Davidah (Guardian) Goloith (Engineer)
Achuni (Mesmer) Doreanora (Thief)
As the title says I think its only a matter of time before confusion is nerfed in WvW. Personally I think it’s fine and actually forces people to run condition removal, but as I’ve seen with the Engineer forums, there’s a high likelihood it will get nerfed. I would really like to see a statement regarding this from ANET to see if this will happen or not.
I’d personally be ok with that. It feels a bit more comfortable in sPvP where its damage is halved. Still punishing but not overpowered.
As it is now, most of my WvW experiences have been “confusion or gtfo”. Even in builds that don’t prioritize it from a gear/trait standpoint, confusion still ends up being a hefty chunk of DPS.
Of course, caveats to that. I’d like to see confusion given some more baseline PvE usefulness so condition mesmers can compete, damage-wise, with Power/Prec builds. On the flip side, I’d like to see some solutions to illusion fragility in large encounters that often prevents those same builds from performing in WvW.
In short, Mesmers are in a tricky spot where I th ink there are builds that work for WvW but not PvE and builds that work for PvE but not WvW. I’d like to see us get balanced a bit for some more diversity.
It WOULD be fine for Confusion as a whole to be nerfed if the Scepter and sPvP Confusion were also balanced along with it.
Considering various changes over various patches, confusion based skills have been buffed. I don’t know where the idea that confusion is overpowered has come from.
The trouble with any kind of nerf would be that for mesmers, particularly condition build mesmers, is that they’ll be left with nothing. As far as conditions go once you put away the staff mesmers have nothing left aside from confusion. Confusion itself has plenty of hard counters. Anet would be forced to do some major reworkings of the mechanics, not really nerf it.
This thread just seems like fear mongering.
Well the Engineer forums is a blazed on this idea of a WvW nerf on confusion. Personally I’d really like to maybe see torch really buffed to make up for it
it is a l2 kitten ue imo. in small fights you can “sit it out”, in big fights lot of cond removal is at hand.
if confusion gets nerfed in wvw so should other skills, too, leading to spvp skill sets.
I’m fine with that but a confusion only nerf would be lame.
I would be okay with confusion nerf or brought in line with sPvP IF the scepter applied confusion consistently this would solidify it as a condition weapon I think one of the 3 in the chain should apply 2 stacks… Or one stack I don’t care but if it is our condition weapon (going off the trait tooltip) then it needs to have better access to condition (like in its auto attack)
I have to disagree.
Its fun, but certainly not fine. A single cry of frustration can bring any distracted enemy down in a second. Confusion should punish people for not paying attention, but certainly not bring their health bars to 0%
I have to disagree.
Its fun, but certainly not fine. A single cry of frustration can bring any distracted enemy down in a second. Confusion should punish people for not paying attention, but certainly not bring their health bars to 0%
Bunker retal mesmers do that one quite well enough. :P
I have to disagree.
Its fun, but certainly not fine. A single cry of frustration can bring any distracted enemy down in a second. Confusion should punish people for not paying attention, but certainly not bring their health bars to 0%
It was the same, if not worse in GW1 and it was actually fair. The problem with Confusion right now is if you want it to insta-down someone with it, you have to spec specifically for that, which also makes it somewhat fair.
Confusion Mesmers have very few blatant weaknesses, but they do have weaknesses.
I have to disagree.
Its fun, but certainly not fine. A single cry of frustration can bring any distracted enemy down in a second. Confusion should punish people for not paying attention, but certainly not bring their health bars to 0%
Isnt that exactly the point, not paying attention? A confusion mesmer has no other way to apply pressure. As soon as you are aware of that, it takes but a single thing to get on top of him. Beeing aware.
And against usual condition setups you have to press like 6-8 skills to get you down, thats kinda long to blank out.
Tho, in general i think that in wvw confusion might be a tad too strong.
As long as it does not affect confusion in pve..
(edited by Navi.7142)
A nerf? lol.
Engineer confusion skills need a nerf because engineers usually combo Prybar with Magnet, making it relatively difficult to avoid the confusion compared to a confusion Mesmer, whose Confusing Images or Cry of Frustration can be blocked or dodged much more easily. Engineers are also given more condition skills overall and more utility to cripple/immobilize the enemy from simply running away, whereas the full condition staff/scepter+torch Mesmer has absolutely no stopping power whatsoever. The metagame is definitely evolving towards the point where more players are simply running away when they’re confused rather than bursting themselves to death, which should be the obvious result as players gain more combat experience.
