Edit: 7/20/2013
Alright, so after running the build mentioned here for a week i decided to change things up a bit and what i ended up with was quite a bit more offense with seemingly the same amount of defense.
I switched to :
Traits
20 Dom: Empowered Illusions(Potentially halting strike)/Gsword Mastery
20 Dueling: Far Reaching Manip(or Phantasmal Fury)/Duelists Disc
30 Chaos: Master of Manip/BI/PU
Weapons
Gsword/Sword+Pistol (gives me two on command interrupts with f3, both phantasms hit for 4k+, had the zerker randomly hit for 8k, o.O
Utilities
Mirror/Arcane Thievery/Blink(Or veil)/Decoy/MI
This is where i am getting most of my defense from, I had never used arcane thievery before, but with the cooldown reduction and range increase i have fallen in love with this utility. It was fun as hell to steal a rangers Rampage as One and proceed to stomp them into the ground/works well for almost all classes because you can time it well to steal their boons when they build up a couple, or save it to dump conditions while stealing boons, and with 32 second recast you can use it often.
Blink: The decrease on CD and range on this utility is amazing as many of you know.
(Veil): I have actually been using veil quite a bit more lately, it works perfectly with this build, and if you can manage getting both stealths its that much more powerful, it has been the difference in many battles between death and life for me, but sometimes not having blink as another stunbreak has lead to my death, as well as not being able to catch runners, they are both good, and depnding on what you are doing either one can work well.
Decoy+MI: With PU these both have become even more amazing than they were before
Food
Chocolate Omn Cream: 20% boon duration= 50% total boon duration with traits
Maint Oil (extra crit for both me and my phantasms)
Gear
100% Exotic Berserker for every piece
Runes/Sigils
6/6 Centaur runes, with the boon duration i have 100% swiftness uptime
Gsword: Sup Sigil of Air (could switch for fire but its a little too expensive atm)
Sword: Sup Sigil of Perception (extra crit=<3)
Pistol: Sup Sigil of Battle (Cant ever go wrong with might, with BI, Gsword 2 and this sigil its not hard to keep up 10+ stacks of might, can go quite a bit higher if lucky with interrupts)
Build in Use
Video of me solo roaming:
http://www.youtube.com/watch?v=j_UyJG57OoM
I ran this build in WvW for around 5 hours, the first 1.5 completely solo, then in a roaming group; it was by far the most fun i have ever had in a 200~ hours of mesmer(almost all that time in WvW). Even though i dropped the torch with its lowered cooldowns, condition removal and extra stealth i felt like i survived quite a bit longer through the extra range on blink, deceptive evasion, and the increased damage: a better offense is often the best defense, +30 more crit damage and two hard hitting phantasms help me drop people so much faster so i dont need to bounce in and out of stealth as much, also the bleeds from sharpened images actually add some pretty decent DPS with the pistol and gsword phant, and then there are the extra interrupts available from pistol which have given me a noticeable increase in might stacks from BI.
I managed to stack up 25 stacks of perception and kept them for a few hours while playing solo+ as a trio, something which i had never really done before. I think of myself as semi suicidal as in i love to charge big groups, down someone, stomp them, and get out alive, and the increase in blink range and decrease in CD helped me do just that. It was the first time i had ever thought to myself that i need to get a new sword to switch out when i cap stacks (ill probably get the +5% crit sigil on the new sword)
So what do you all think?
PS: One of the greatest things about 20/20/30 is there are so many different build variants you could switch too depending on your need.
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(edited by Xelnok.2397)