Theory Crafting: Power PU?

Theory Crafting: Power PU?

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Posted by: Noah.9654

Noah.9654

I’m not the biggest fan of PU builds because it takes forever to kill enemies in WvW and you’re pretty slow. However, I want to see if I can somehow manage an offensive build that still puts PU to good use.

Does anyone have any good power or hybrid PU builds? Also, I see a lot of people running Rabid or Dire stats, but would Sinister stats work as well?

“Exceed your limits, and dance.”

Theory Crafting: Power PU?

in Mesmer

Posted by: Korusef.3714

Korusef.3714

Napaln Cat is still viable.

You can find more info and some videos in the sticky

Theory Crafting: Power PU?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Napaln Cat is still viable.

You can find more info and some videos in the sticky

Napalm cat, the condition build….. Reading comprehension! :p

Anyway, Yes/No/Maybe. Osicat did put out a power build that used PU, GS sword/torch I think, ran decoy, veil, mass invis. PU builds are pretty straight forward. Take PU, either power or condi, your selection of other traits including DE, and you’re away.

Theory Crafting: Power PU?

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Posted by: StickerHappy.8052

StickerHappy.8052

Napaln Cat is still viable.

You can find more info and some videos in the sticky

Napalm cat, the condition build….. Reading comprehension! :p

Anyway, Yes/No/Maybe. Osicat did put out a power build that used PU, GS sword/torch I think, ran decoy, veil, mass invis. PU builds are pretty straight forward. Take PU, either power or condi, your selection of other traits including DE, and you’re away.

Yes. It was called HiddenCat.

Champion Illusionist Champion Hunter Champion Phantom Champion Magus

Theory Crafting: Power PU?

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Posted by: Mogar.9216

Mogar.9216

I play power pu in spvp and wvw. in wvw pu is needed, in spvp I really just go 6 in chaos for the extra toughness which helps a lot when you solo Q. I have played with the other 2 gm traits in chaos line, in the end it didn’t really make much difference.

Theory Crafting: Power PU?

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Posted by: Dawdler.8521

Dawdler.8521

Zerker, throw in some knights to achieve maybe 1400-1800 toughness depending on what you desire. Slap traveler runes on it, they are pretty much mandatory in any setup. Regular PU spec, staff/sw/torch or gs/sw/torch. The former is much tankier but the latter is better at shooting down runners. It aint more complicated than that.