So strictly in regards to the confusion Mesmer it needs a buff if anything, aka give us a reliable cripple skill so that the enemy doesn’t simply run away while we try to chance-burn/bleed them to death with a slow moving orb skill while our clones fall behind because they don’t have swiftness or blink.
You guys must be crazy thinking confusion damage is fine in WvW,
Wvw is the only place in the game where its worth making a build that is fully based on confusion and you want it to be nerfed? Makes perfect sense.
With the cutback on quickness skills confusion is a far less urgent danger these days.
yeah if anything confusion needs some sort of love in pvp… right now its just “oh confusion that cute” which is not how it should be.
there is no reason for confusion to be nerfed.
it is already balanced by the fact that it does zero damage by itself. it requires the participation of your victim to do anything.
it seems stupid to ask for nerfs on something that can already be completely mitigated by doing nothing.
i would rather have Arenanet buff player alertness.
try www
Its quite obvious why there confusion is OP.
Do you expect entire zergs to stand still 10 seconds?
Considering how easy is to stack confusions…
It will be nerfed as soon as they watch www damage log….
Saying you can choose to die to avoid confusion or die BY confusion is not an excuse :|
Confusion/feedback/wall of reflection/trebuchet cows/massed ballistas are currently the only hard counters to zergs. Lets be honest here- this is a good thing. Less zergs = better game.
also, LordByron- Learn to play. The amount of aoe condition cleanse available to a zerg is insane. Null field and “Save Yourselves!”/contemplation of purity are just a couple examples.
Confusion/feedback/wall of reflection/trebuchet cows/massed ballistas are currently the only hard counters to zergs. Lets be honest here- this is a good thing. Less zergs = better game.
also, LordByron- Learn to play. The amount of aoe condition cleanse available to a zerg is insane. Null field and “Save Yourselves!”/contemplation of purity are just a couple examples.
I wouldn’t exactly call it a hard counter to zergs, but it is true that stacking glamour mesmers is by far the most efficient way to zergbust.
Confusion/feedback/wall of reflection/trebuchet cows/massed ballistas are currently the only hard counters to zergs. Lets be honest here- this is a good thing. Less zergs = better game.
also, LordByron- Learn to play. The amount of aoe condition cleanse available to a zerg is insane. Null field and “Save Yourselves!”/contemplation of purity are just a couple examples.
you should l2p
You exactly centered the issue..
Mesmer is one of the 2 ONLY counter to zergs…
This is the most unfair thing in the game….
I am against zerg but you can t keep only 2 classes as antizerg while neutering any other AoE.
They should either adapt their pro zerg philosophy to mesmers….OR just remove caps from MOST (not all ….ex: not ele earthquake ) AoEs….
You can cleanse confusion (aoe cap on cleanse…..) i perfectly know it…as an ele i cleanse 3 times just to get another 5 stack as soon as i do…also wasting my ONLY chance of attacking.
Also please start to think that L2P is the most boring answer ever posted by anyone…
Its just to say “hey i don t know how to answer…lets just attack poster despite i don t have any idea of how he plays…”
As i said….they will look at www logs…and they will nerf confusion….
In the meantime i’ll use this build too ….
If someone like me that is not so good with condition mesmer, can fill inventory with loot….will it mean something?
Go to www
find a strong commander
Notice how he setups zerg fights
(necro+couple of mesmers)
Notice how to use ethereal fields ….try just another class (non 1200+ ranged possibly) on a high tier server and just post here your damage log when u die……you’ll find it for yourself.
Sometimes I wish that confusion was strong in spvp.
Since confusion application isn’t often, it’s not easy to build huge stacks(although 5 stacks is already devastating.) Confusion punishes anyone who has their cleanses on cd.
If you’re dying in a group, due to confusion from a glamour Mesmer, then you’re simply a bad player. That or you’re running with a disorganised group of PUGs or something.
Not only do you have to move through the glamour field yourself to apply the confusion, but it’s only two stacks that last for just a few seconds.
