I have been really thinking about the viability of clones and phantasms and with the fact that they have such terrible survivability. They spawn, they pause, they die due to having really basically no health even when their bonus health traits and utilities are being used. Ok so when that gets fixed we will have clones and phantasms that really don’t mimic our movements at all making the Mesmer VERY easy to spot.
So here’s my suggestion: Give clones the ability to dodge roll. They won’t actually dodge anything if something hits them it will just be an animation, and the chaos that it would create by better mimicking a real person could potentially be devastating for our enemies. Even if this went into the Chaos tree as a trait.
Feedback?