Don’t get me wrong, I am all having an option to sacrifice something for more here to there speed or swiftness. But to suggest we have no movement ability in the coarse of a battle is a nit much.

Rune of the centuar is also an option. They are cheap, and can keep swiftness up 100% of the time. All it takes is the sacrificing of your preferred rune set. IMO that is a similar sacrifice to what other professions make for their swiftness.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

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Posted by: Deathcon.5903

Deathcon.5903

My Traveler runes cost me about 31 gold but they were the single best investment I could make on my Mesmer. I have come to terms with the fact we were designed to be this slow from the get go to, IMO, counteract other benefits we get (Second largest amount of stealth’s, Staff mobility, unique utility skills etc.) Not sure why Anet decided to hurt our speed to balance us but it is one of the few explanations I can think of.

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

The real "joke’ is how you will used the word “forced” when it comes to mesmer, while misrepresenting the truth of the matter by attempting to make it seem that mobility doesn’t have its price. Every profession has to sacrifice 1/3 of their utilities, 13% of their total trait points, spec for it, or use a specific weapon for it.

Take Engineer – ONE kit and 10 Trait points = Perma Swiftness. So a wheres the 13% traits – to me that comes to 7% Then you get the bonuses and minor traits with it as well.

What do we get a trait that makes us faster if we have clones – pretty much useless to Shatter builds which takes 20 trait points or 14% of our traits to get and has no effect out side of combat.

We then have Swiftness on Focus, the weapon itself isnt that great and pretty much only have it for Into The Void on people on walls and thats about it. Pistol for me is better in every situation. We then have a few RNG chances at swiftness through Staff i think.

Take Warrior as another example, doesnt have access to a 25% buff but has PLENTY of access to Swiftness as well kitten many weapon skills that move them forward which includes Leap on Sword, Swiftness on Warhorn, 2 movement skills on Greatsword…

So while they “sacrifice” for it swiftness/movement skills are VERY strong especially in WvW to the point that it isnt considered a a “sacrifice” to use them.

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

You mention in combat mobility, as in movement to control the flow of battle? Yet you ignore illusionary leap, Phase retreat, and blink, portal.

iLeap doesnt always work, likes to bug out on uneven terrain for example so not 100% reliable. Phase Retreat can be countered with an Immobile – Sure you move back but still affected by it. Blink yeah thats not bad, again countered by skills such as Pin Down by Warriors which as a longer range than the Blink moves us.

Portal – not a bad skill, insane cool down and no indicator of when you have reached the range limit.

Try and have a race with say a Warrior or a Engineer from A to B, Engineer Perma Swiftness as well as several leaps. Warriors lots of swiftness and access to several skills that move them forward

So while we have some decent skills, they dont compare very well to others that get regular access to swiftness as well as movement skills.

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Posted by: DavyMcB.1603

DavyMcB.1603

I’m so tired of the forest-for-the-trees kind of thread. Yet it’s always amusing to see one arguing so hard to get what one wants.

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Posted by: coglin.1867

coglin.1867

iLeap doesnt always work, likes to bug out on uneven terrain for example so not 100% reliable. Phase Retreat can be countered with an Immobile – Sure you move back but still affected by it. Blink yeah thats not bad, again countered by skills such as Pin Down by Warriors which as a longer range than the Blink moves us.

Blah blah blah. I can list a movement skill from every profession that bugs out with terrain. I can tell you how to counter a skill in every profession too. If a warrior pins you down, that is 100% your fault, not the professions.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

iLeap doesnt always work, likes to bug out on uneven terrain for example so not 100% reliable. Phase Retreat can be countered with an Immobile – Sure you move back but still affected by it. Blink yeah thats not bad, again countered by skills such as Pin Down by Warriors which as a longer range than the Blink moves us.

Blah blah blah. I can list a movement skill from every profession that bugs out with terrain. I can tell you how to counter a skill in every profession too. If a warrior pins you down, that is 100% your fault, not the professions.

Huh? i was talking about the range of the skill. 900 Range isnt that much when plenty of other classes can just use a skill that out shoots that range…

I was simply listing ACTUAL downsides to the skills that were mentioned. All of them being true.

So how is it “100% my fault” for the limitations of a skill?

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Posted by: coglin.1867

coglin.1867

So how is it “100% my fault” for the limitations of a skill?

No, I am fairly certain i specifically said

If a warrior pins you down, that is 100% your fault

I do not understand the confusion on this, I mean, its literally in black and white, one post up.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

So how is it “100% my fault” for the limitations of a skill?

