Staff - Sword/Focus Condition Build

Staff - Sword/Focus Condition Build

in Mesmer

Posted by: Kairos.9168

Kairos.9168

Hey guys, I really need some feedback on the build I’m running. I have 0/20/0/20/30 for my traits, all gears have pow/pre/con and the armors have full nightmare runes (although I should really change one of them as I am not keen on the whole 1 sec fear with a cooldown that takes forever). For sigils I have Superior Air for the staff and Earth/Accuracy for the S/F.

http://gw2skills.net/editor/?fgEQNAW8dlwzKoHVzhGa9IxJFRf5oeg9s79SKwNvB;TkAqvMfJ+y+l7L5XrKGUsJA

(some of the traits and utility are variable though, but if you feel that I made some bad choices please do point them out)

Staff - Sword/Focus Condition Build

in Mesmer

Posted by: Kairos.9168

Kairos.9168

the other link doesn’t work properly
http://tinyurl.com/9fdqu6z

Staff - Sword/Focus Condition Build

in Mesmer

Posted by: Ocellaris.8362

Ocellaris.8362

That 20 points in Inspiration doesn’t seem to be getting you much except for slightly better Phantasms. And those Phantasms could get stomped at any moment. For your setup I would drop everything in Inspiration drop 5 points in Dueling, and put all 25 points into Chaos. That gets you Debilitating Dissipation (puts conditions on enemies), Metaphysical Rejuv (free Regen), Illusionary Membrane (free Protection when under the effect of Regen), Chaotic Dampening (the Staff trait is arguably more usable than the Sword trait for a Condition build, since the Sword causes no conditions), and more Condition Damage from Chaotic Transference…

So this…
http://tinyurl.com/8lwbqmt

Also those Nightmare runes do not affect Phantasms with +Condition Duration.

(edited by Ocellaris.8362)

Staff - Sword/Focus Condition Build

in Mesmer

Posted by: Kairos.9168

Kairos.9168

OMG! Finally some feedback!
should i still keep the focus? or change it to something else?

thanks btw

Staff - Sword/Focus Condition Build

in Mesmer

Posted by: Robotsonik.4935

Robotsonik.4935

Hey! I run an Illusions 30 build and I love it but I use Illusionary Persona

You’ve taken a lot of traits that make your illusions tankier, but if you’re going all the way to 30 illusions, I’d recommend IP. You’ll be able to shatter a lot more and spread generous amounts of confusion and bleeds using staff/greatsword.

Therefore I’d suggest something more along the lines of what Ocellaris said. The Chaos line is nice for some extra staff toughness and cooldown reduction (especially in light of the recent nerf we got to our staff skills). Sharper images is nice in the Dueling line for helping your clones actually do some damage when they crit – and before you shatter them.

As for weapons, I use staff/greatsword because I’m farming events in Orr and want to tag as many things as I can before the bots do shakes fist :P Beyond that though, Greatsword has a nice range and has the amazing iBerserker phantasm and a knockback as well as the bouncing blade for might building (as long as you’re in melee range).

Here’s my build for reference. I also take deceptive evasion (dodge on roll) to help pump out clones for shatter fodder. It’s also really nice when you’re getting chased by zombies in Orr and need to keep them occupied while you “run, Forrest, run!!”

Keep in mind that I’m mainly farming Orr these days so it might not be exactly what you need at the moment.
http://gw2skills.net/editor/?fgAQJAWRlwzaqHVzgGa9IiJFBHyh6B2ldfXJF42FC