Stinky Stink's WvW Roamer
4% isnt worth that much money? The difference between a whole extra 10% or not can mean an entire second, or tick, of a condition.
Anyway check this out. Very similar but you might get some ideas to tweak your build further.
https://forum-en.gw2archive.eu/forum/professions/mesmer/Build-Poisoned-Apples/first#post2484121
It’s not 10% it’s 4%. It will never be a second unless it’s something like poison and that will be maxed anyway because of my mega fury phantasms. And frankly, I spend a lot of time walking around and standing around in WvW and I’m a casual gamer. It’s not worth it.
As for your build, while I like defense and +1 cloak, I think boon duration is a waste. I don’t have boons and don’t like arcane thievery. If you fought me it would give you nothing, for instance. If I die it’s not because I don’t have defense, it’s because I’m overwhelmed and stunlocked and that will happen regardless of defense.
I was looking at builds tonight, and your’s looks intriguing. I can’t find rabid gear at all though.
/edit Figured it out. What you call Rabid gear could have all kind of names…grrr
(edited by EnderzShadow.2506)
It’s not 10% it’s 4%. It will never be a second unless it’s something like poison and that will be maxed anyway because of my mega fury phantasms. And frankly, I spend a lot of time walking around and standing around in WvW and I’m a casual gamer. It’s not worth it.
As for your build, while I like defense and +1 cloak, I think boon duration is a waste. I don’t have boons and don’t like arcane thievery. If you fought me it would give you nothing, for instance. If I die it’s not because I don’t have defense, it’s because I’m overwhelmed and stunlocked and that will happen regardless of defense.
Right. So what you’re saying is, as a casual gamer you’re not playing to win, and thus are happy running an inferior design. Ok, I can accept that. (FYI, this comment has nothing to do with the trait layout per’se)
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(edited by Ross Biddle.2367)
buy koi cakes, last 20 min same power as rare veggie pizza and ALOT cheaper :p
Right. So what you’re saying is, as a casual gamer you’re not playing to win, and thus are happy running an inferior design. Ok, I can accept that. (FYI, this comment has nothing to do with the trait layout per’se)
May i ask you which skills are suffering from the 4% less condition duration? Are there actually conditions in this build who lose a tick of damage with only 56% duration compared to the 60% provided by the better food (66/70% with Traveler Runes)?
(edited by Vortigern.1987)
If you don’t have traveler runes, then this 4% will be significant, but if you have them, that 4% of condition duration only affects burning from Prestige and adds 0.25 to Cry of frustration and iMage. For the Prestige, is a lost of 998 DPS every 24s (Build with full extotic rabid weapons and armor, full ascended rabid trinkets and 25 stacks of corruption and might).
Then there’s the lost of 10 of condition damage, negligible.
So, in the end, there’s no reason to spend like 5 or 6 times more on food if you’re a casual roamer.
BTW, while PU build is better for roaming, this one is much more versatile and still good on roaming, as it allows you to make good builds fot other aspects of the game. I also finally ended with this trait distribution, as it allows you to make a nearly top GvG glamour build, and also it helps to improve your DPS in PvE thanks to reflections of focus and Phantasmal Strength.
Just with changing your set and choosing different traits, you’re able to change between game modes in a second.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Have you considered adding a chaos field to the build? Like staff #5, nullfield or feedback. Since you are traiting for pistol and torch, even if you take out Mender’s purity and get the %CDR glamour trait, you won’t miss the 1condition on heal a lot (if you are taking Nullfield, that is).
I’m telling you this because traited iDuelist works wonders with the projectile finisher, stacking confusion on the enemy. Then again, I don’t know which uttility I would take out in order to get a chaos field, and torch is a must in you build, so I don’t think staff really fits.
Right. So what you’re saying is, as a casual gamer you’re not playing to win, and thus are happy running an inferior design. Ok, I can accept that. (FYI, this comment has nothing to do with the trait layout per’se)
May i ask you which skills are suffering from the 4% less condition duration? Are there actually conditions in this build who lose a tick of damage with only 56% duration compared to the 60% provided by the better food (66/70% with Traveler Runes)?
I was talking more this
http://gw2skills.net/editor/?fgAQRAra7flwzipXQzoGb9IxpHQP6SnkCV/6SKwduB-j0BBYhDiOHqIaslhFRjVdDTHjIq2kL1GzDRTIAFrBA-w
Just as one possibility. There are still more tweaks that could be made. Given, I think an extra second of a cc condition is far more important than a second of damage (necessarily), but the fact remains, 4% can make all the difference.
Here, throw in a few sigils and you have 100% burning with torch, and 100% bleeding on pistol.
http://gw2skills.net/editor/?fgAQRAra7flwzipXQzoGb9IxpHQP6SnkCV/6SKwduB-jkCBohDimCAkEAmEJQ5QFRjtMsIasqbY6YER1mcp2YeIaSBAzaA-w