WWW .__________.
that thing with zergs that often result in fights in lord or in holes in walls …….
You spam marks and ethereal fields…then you proceed to have a field for most to get their chaos armor while you are not standing there waiting but fighting…..
its the ultimate area control tactic…and can also be applied to moving deathballs with some tactic skill
If still i couldn explein that clearly enough….i ll just wait….
If you see confusion stacks on you then remove them or stop attacking…….
IMO Getting instadowned by confusion is just the risk Glass Cannon scrubs run the risk of doing, shame they cry the loudest.
Edit – Perhaps the enginner skill set does need tweaking but it would be the cooldown of the spells the chain togeather not the conditions they produce, Concussion Bomb → Magnet → Pry Bar → Static Shot = 12 Stacks of confusion on 15 second cooldown……Top tip for anyone getting beat by this, when you get pulled by Magnet get ready with your condition removal or stop attacking!
(edited by samski.5194)
@Samski as an Engineer player I disagree that out skill set need a tweaking, if you actually get hit by that combo (you can’t put down a Concussion Bomb and land a magnet before it explode), but even if you could actually do that combo, you deserve to die if the Engineer managed to do that combo and you didn’t
A; Had a stun break
or
B: Had a condition removal
heck, there is still the option of not doing anything, and just start running? I mean, a Thief palyer can do a Steal → CoD → Backstab combo a lot easier, and that will deal out the same damage output as you pressing 3 skills with 12 of my confusion stacks on you! So I really don’t see it was a problem in that way! Tho, I wouldn’t mind confusion lowered with 50%, mostly because bad players will still die to it, and good players will still avoid the damage, so wouldn’t matter much, In a tough fight confusion is more a “Lock down” you put on the enemy to prevent him fromdoign stuff, or eat up his condition removal, then it’s a damage skill
confusion per se is not an issue and almost nobody get instadowned…
The issue is the amount of damage it deals to a zerg….nothing else.
Ikittenerg fight it does the difference….
In small scale fights who cares about confusion…you can deal with it.
Personally I think confusion is a great damage mitigating skill. Really hope they don’t nerf it
@Samski as an Engineer player I disagree that out skill set need a tweaking, if you actually get hit by that combo (you can’t put down a Concussion Bomb and land a magnet before it explode), but even if you could actually do that combo, you deserve to die if the Engineer managed to do that combo and you didn’t
A; Had a stun break
or
B: Had a condition removal
I’m on your side
I dont play engi so saw that the bomb was on a time delay so though you might have time to drag them with magnet.
I agree that all players should have condition removal and/or a stun breaker as part of their build.
No.
/15character
Not going to happen until they split wvw and pve. It sucks in pve and considering most of their time seems to be devoted to pve you can guess which one takes priority
It could use a nerf, but not to spvp trash status. That said…. easily countered and I don’t die to it on mesmer even with our horrible cond removal. The real issue I have is the most viable wvw spec for anything but solo (good solo too ).
What ever people say there, I’m pretty sure in WvW confusion is going to get nerf. It hits really kitten hard for a condition, it act both as a damage dealing ability and a defensive ability. Sure in PvE it’s not as useful, but they will find something.
When playing my engineer, and timing my prybar on guardian just when they are going to use Whirling wrath, kitten the Damage. Instant kill!
If you only dump all your condition at once, for sure you will be countered by cond removal. But if you time it well, you usually know when someone is going to burst. And with giver weapon and food in WvW, you can usually keep confusion condition on someone an entire fight. Well Engineer can, not sure about mesmer.
If they do nerf it, then I’d like to see two things:
1.) Better autoattack chain on Scepter (Or finally MH Pistol)
2.) Vulnerability dropped from Winds of Chaos (and replaced with something that scales with Condition Damage).
First, Confusion ties not only into full Glamourbomber specs, but standard Shatter and Condition builds. Frag that over, we’ve got two things left, tbh: Soldier’s EQ and
ZerkShatter. As is, they lowered our class’ ability to go full-out bunker, via the Illusionary Membrane nerf. Phantasms’ HP and LoS issues shaft pure Phant builds.
Yet again, they should’ve improved the GW1 Mesmer’s mechanic. This would’ve probably been more workable -overall- than changing over to a separate mechanic (that they’re having as much, or more trouble balancing). “The Devil you Know,” and all that jazz.
