Suggestion: Portals
Just grey out the icon when you step out of range. I don’t see the need to find space on the UI for another icon when greying out the skill icon is a very valid and easy to spot indicator that your skill won’t work.
Or use the already existing “out of range” red bar below the skill.
The thing is a-net already said that this is difficult because of some spaghetti coding. I find it hard to believe considering that they can compute our distance to a point on the mini-map and that they can kitten if the portal is valid when cast… But well, at least they know we want it.
Or use the already existing “out of range” red bar below the skill.
The thing is a-net already said that this is difficult because of some spaghetti coding. I find it hard to believe considering that they can compute our distance to a point on the mini-map and that they can kitten if the portal is valid when cast… But well, at least they know we want it.
The already existing “out of range” red bar? I don’t see any red bar when I cast the portal skill at all. Nor when I am hovering over the skill icon.
No, it does not work on portal. But there is already an established UI for “out of range” for all skills, so why not use this one.
It was stated by Robert Gee that for some reason the range indication for portal would require backend changes to the code base and isn’t something that they could just do with scripting. The implied statement there was that it won’t ever happen…which is dumb, but yeah.
It was stated by Robert Gee that for some reason the range indication for portal would require backend changes to the code base and isn’t something that they could just do with scripting. The implied statement there was that it won’t ever happen…which is dumb, but yeah.
Yeah, it was during this sweet time where there was communication between devs and us. That is pretty much the only thing which makes me look forward to the next expansion :p