No, I am fairly certain i specifically said

If a warrior pins you down, that is 100% your fault

I do not understand the confusion on this, I mean, its literally in black and white, one post up.

Blink: 900 Range
Pin Down: 1000Range

So unless you use it when they are away from you then you could still get hit with it. They could also just use Savage Leap, weapon swap and Pin Down. What skills can you combine to escape? when say a Warrior can just shain a few skills together and boom they are back on you again.

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Posted by: Pyroatheist.9031

Pyroatheist.9031

So how is it “100% my fault” for the limitations of a skill?

No, I am fairly certain i specifically said

If a warrior pins you down, that is 100% your fault

I do not understand the confusion on this, I mean, its literally in black and white, one post up.

Blink: 900 Range
Pin Down: 1000Range

So unless you use it when they are away from you then you could still get hit with it. They could also just use Savage Leap, weapon swap and Pin Down. What skills can you combine to escape? when say a Warrior can just shain a few skills together and boom they are back on you again.

What skills can you combine to escape? Ima blow your mind here. Remember that weapon that you say sucks? The focus? What if I told you that a traited focus hardcounters a longbow warrior.

That, or dodge. Intelligent use of a major game mechanic works too.

It irritates me when I see incompetent players blaming the fact that they are bad on game mechanics instead of realizing it for what it is.

Let me be absolutely blunt Ash: You are a bad player. You understand game mechanics poorly. You seem to be unable to figure out obvious counters or relations between skills and how to use them. It is entirely possible for you to stop being bad and learn to be a good player, but you first have to recognize that you are bad and stop blaming your losses on game mechanics.

(edited by Pyroatheist.9031)

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Posted by: coglin.1867

coglin.1867

You really need to think more outside a narrow scope here. such as blinking when he is doing whatever skill your refering to as “pinning you down”. Blink then dodge. blink from where you are to behind him. What weapon are you using? Does it have a blur/block? tab a little button on your keyboard with a “V” on it and you may even actually dodge said attack. Use a clone to not be where the attack is. I play a version of a blackwater build. Amazingly they seem to have trouble hitting me after I use torch #4 skill. They always seem to hit where I was when I use the staff #2 skill.

I can keep phantansms up, dodge twice to zero endurance, move around a hair then use those 2 staff and torch skills and viola, my endurance is full again before he even knows where I am.

I am in the midst of playing hours of WvW on my mesmer today. I am very literally doing over and over what I tell you, why you argue against a warrior build.

i am trying to assist you on this and your being resistant. But seriously my friend, if “a build” is shutting you down, the hammer warrior is not the problem. How your handling it is. And if your going to argue that skills will not work that the rest of us are using day in and day out to negate said warriors, then you simply do not care yo win, you just care to argue.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

What skills can you combine to escape? Ima blow your mind here. Remember that weapon that you say sucks? The focus? What if I told you that a traited focus hardcounters a longbow warrior.

That, or dodge. Intelligent use of a major game mechanic works too.

It irritates me when I see incompetent players blaming the fact that they are bad on game mechanics instead of realizing it for what it is.

Let me be absolutely blunt Ash: You are a bad player. You understand game mechanics poorly. You seem to be unable to figure out obvious counters or relations between skills and how to use them. It is entirely possible for you to stop being bad and learn to be a good player, but you first have to recognize that you are bad and stop blaming your losses on game mechanics.

The skill that is not only 25 second cooldown but also needs 20 points into Inspiration. Not really the best counter for it. Not as if they could just use Rush to go past it, or even just strife left or right and boom it is no longer a threat.

Great counter that is. They could savage leap past it and then use the Longbow then all of threat of the Warden is lost. Who really gets hit by all the hits anyway?

It also irritates me when very arrogant people see what they want to see. You can continue read what they like – where have i blamed ANYTHING on the game? You seem to think that i am bad for thinking a different way to you – childish.

Continue to think that the class is fine. My Engineer requires ONE kit and 10 trait points and its faster than a Mesmer. From Point A to point B Mesmer is very slow. THAT is what i am saying.

I have no issues catching Mesmers on My Engineer. I have no issues catching them on my Ele, of course killing them on ele is another thing. SO you going on about how i dont know anything is just well sad.

I do perfectly fine in the game thanks, i have no issues killing people – catching some of them is another matter – try catching a Warrior that spams all the movement skills and then uses Warhorn for the swiftness. Unless you get lucky with a Pistol shot its going to be VERY hard.

