Gunnar’s Hold
Switching targets
Gunnar’s Hold
I think you might be mixing some different … “features” of the game.
- There is an “autoattack on target change” checkbox in the option menu, but I have no clue what exactly it does.
- If you change a target (tab or LMB) you autoattack (usually #1) does not change to the new target. You’ll keep attacking the previous. Once you command an attack/ skill (pressing [1~0] or RMB) the new target will be attacked. This should include all (?) Illusion-summoning skills)
- Dueling X – Clone on dodge. This trait creates a clone each time you dodge during combat (assuming you have 2- Phantasms). Those Clones are unfortunately not set at your taget, but the closest to them.
I’d wonder if those abilities suffer from connection issues. I’ve seen other server-side features, which would’ve fitted client-side before.
I haven’t noticed this yet, and I use ibeserk a lot. maybe try testing this on the golems in the heart of the mists?
- There is an “autoattack on target change” checkbox in the option menu, but I have no clue what exactly it does.
If you turn that feature off, you’ll keep auto-attacking even when switching targets. In other words, you’ll start auto-attacking the new target which isn’t always what you want