Theory -Bunker Buster WvW (post Dec 10th)

Theory -Bunker Buster WvW (post Dec 10th)

in Mesmer

Posted by: Dekk.3459

Dekk.3459

The idea behind this build is to target those ‘immortal’ bunkers, hence the name. Also the possibility of dealing with condition spam. The idea is to use a combination of Arcane Thievery followed by iDisenchanter to strip boons before a phantasm+shatter burst. Assuming the new healing signet causes phantasms to attack…

Build

Traits
Domination

  • Halting Strike (II)
  • Signet Mastery (VI)
  • Shattered Concentration (VII)

Chaos

  • Illusionary Defense (IV)
  • Bountiful Interruption (VIII)

Illusions

  • Compounding Power (III)
  • Illusionists Celerity (minor 15)
  • Illusionary Invigoration (VIII ?)

Utilities
Healing: Signet of Ether
Slot: Signet of Midnight, Arcane Thievery, Illusionary Disenchanter

Taking Chaos traits for added survivability and synergy with vulnerability application from Domination minors. Also this trait setup should be viable to swap to a group build as well.

Since the assumption is Signet of Ether will cause phantasms to attack, signet of midnight is chosen for short stun break.

Testing starts next week… Can hardly wait

Theory -Bunker Buster WvW (post Dec 10th)

in Mesmer

Posted by: Adrianna.3092

Adrianna.3092

except the heal recharges phantasm skills.. it does not make them attack therefore this will not work.

Theory -Bunker Buster WvW (post Dec 10th)

in Mesmer

Posted by: Dekk.3459

Dekk.3459

Yeah I was just reading about that… And the cd for illusions is already low. Still going to give it a try. Lots of boon/condition clearing.