So as i said, continue to think you are the best thing that has ever touched the Mesmer class. Simply because someone doesnt agree with you doesnt mean they are wrong or they are bad. So maybe get off your high horse once in a while…

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Posted by: Xavi.6591

Xavi.6591

We are pretty slow in Combat as well. We have Blink which even after using you can still be hit by some people with the right traits, other classes can just chase you down with all the access to swiftness anyway.

You have Portal, Though on a very long cool down and you have Focus but that isnt the best of weapons in my opinion.

Compare that to other classes that get swiftness, movement skills and 25% increase signets. In a race getting from A to B The mesmer would lose against most classes, unless its up ledges and you use Blink at just the right area to get up it.

Engineer – Rocket Boots, Jump Shot and Perma swiftness
Thief – swiftness, 25% signet and increase movement in stealth along with BS spam
Warrior – SO much mobility

Guardian i think is the only class that comes close.

The problem with making a 95% boon duration set is the fact you would be FORCED into taking Focus…

WUT? Mesmers are fine in combat.

Fantasme Bloodwen [R.I.P. Mesmer] | Andi Runi [Warrior] | Bonedoggle [Necro] | Zooerasty [Ranger]
Angry Intent [AI] | Yak’s Bend |

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Posted by: skcamow.3527

skcamow.3527

We are pretty slow in Combat as well. We have Blink which even after using you can still be hit by some people with the right traits, other classes can just chase you down with all the access to swiftness anyway.

You have Portal, Though on a very long cool down and you have Focus but that isnt the best of weapons in my opinion.

Compare that to other classes that get swiftness, movement skills and 25% increase signets. In a race getting from A to B The mesmer would lose against most classes, unless its up ledges and you use Blink at just the right area to get up it.

Engineer – Rocket Boots, Jump Shot and Perma swiftness
Thief – swiftness, 25% signet and increase movement in stealth along with BS spam
Warrior – SO much mobility

Guardian i think is the only class that comes close.

The problem with making a 95% boon duration set is the fact you would be FORCED into taking Focus…

WUT? Mesmers are fine in combat.

I honestly can’t believe I’m reading this. Ash, which class are you playing? We have unparalleled movement in battle. We have so many other means of mobility besides swiftness in battle.

  • Blink. How can this skill be anything but viewed as amazing. I don’t get it. I think you’re the only person I’ve ever heard who thinks it’s lacking and your reasoning makes no sense to me (can still be hit by some people with the right traits?). Plus, the way you describe it is more about escaping or movement OOC. In battle, there’s no better utility we have, and 30s base CD is good.
  • Phase Retreat, low CD.
  • Swap. Stun breaker and amazing mobility skill in battle.
  • You went there with stealth … unbelievable. We have many options here and I know you know that.

All those without needing focus. Take focus, and you obviously have swiftness.
I can see (though don’t fully agree) the argument about mesmer’s lack of OOC swiftness, but in battle we’re pretty much amazing.

Kortham Raysplitter (Yak’s Bend)

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Posted by: Carighan.6758

Carighan.6758

I’d advice Runes of the Traveller to most people with a +25% runspeed signet, anyhow. A utility slot is usually far stronger than a non-versatile runeset.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: merforga.4731

merforga.4731

The real "joke’ is how you will used the word “forced” when it comes to mesmer, while misrepresenting the truth of the matter by attempting to make it seem that mobility doesn’t have its price. Every profession has to sacrifice 1/3 of their utilities, 13% of their total trait points, spec for it, or use a specific weapon for it.

Take Engineer – ONE kit and 10 Trait points = Perma Swiftness. So a wheres the 13% traits – to me that comes to 7% Then you get the bonuses and minor traits with it as well.

Learn to maths please. 10/70 = 14%, not 7% unless you’re suggesting Engineers have an uber buff that allow them to have 142 trait points.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

What skills can you combine to escape? Ima blow your mind here. Remember that weapon that you say sucks? The focus? What if I told you that a traited focus hardcounters a longbow warrior.

That, or dodge. Intelligent use of a major game mechanic works too.

It irritates me when I see incompetent players blaming the fact that they are bad on game mechanics instead of realizing it for what it is.

Let me be absolutely blunt Ash: You are a bad player. You understand game mechanics poorly. You seem to be unable to figure out obvious counters or relations between skills and how to use them. It is entirely possible for you to stop being bad and learn to be a good player, but you first have to recognize that you are bad and stop blaming your losses on game mechanics.

The skill that is not only 25 second cooldown but also needs 20 points into Inspiration. Not really the best counter for it. Not as if they could just use Rush to go past it, or even just strife left or right and boom it is no longer a threat.

