[Suggestion] Signet of Inspiration revamp

[Suggestion] Signet of Inspiration revamp

in Mesmer

Posted by: Kulvar.1239

Kulvar.1239

Hi !

A little suggestion I had while pexing with my necro and a mesmer friend.
Signet of Inspiration revamp ! I use Signet of the Locust and he was behind me everytime.

While in fight, the signet work as currently.
While out of battle, the signet grants +25% speed but no boon.

[Suggestion] Signet of Inspiration revamp

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Posted by: Dracatis.1908

Dracatis.1908

I was about to say Inspiration didn’t really need love but yea we need a speed buff somewhere and here is as good as any.

“We are the makers of the music, we are the dreamers of the dream”
-Willy Wonka(Gene Wilder)

[Suggestion] Signet of Inspiration revamp

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Posted by: musu.9205

musu.9205

or anet could just fix/buff focus #4 and rework mesmer healing skills.

[Suggestion] Signet of Inspiration revamp

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Posted by: Pyroathiest.4168

Pyroathiest.4168

and rework mesmer healing skills.

You know, I tried to figure out how that was relevant, but I failed. Care to clue me in?

[Suggestion] Signet of Inspiration revamp

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Posted by: Carighan.6758

Carighan.6758

He probably wants them all to have 10s CD for Centaur. Or something.

But hrm… I’m still not sold on the +25% speed idea. I think the game was much more healthy on an OOC-perspective before ANet started throwing 25% and 33% runspeed out like it’s free candy.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

[Suggestion] Signet of Inspiration revamp

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Posted by: BlackDevil.9268

BlackDevil.9268

Why signet of inspiration? I’d rather like to see it on a reworked version of signet of midnight;

Passive: Grants a 25% increase in movement speed.
Active: Blasts the area around you, applying chill to nearby enemies.
Chill: 2 s
Radius: 360
Combo Finisher: Blast
Cooldown: 20 seconds
Casting Time: 0.5 seconds

[Suggestion] Signet of Inspiration revamp

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Posted by: ClinkyDink.9364

ClinkyDink.9364

He probably wants them all to have 10s CD for Centaur. Or something.

But hrm… I’m still not sold on the +25% speed idea. I think the game was much more healthy on an OOC-perspective before ANet started throwing 25% and 33% runspeed out like it’s free candy.

But the problem is that they did, and left out mesmers and guardians out for some reason. Guardians at least have slightly better options. We have one ability tied to an offhand that not only doesn’t stack but prevents better stacks from being applied to you.

About to get hit by a giant swiftness spam? Well too bad you have 2 seconds of curtain swiftness on you so you can’t have any of that.

I hate perpetually being a straggler in WvW if I fall just a little behind.

Edit: I would also like to say that I’d be okay with some classes just being faster than others. Like if thieves and rangers were always faster out of combat or something like that. The problem is that it’s not X and Y are fast, it’s that everyone except for you is fast. There’s not even really any reason why.

(edited by ClinkyDink.9364)