I know, i already got another thread about something similar but it’s already quite old.
I will put the proposed changes in major and minor to indicate the priority these changes have for me. It also indicates those changes that i’m not really sure of.
Heal/Utility/Elite:
Ether Feast (major):
- removed the additional healing per illusion alive.
- now cleanses the mesmer for 1 condition per illusion alive (IP counts, too).
Mirror (minor):
- removed the reflect.
- now evades during the cast, cancelling Mirror puts it on full CD.
Portal (minor):
- cd reduced to 60s.
- visible buff now indicates how long it is until the first portal vanishes.
Veil (minor):
- increased stealth duration by 1s.
- enemies crossing the line get Revealed for 10s.
Phantasmal Defender (minor):
- now has permanent retaliation.
Signet of Midnight (minor):
- passive changed to +20% boon duration.
Signet of Inspiration (major):
- passive changed to +25% movement speed.
I’m actually unsure which signet should get the increased movement speed passive, but it should go to one of them. Both passives need a buff, imho.
Mass Invisibility (minor):
- cast time reduced to 1s.
Polymorph Moa (major):
- replaced by something else, can be discussed in this thread.
Time Warp (major):
- now is a glamour skill.
Deception (Downed #2, major):
- will randomly teleport and stealth but won’t create an illusion when nothing is targeted (now works without a target).
Weapon Skills:
Mind Stab (GS #3, minor):
- increased radius to 180.
- reduced AoE limit to 3.
Winds of Chaos (Staff #1, major):
- removed vulnerability.
- bleed duration reduced to 5s.
Ether Bolt, Ether Blast (Scepter #1, first 2 attacks, major):
- now apply 1 stack of confusion for 2s.
Temporal Curtain (Focus #4, minor):
- now applies 3s chill instead of 5s cripple.
Into the Void (Focus #4 follow-up, major):
- reduced delay to 1/2s.
The Prestige (Torch #4, major):
- blast finisher now happens on cast.
Phantasmal Mage (Torch #5, major):
- reduced cd to 20s.
- now attack every 4s, down from every 6s.
Traits:
Signet Mastery (Domination VI, minor):
- moved to master tier.
- merged with Cleansing Inscriptions (Chaos IX).
Confusing Enchantments (Domination VIII, minor):
- moved to adept tier.
Confounding Suggestions (Domination XII, major):
- now reads “every daze you apply is converted to a stun. Every stun applied to you is converted to a daze. Durations are preserved”.
Protected Mantras (Dueling VI, minor):
- now a master trait
- now reads “gain stability while channeling mantras” (note: this removes stability when channeling is finished so it cannot be abused by stacking boon duration).
Mantra Mastery (Dueling VII, minor):
- now an adept trait.
Retaliatory Demise (Chaos VI, major):
- now applies 5s of quickness when you are downed.
- now has a 60s ICD.
Mirror of Anguish (Chaos VII, minor):
- ICD reduced to 60s.
new Chaos Master tier trait: Infusion of Chaos (minor):
- every 10s, a condition is transfered to a random illusion (only works when at least 1 illusion present).
Compounding Celerity (Inspiration VI, minor):
- now is a grandmaster trait.
- now reads “you and your illusions move 25% faster”.
Temporal Enchanter (Inspiration IX, minor):
- now is an adept trait.
Shattered Conditions (Inspiration XI, major):
- now is a master trait.
- AoE limit reduced to 3.
Illusionary Invigoration (Illusions VI, minor):
- now is the 15pt minor trait.
Illusionary Elasticity (Illusions VII, major):
- now fixed.
Illusionists Celerity (Illusions 25pt, major):
- now is a master trait.
Shattered Strength (Illusion 15pt, minor):
- now is the 25pt minor trait (again).
That’s it. In first place, i tried to adress our weaknesses against conditions and our slow movement speed. Some changes, like Compounding Celerity, are kinda strange but in this particular case i needed a replacement to move Shattered Conditions to master tier.
These are my thoughts so far and i’m hoping for a healthy conversation and many good suggestions regarding Moa replacement ^^
https://www.youtube.com/channel/UCJTjZ2yriM20o_36MZmMTuA/videos
(edited by Iavra.8510)