Great counter that is. They could savage leap past it and then use the Longbow then all of threat of the Warden is lost. Who really gets hit by all the hits anyway?

It also irritates me when very arrogant people see what they want to see. You can continue read what they like – where have i blamed ANYTHING on the game? You seem to think that i am bad for thinking a different way to you – childish.

Continue to think that the class is fine. My Engineer requires ONE kit and 10 trait points and its faster than a Mesmer. From Point A to point B Mesmer is very slow. THAT is what i am saying.

I have no issues catching Mesmers on My Engineer. I have no issues catching them on my Ele, of course killing them on ele is another thing. SO you going on about how i dont know anything is just well sad.

I do perfectly fine in the game thanks, i have no issues killing people – catching some of them is another matter – try catching a Warrior that spams all the movement skills and then uses Warhorn for the swiftness. Unless you get lucky with a Pistol shot its going to be VERY hard.

So as i said, continue to think you are the best thing that has ever touched the Mesmer class. Simply because someone doesnt agree with you doesnt mean they are wrong or they are bad. So maybe get off your high horse once in a while…

I have no problem chasing and shutting down a warrior. It can take a bit of time to wear some of the more durable ones down at times, but they all go down eventually. So if it’s possible for me to do it using whats available to the mesmer class right now, what explanation do you have for your failure? Is the problem really the class?

P.S. I don’t use pistol.

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Posted by: Assyrian.4827

Assyrian.4827

To everyone
It’s not the speed while in combat that I want. I want speed out of combat because I play WvW and I can’t keep up with other players. I’m always late to reach the target
(Dolyak/Camp…………..) so I don’t get anything.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

To everyone
It’s not the speed while in combat that I want. I want speed out of combat because I play WvW and I can’t keep up with other players. I’m always late to reach the target
(Dolyak/Camp…………..) so I don’t get anything.

Note that this is an excessive collection of options (air runes equating 100% swiftness boon duration), but you will race ahead of the zerg to the camp etc every time.
http://gw2skills.net/editor/?fgAQFgdEy0iEmeQcAAgSFsNA-j0ABlhhtiJIVXRLEATA-w

Watch the minimap for the commander tag + zerg behind, and see the thief in front. In the vid I’ve absorbed zerg buffs, so didnt even need to burn the temporal curtain. But even without the zerg you can maintain 100% swiftness anyway (once you’re out in front the zergs buffs wont reach).

I don’t run 100% swiftness duration btw, nor boon duration food. It’s excessive for what you’ll need. But if you want to get in and tag everything before the zerg arrives, there are certainly ways to build for it.

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Posted by: Liete.5263

Liete.5263

What skills can you combine to escape? Ima blow your mind here. Remember that weapon that you say sucks? The focus? What if I told you that a traited focus hardcounters a longbow warrior.

That, or dodge. Intelligent use of a major game mechanic works too.

It irritates me when I see incompetent players blaming the fact that they are bad on game mechanics instead of realizing it for what it is.

Let me be absolutely blunt Ash: You are a bad player. You understand game mechanics poorly. You seem to be unable to figure out obvious counters or relations between skills and how to use them. It is entirely possible for you to stop being bad and learn to be a good player, but you first have to recognize that you are bad and stop blaming your losses on game mechanics.

The skill that is not only 25 second cooldown but also needs 20 points into Inspiration. Not really the best counter for it. Not as if they could just use Rush to go past it, or even just strife left or right and boom it is no longer a threat.

Great counter that is. They could savage leap past it and then use the Longbow then all of threat of the Warden is lost. Who really gets hit by all the hits anyway?

It also irritates me when very arrogant people see what they want to see. You can continue read what they like – where have i blamed ANYTHING on the game? You seem to think that i am bad for thinking a different way to you – childish.

Continue to think that the class is fine. My Engineer requires ONE kit and 10 trait points and its faster than a Mesmer. From Point A to point B Mesmer is very slow. THAT is what i am saying.

I have no issues catching Mesmers on My Engineer. I have no issues catching them on my Ele, of course killing them on ele is another thing. SO you going on about how i dont know anything is just well sad.

I do perfectly fine in the game thanks, i have no issues killing people – catching some of them is another matter – try catching a Warrior that spams all the movement skills and then uses Warhorn for the swiftness. Unless you get lucky with a Pistol shot its going to be VERY hard.

So as i said, continue to think you are the best thing that has ever touched the Mesmer class. Simply because someone doesnt agree with you doesnt mean they are wrong or they are bad. So maybe get off your high horse once in a while…

I have no problem chasing and shutting down a warrior. It can take a bit of time to wear some of the more durable ones down at times, but they all go down eventually. So if it’s possible for me to do it using whats available to the mesmer class right now, what explanation do you have for your failure? Is the problem really the class?

