Staff questions
Burn stacks duration so two winds of chaos with 1.5 second burns would create 3 seconds of burn. Also, you can get two ticks of damage from a 1.75 second burn, don’t need the full 2 seconds.
You are correct about chaos armor, it’s useless unless you’re hit and has a 1 second ICD. And the staff skill and the combo field chaos armor are exactly the same.
Sevral months ago Chaos Armor got nerfed, from being boosted. Before it did 3 or 5 sec protection on activation and each hit on chaos armor would give a boon and one condition. It resulted in a very overpowering skill which made mesmers hard to kill.
I think it was a good nerf, but now it feels that chaos armor don’t do too much help in needed situations.
Sevral months ago Chaos Armor got nerfed, from being boosted. Before it did 3 or 5 sec protection on activation and each hit on chaos armor would give a boon and one condition. It resulted in a very overpowering skill which made mesmers hard to kill.
I think it was a good nerf, but now it feels that chaos armor don’t do too much help in needed situations.
IIRC, the nerf only affects Chaos Armor received from comboing thru ethereal fields. Staff #4 does still give protection.
[TTBH] [HATE], Yak’s Bend(NA)
The wiki reads the way that Aniltiger is saying – all forms of chaos armor apparently just give the ability to get boons and give conditions on hit.
But I thought I had read something about there being a difference between the two ways to generate it like you’re saying, Seras.
It does seem odd to have a whole skill that does only what the combo does.