(edited by Advent.6193)
As the title says I think its only a matter of time before confusion is nerfed in WvW. Personally I think it’s fine and actually forces people to run condition removal, but as I’ve seen with the Engineer forums, there’s a high likelihood it will get nerfed. I would really like to see a statement regarding this from ANET to see if this will happen or not.
If a glass cannon thief unstealths and I do nothing for 3 seconds, I die.
If I get 20 stacks of confusion on me and do nothing for 3 seconds, I take 0 damage.
…and you want to nerf confusion?
Either reduce the limit of stacks from 25 to about 8~ or prevent it triggers on traited dodge-rolls, heals and utilities. It should only do damage if your opponent tries to do damage, hence “confused and hits themselves”.
I agree confusion needs to be changed in WvW. Atm it’s doing the PvE damage which was buffed in the past to compensate for how infrequently that mobs attack. WvW uses these PvE rules despite how much stronger confusion is Vs. players. It’s just not at all logical for it to be like this. It might well be a challenge for them to balance the damage vs mobs and damage vs players at the same time though.
Eventually they might start balancing for WvW… but I haven’t seen anything posted stating that they would… so it probably won’t be in the near future.
As the title says I think its only a matter of time before confusion is nerfed in WvW. Personally I think it’s fine and actually forces people to run condition removal, but as I’ve seen with the Engineer forums, there’s a high likelihood it will get nerfed. I would really like to see a statement regarding this from ANET to see if this will happen or not.
Sure it will be nerfed, lol because every lamer in the game has to abuse it like there is no tommorow. About 80% of the WvW population are mesmers that abuse the hell out of it. Poor engineers after 3254 nerfs they get thier last powerful tool left destroyed. Unlike mesmers they dont have reliable aoe confussion.
(edited by Kontrolle.3514)
As the title says I think its only a matter of time before confusion is nerfed in WvW. Personally I think it’s fine and actually forces people to run condition removal, but as I’ve seen with the Engineer forums, there’s a high likelihood it will get nerfed. I would really like to see a statement regarding this from ANET to see if this will happen or not.
Sure it will be nerfed, lol because every lamer in the game has to abuse it like there is no tommorow. About 80% of the WvW population are mesmers that abuse the hell out of it. Poor engineers after 3254 nerfs they get thier last powerful tool left destroyed. Unlike mesmers they dont have reliable aoe confussion.
If we nerf all things abusable by “lamers,” then there won’t be a kitten thing left. For ANY class. Enough nerfs, buff weaker classes/class specs to compete. Enough
of this PC, cater-to-whiny-idiots, “OMGWTFBBQPWNZOR, it’s too strong, let’s nerf it!” crap. Seriously.
As for Engi confusion: they may lack aoe on it, but their stacking is pretty frigging nice.
Funny, when Mesmers are supposed to be the “Confusion Guru.”
(edited by Advent.6193)
The only people that whine about confusion are the zerglets that are used to spamming 1.
How about paying attention to your status bar before we try and change an entire playstyle?
I have shattertank mesmer AND an condition engineer.
I still whine about confussion, how about that? I whine about it because 80% and im not exeggerating are playing mesmer in wvw and this isnt fun at all. Have you even considered that not all people like to play lame oped stuff?
Where to hell does all you biased non ebjective people come from? God its like no real men are left in the internet.
(edited by Kontrolle.3514)
I whine about it because 80% and im not exeggerating are playing mesmer in wvw and this isnt fun at all.
Where to hell does all you biased non ebjective people come from? God its like no real men are left in the internet.
Emphasis mine, just for hilarity. You really think that 80% of people in wvw are mesmers? That is so wrong it hurts.
If we nerf all things abusable by “lamers,” then there won’t be a kitten thing left. For ANY class. Enough nerfs, buff weaker classes/class specs to compete. Enough
of this PC, cater-to-whiny-idiots, “OMGWTFBBQPWNZOR, it’s too strong, let’s nerf it!” crap. Seriously.As for Engi confusion: they may lack aoe on it, but their stacking is pretty frigging nice.
Funny, when Mesmers are supposed to be the “Confusion Guru.”
