Stats to stack for GS and Sword/Pistol

Stats to stack for GS and Sword/Pistol

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Posted by: AsteriskCGY.5931

AsteriskCGY.5931

So right now I have two sets of gear, one stacking MF and another that’s power/precision/condition. But staring at that for a while I can’t help but think I’d be better off building power/precision/crit. The only condition in this build would come from phantasm bleeds, so I think I need to rebuild my DPS set.

Think I have the right idea?

Stats to stack for GS and Sword/Pistol

in Mesmer

Posted by: Vyl.7084

Vyl.7084

You do have the right idea, i’ve tested both and condition damage isn’t even noticable. Stack the crit %

Stats to stack for GS and Sword/Pistol

in Mesmer

Posted by: AsteriskCGY.5931

AsteriskCGY.5931

You do have the right idea, i’ve tested both and condition damage isn’t even noticable. Stack the crit %

Ok that’s what I was thinking. Now the other thought, what kind of tanky should I be building? If I want defenses do I want to go Knight for precision or Valkyrie for crit %?

Stats to stack for GS and Sword/Pistol

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Posted by: Vyl.7084

Vyl.7084

Depends, precision if you have sharper images and use phantasms that hit a lot (Duelist/warden). Crit % if you don’t take advantage of that trait and are focusing on Warlock i’d probably go for bigger %

Stats to stack for GS and Sword/Pistol

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Posted by: Kelthien.8593

Kelthien.8593

Most conditions, according to the wiki, receive .05 dps per point of Condition Damage.

So an extra 300 condition damage is only about 15 base dps per condition.

There are sigils/runes that improve condition damage by a percentage.

I heard there’s also a ‘bug’ that prevents some of our stats from xferring to our clones, so it’s quite possible that the actual effect of the stat is pretty low for builds which rely on condition damage.

I definitely take the stat with a grain of salt and have a mix of critical damage, condition damage, and toughness/vitality on my gear.

Stats to stack for GS and Sword/Pistol

in Mesmer

Posted by: AsteriskCGY.5931

AsteriskCGY.5931

Well I balanced everything by doing 3 pieces of berzerkers, 3 pieces of knight, 3 pieces of ruby jewelry and 2 pieces of the valkryie type jewelery. Seems to look good.

Stats to stack for GS and Sword/Pistol

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Posted by: Nretep.2564

Nretep.2564

I use a bleed build with Greatsword. I consider the GSword as fastest hitter, which is essential for [Sharper Images] builds.
I also came to the conclusion, that [precision] has a higher priority than [condi dmg]. I don’t know if it’s for now (46% crit), but when I equipped [Signet of Domination] the [condi dmg] was increased significantly, but the bleed damage barely. The bleed tick increased from 48 to 51. This equals +6.25%. I’ll test it once in a while, but for now I’ll try to get more [precision].

For me:
Precision > Condition Damage > Toughness > Healing ~ Power > Vitality

Stats to stack for GS and Sword/Pistol

in Mesmer

Posted by: Six.8051

Six.8051

Now that I’ve been farming CoF/TA/Arah, I’ve been wondering what gear to buy with the trophies, so I decided to do some recorded testing of my own.

The test setup took place in the Mists on the heavy dummies using the most common power & condi builds for GS in 5 attempts with each setup using only #1 GS skill and #4 for summoning iBerserker for the phantasms attempts.

While reviewing the videos of each setup, I made a spreadsheet with the lowest/average/highest hit & crit, condi damage per tick, and time-to-kill with the following: just me, just clones, just clones & phantasms, just me & clones, and finally, all 3 at once.

Since that’s a lot to type & format in a post, I’ll just list the highest & lowest TTK for me + clones, and all 3.

Condi Build/Nightmare(x5)Afflicted(x1)/Earth/Rampagers:
M+C: 8.9s -10.4s
A3: 9.1 – 10.6s

Power+Crit Build/Eagle(x5)Divinity(x1)/Air/Berserkers:
M+C: 8.4s -10.2s
A3: 7.9 – 10.1s

Power + Crit Build/Divinity(x6)/Air/Berserkers:
M+C: 8.4s -9.8s
A3: 8.2 – 10.2s

Power + Crit + Condi Build/Adventurer(x6)/Earth/Rampagers+Berserkers Jewel:
M+C: 7.8s -10.8s
A3: 8.2 – 10.4s

Power + Crit + Condi Build/Adventurer(x6)/Earth/Berserkers:
M+C: 9.0s -10.3s
A3: 9.1 – 10.8s


That’s all I’ve tested so far, but from those results, it looks as though there isn’t a huge difference between each setup. However, it would seem that stacking one stat over another provides a closer average TTS for some builds.

Personally, I prefer the GS condi build for PvE, but for PvP, I’m still undecided. I’m leaning towards stacking Precision somewhere between 50-60% Crit, then going with Power + Crit Dmg %, and whatever Condi damage comes with whatever rune/gear choice I go with. Air Signet for sPvP, and Fire Signet for WvW.

For PvE/WvW, I wish High Precision/Moderate Power/ Moderate Crit Dmg % were a gear stat choice, and not only H Power, M Precision, M Crit Dmg %.

(edited by Six.8051)

Stats to stack for GS and Sword/Pistol

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Posted by: EasymodeX.4062

EasymodeX.4062

Keep in mind that all power results would be improved on lighter armor targets.

If you can’t read English, please do not reply to my post.

Stats to stack for GS and Sword/Pistol

in Mesmer

Posted by: Six.8051

Six.8051

i tried those targets at first because everyone was hitting on the heavies, but when i first attempted a few tests the light armor dummies, they were dying in about 4-5 seconds. overall, the results didn’t feel all that great since they died almost too quickly, so once i found a server with an empty mists, i preferred to do my tests on the heavies. if it wasn’t such a pain to record all the info to begin with, i’d consider trying it again on the light targets, but i’m not even sure if i could stomach a second round of it; rather boring work.

Stats to stack for GS and Sword/Pistol

in Mesmer

Posted by: EasymodeX.4062

EasymodeX.4062

Well, don’t bother. Just do direct test of damage (test a high damage hit like iWarlock and a low damage hit like Scepter 1) and interpolate the results. A light armor target will take the same condition damage but X% more direct damage.

In any case, that’s not even really necessary. The point is that the results above are skewed somewhat towards condition damage due to the nature of the test, and to inform players that a power build would logically perform better against light armor targets than the numbers above would indicate.

If you can’t read English, please do not reply to my post.