P.S. I don’t use pistol.

If you catch that warrior as a mesmer then that same warrior is bad. You have no way of catching a decent warrior who is not brain-afk.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

What skills can you combine to escape? Ima blow your mind here. Remember that weapon that you say sucks? The focus? What if I told you that a traited focus hardcounters a longbow warrior.

That, or dodge. Intelligent use of a major game mechanic works too.

It irritates me when I see incompetent players blaming the fact that they are bad on game mechanics instead of realizing it for what it is.

Let me be absolutely blunt Ash: You are a bad player. You understand game mechanics poorly. You seem to be unable to figure out obvious counters or relations between skills and how to use them. It is entirely possible for you to stop being bad and learn to be a good player, but you first have to recognize that you are bad and stop blaming your losses on game mechanics.

The skill that is not only 25 second cooldown but also needs 20 points into Inspiration. Not really the best counter for it. Not as if they could just use Rush to go past it, or even just strife left or right and boom it is no longer a threat.

Great counter that is. They could savage leap past it and then use the Longbow then all of threat of the Warden is lost. Who really gets hit by all the hits anyway?

It also irritates me when very arrogant people see what they want to see. You can continue read what they like – where have i blamed ANYTHING on the game? You seem to think that i am bad for thinking a different way to you – childish.

Continue to think that the class is fine. My Engineer requires ONE kit and 10 trait points and its faster than a Mesmer. From Point A to point B Mesmer is very slow. THAT is what i am saying.

I have no issues catching Mesmers on My Engineer. I have no issues catching them on my Ele, of course killing them on ele is another thing. SO you going on about how i dont know anything is just well sad.

I do perfectly fine in the game thanks, i have no issues killing people – catching some of them is another matter – try catching a Warrior that spams all the movement skills and then uses Warhorn for the swiftness. Unless you get lucky with a Pistol shot its going to be VERY hard.

So as i said, continue to think you are the best thing that has ever touched the Mesmer class. Simply because someone doesnt agree with you doesnt mean they are wrong or they are bad. So maybe get off your high horse once in a while…

I have no problem chasing and shutting down a warrior. It can take a bit of time to wear some of the more durable ones down at times, but they all go down eventually. So if it’s possible for me to do it using whats available to the mesmer class right now, what explanation do you have for your failure? Is the problem really the class?

P.S. I don’t use pistol.

If you catch that warrior as a mesmer then that same warrior is bad. You have no way of catching a decent warrior who is not brain-afk.

This is AN example, but certainly not the most extreme/difficult I’ve had to deal with.

Chasing down a warrior as a mesmer, or any class really, is never a matter of the two applying swiftness then spamming their gap openers/closers. If that’s all there is to it then yeah, the warrior has the advantage. Of course if that’s how you’ve seen it then your experience is lacking in that area. With enough swiftness and gap closers, coupled with enough cc and good application of it, a warrior can be stopped and forced to either fight, or die running.

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Posted by: Pyroatheist.9031

Pyroatheist.9031

@Ross: While I also don’t generally have problems with killing warriors, just to play devils advocate, if that warrior had had a greatsword instead of a longbow, that chase would have been over in 20 seconds, and he would have been out of sight in the distance.

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Posted by: Reesha.7901

Reesha.7901

I would love a movement speed increase signet.
For me, it would be the greatest quality of life change I can think of.

That is of course just my humble opinion, but it would be so nice to be able to keep up with my friend, without him dropping banners on his warrior or strafing around on his thief.

Speed buff QQ

in Mesmer

Posted by: Xavi.6591

Xavi.6591

Runes of the Traveler. I use them on my Mesmer and Necro.

/thread

Fantasme Bloodwen [R.I.P. Mesmer] | Andi Runi [Warrior] | Bonedoggle [Necro] | Zooerasty [Ranger]
Angry Intent [AI] | Yak’s Bend |

Speed buff QQ

in Mesmer

Posted by: theory.3580

theory.3580

It’s really not hard at all to press H, equip a focus, press 4, and then unequip the focus.

Every class has to do something semi-tedious for runspeed, either the same swap of weapons, or skills, or even traits, or has to press a million buttons to cast several very short swiftness buffs.

Paldirac / Frajad @ Gates of Madness
Primacy @ Zuluhed (WoW, retired resto shaman)
Theory @ Azphel (Aion, retired control spiritmaster)