As well as the portal king, the invulnerability master, the projectile reflection chief, the quickness chef and the ethereal lord? Mesmer is the only must have class for every content in this game they can do everything and have 194355 gimmicks that no other class can offer. And dare you talking about nerfs, i played engineer since beta so srsly dont dare to talk about nerfs ever again.
As the title says I think its only a matter of time before confusion is nerfed in WvW. Personally I think it’s fine and actually forces people to run condition removal, but as I’ve seen with the Engineer forums, there’s a high likelihood it will get nerfed. I would really like to see a statement regarding this from ANET to see if this will happen or not.
If a glass cannon thief unstealths and I do nothing for 3 seconds, I die.
If I get 20 stacks of confusion on me and do nothing for 3 seconds, I take 0 damage.…and you want to nerf confusion?
If I get 20 stacks of confusion on me and I dodge on my guardian, I get hit by 7k damage.
and you don’t want to nerf confusion?
Look, I’m fine with confusion. Just tweak it so it doesn’t hit on things like guardian’s dodge heal etc.
As the title says I think its only a matter of time before confusion is nerfed in WvW. Personally I think it’s fine and actually forces people to run condition removal, but as I’ve seen with the Engineer forums, there’s a high likelihood it will get nerfed. I would really like to see a statement regarding this from ANET to see if this will happen or not.
If a glass cannon thief unstealths and I do nothing for 3 seconds, I die.
If I get 20 stacks of confusion on me and do nothing for 3 seconds, I take 0 damage.…and you want to nerf confusion?
If I get 20 stacks of confusion on me and I dodge on my guardian, I get hit by 7k damage.
and you don’t want to nerf confusion?
Look, I’m fine with confusion. Just tweak it so it doesn’t hit on things like guardian’s dodge heal etc.
Or how about you notice those 20 stacks of confusion and not dodge? That’s the point of confusion, it’s supposed to lock you down. 20 stacks wont be there for very long, so wait a few seconds for it to go down before cleansing the rest. The only situation where you would have 20 seconds for an extended time would be if you ran afoul of like 6 glamour mesmers at the same time, so you’d be dead anyway.
As well as the portal king, the invulnerability master, the projectile reflection chief, the quickness chef and the ethereal lord? Mesmer is the only must have class for every content in this game they can do everything and have 194355 gimmicks that no other class can offer. And dare you talking about nerfs, i played engineer since beta so srsly dont dare to talk about nerfs ever again.
Get off your bloody high horse. Yes, Engis have caught it bad. Hell, I feel bad for ‘em myself. But it is absolutely inane to act as if you’re the only victims here. But, I’m going to be -somewhat- kind, and suss out a few points you’re wrong on:
1.) Portals. Nerfed many times, and on the Devs’ watchlist for “Things to Share With Other Professions.”
2.) Invulnerability. We are a class that relies on the concept of “active defense > passive defense.” Things such as Distortion or Blurred Frenzy are an outgrowth of said concept.
3.) Ethereal Fields. Yes, it’s a Mesmer specialty. What Profession in this game does not have a special, “Members Only!” ability? For example – Necro pets vs. Ranger pets. We both know Ranger pets last longer, and provide more player control over what the pet does. Now, as for Pet AI sucking … that’s something ANet’s been working on, piece by screaming piece, for months.
4.) Projectile Reflection. Are you kidding me? Feedback rocks, sure. But that’s our only good projectile reflect, unless one is a Focus-user with Warden’s Feedback.
That’s right, Mesmers pay a 20 point trait-tariff to possess more than one means of (player controlled) AoE Projectile-bouncing. What’s that about Guardians? Wall of Reflection, and Sanctuary. One reflects, the other negates. Both are merely Utility Skills. Elementalists? Magnetic Shield or Swirling Winds. Hell, Swirling Winds freaking crap-cans siege projectiles, kitten
5.) Quickness. Yes, we have AoE Quickness with no drawback. However, compare cooldowns on Time Warp, vs ANY other Quickness ability. It stands to reason TW’s lack of downside is a balance to its obscene C/D. Not to mention, that the TW field is
a stationary Quickness. Meanwhile, let’s talk Frenzied Bullrush > 100B … or Hasted Unloads. I can drop those, and follow you anywhere, during the skill’s duration.
Also, Quickness just ate a major nerf, across the bloody board, and you’re not satisfied?
