Suggestion for clones

Suggestion for clones

in Mesmer

Posted by: Wise.8025

Wise.8025

I have been really thinking about the viability of clones and phantasms and with the fact that they have such terrible survivability. They spawn, they pause, they die due to having really basically no health even when their bonus health traits and utilities are being used. Ok so when that gets fixed we will have clones and phantasms that really don’t mimic our movements at all making the Mesmer VERY easy to spot.

So here’s my suggestion: Give clones the ability to dodge roll. They won’t actually dodge anything if something hits them it will just be an animation, and the chaos that it would create by better mimicking a real person could potentially be devastating for our enemies. Even if this went into the Chaos tree as a trait.

Feedback?

Suggestion for clones

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I imagine they’d look like clones randomly dodge rolling about.

Suggestion for clones

in Mesmer

Posted by: ski.4927

ski.4927

Until something along these lines happens (which it wont), instead of wishing your clones acted more like you, try focusing more on acting like your clones. I use a staff and pretend I’m a clone in WvW to screw with people.

Turkish Krul – Druid