6.) Sneak-nerfing. Happens on a regular basis, when you’re a Mesmer. Ask around, we
go through skills with a fine-toothed comb, post any patch. Is this fun? Hells, no.
7.) Yet again, this is why I favour buffing weaker classes/skills to competitive levels.
This Nerfbat silliness is as much a “Witch Hunt” as McCarthy-era Communist-hate, or post-9/11 Fear of “Terrorists.” Enough drinking of the Haterade, for all that’s worthy. More productive methods of solving issues will make all classes kick kitten
As the title says I think its only a matter of time before confusion is nerfed in WvW. Personally I think it’s fine and actually forces people to run condition removal, but as I’ve seen with the Engineer forums, there’s a high likelihood it will get nerfed. I would really like to see a statement regarding this from ANET to see if this will happen or not.
If a glass cannon thief unstealths and I do nothing for 3 seconds, I die.
If I get 20 stacks of confusion on me and do nothing for 3 seconds, I take 0 damage.…and you want to nerf confusion?
Absolutely not! I want to see it alive and well. I love my Engineers prybar and my Mesmer’s glamour build, but I’ve been seeing so many people whine about it that I have a feeling it’s coming. If I knew they’d never touch confusion I would make my Mesmer my main instead of my Engineer.
As the title says I think its only a matter of time before confusion is nerfed in WvW. Personally I think it’s fine and actually forces people to run condition removal, but as I’ve seen with the Engineer forums, there’s a high likelihood it will get nerfed. I would really like to see a statement regarding this from ANET to see if this will happen or not.
If a glass cannon thief unstealths and I do nothing for 3 seconds, I die.
If I get 20 stacks of confusion on me and do nothing for 3 seconds, I take 0 damage.…and you want to nerf confusion?
Absolutely not! I want to see it alive and well. I love my Engineers prybar and my Mesmer’s glamour build, but I’ve been seeing so many people whine about it that I have a feeling it’s coming. If I knew they’d never touch confusion I would make my Mesmer my main instead of my Engineer.
I don’t foresee a nerf on confusion. I foresee a nerf on the glamour mechanics.
As the title says I think its only a matter of time before confusion is nerfed in WvW. Personally I think it’s fine and actually forces people to run condition removal, but as I’ve seen with the Engineer forums, there’s a high likelihood it will get nerfed. I would really like to see a statement regarding this from ANET to see if this will happen or not.
If a glass cannon thief unstealths and I do nothing for 3 seconds, I die.
If I get 20 stacks of confusion on me and do nothing for 3 seconds, I take 0 damage.…and you want to nerf confusion?
Absolutely not! I want to see it alive and well. I love my Engineers prybar and my Mesmer’s glamour build, but I’ve been seeing so many people whine about it that I have a feeling it’s coming. If I knew they’d never touch confusion I would make my Mesmer my main instead of my Engineer.
I don’t foresee a nerf on confusion. I foresee a nerf on the glamour mechanics.
Quit jinxing us, Pyroatheist. Please
As the title says I think its only a matter of time before confusion is nerfed in WvW. Personally I think it’s fine and actually forces people to run condition removal, but as I’ve seen with the Engineer forums, there’s a high likelihood it will get nerfed. I would really like to see a statement regarding this from ANET to see if this will happen or not.
If a glass cannon thief unstealths and I do nothing for 3 seconds, I die.
If I get 20 stacks of confusion on me and do nothing for 3 seconds, I take 0 damage.…and you want to nerf confusion?
Absolutely not! I want to see it alive and well. I love my Engineers prybar and my Mesmer’s glamour build, but I’ve been seeing so many people whine about it that I have a feeling it’s coming. If I knew they’d never touch confusion I would make my Mesmer my main instead of my Engineer.
@Goloith
I know you from the engi forum and I know you make build based around condition duration.
And you know as much as I do, that perma stack at least 5 confusion stack on someone is something really strong in WvW when the condition can hit for at least 3k on a basic HGH engineer.
You can nearly perma stack it only with prybar, nothing else. That’s crazy.
You can have 3 way to send confusion on the ennemy, and can use them each 10-15 second. Most people don’t have 3 condition removal over 15 second. And that’s if you don’t hide your confusion stack behind bleed/weakness/cripple ect.
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