Time Warp no innate cooldown?

Time Warp no innate cooldown?

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Posted by: Hlord.5940

Hlord.5940

I notice that time warp has it type changes to glamour and the patch stated that all glamour have 20% reduce recharge, did they forgot about it?
Since they fix Maim the Disillusioned pretty quick, this should be address pretty quick too

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Posted by: KngGilgamesh.3481

KngGilgamesh.3481

I think in the stream they mentioned that it was intended. That 140 secs is too short for new time warp.

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Posted by: Titus.2085

Titus.2085

They’ve explicitly stated on their Points of Interest video (?) that they will not change the cooldown of Time Warp, for balancing issues. 180 seconds will stay as 180 seconds and this elite skill won’t be affected by cooldown reduction modifiers.

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Posted by: Silverkey.2078

Silverkey.2078

Time warp got quite buffed anyway and you can still trait it to extend its duration, add superspeed and resistance. I just love our new time warp and glamours in general. The superspeed just synergies so well with veil and portal while the resistance just makes null field so much better (since it takes time for the condi to cleanse).

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Posted by: Cyninja.2954

Cyninja.2954

The reason given was that TW now has a slow component on enemys making the skill a bridge skill to the mesmer Chronomancer specialization.

They decided against a cd decrease since that would make the skill very unbalanced.

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Posted by: LunarNacht.8913

LunarNacht.8913

I don’t know. I’m a little disappointed that guardians now have a objectively better timewarp than our original and our original got only slightly buffed.

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Posted by: Velimere.7685

Velimere.7685

I’d trade Time Warp for what Guardians got any day of the week.

Anyone who says Zerk is the average Joe build is an average Joe.

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Posted by: castlemanic.3198

castlemanic.3198

I’d trade Time Warp for what Guardians got any day of the week.

What did the guardians get?

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Posted by: LunarNacht.8913

LunarNacht.8913

I’d trade Time Warp for what Guardians got any day of the week.

What did the guardians get?

http://wiki.guildwars2.com/wiki/%22Feel_My_Wrath!%22

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Posted by: tobascodagama.2961

tobascodagama.2961

They get 5s of Quickness, we get 11s. They get Fury (which there are other sources of in coordinated groups), we get Slow. They get a larger radius, we get a combo field.

I dunno, it seems pretty balanced to me.

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Finchy Whyte – Sylvari Ranger

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Posted by: SlimChance.6593

SlimChance.6593

Since Timewarp is a “glamour” skill, it is also affected by Temporal Enchanter. Adding 2 more seconds AND the Resistance/SuperSpeed.

I’ve always believed TW is the best elite in the game. I’ve always used it. And it would be nice to have a lower cooldown. But come on, lets be real. Its very powerful and warrants a long cd.

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Posted by: Hexalot.8194

Hexalot.8194

They get 5s of Quickness, we get 11s. They get Fury (which there are other sources of in coordinated groups), we get Slow. They get a larger radius, we get a combo field.

I dunno, it seems pretty balanced to me.

They get a 30 sec cool down, you get 180. That’s one heckuva advantage right there.

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Posted by: tobascodagama.2961

tobascodagama.2961

They get 5s of Quickness, we get 11s. They get Fury (which there are other sources of in coordinated groups), we get Slow. They get a larger radius, we get a combo field.

I dunno, it seems pretty balanced to me.

They get a 30 sec cool down, you get 180. That’s one heckuva advantage right there.

Oh, whoops.

Yeah, ok, silly me thinking anything on a kittening Guardian would be balanced sanely.

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Tanya Larina – Human Thief
Finchy Whyte – Sylvari Ranger

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Posted by: castlemanic.3198

castlemanic.3198

They get 5s of Quickness, we get 11s. They get Fury (which there are other sources of in coordinated groups), we get Slow. They get a larger radius, we get a combo field.

I dunno, it seems pretty balanced to me.

They get a 30 sec cool down, you get 180. That’s one heckuva advantage right there.

holy canoley a THIRTY SECOND COOLDOWN.

plus there’s gonna be a shout cooldown reduction and WE don’t get a cooldown reduction on timewarp?

that’s pretty insane.

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Posted by: Loony.3714

Loony.3714

Also, I’ve heard there is no target cap on it right now. Might be misinformation, but thats what I’ve heard

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Posted by: Fay.2357

Fay.2357

Target caps are broken atm Loony, that’s not how it’s supposed to work though.

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Posted by: Velimere.7685

Velimere.7685

Since Timewarp is a “glamour” skill, it is also affected by Temporal Enchanter. Adding 2 more seconds AND the Resistance/SuperSpeed.

I’ve always believed TW is the best elite in the game. I’ve always used it. And it would be nice to have a lower cooldown. But come on, lets be real. Its very powerful and warrants a long cd.

I’d still take 5 seconds of Quickness (along with 10 seconds of Fury) at a 24-second recharge over having to stand in a 240-radius circle in order to receive 13 seconds of Quickness at a 180-second recharge (even with a little Resistance and Super Speed tacked on).

This isn’t even a comparison to me; it’s a contrast. In my opinion, this skill is everything an Elite Skill should be: massive advantage with a much lower recharge than it would have if it were simply a Utility Skill.

Anyone who says Zerk is the average Joe build is an average Joe.

(edited by Velimere.7685)

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Posted by: tobascodagama.2961

tobascodagama.2961

Thirty kittening seconds BEFORE a kittening cooldown trait. What the kittening kitten is going on in that kittening crazytown place?

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Finchy Whyte – Sylvari Ranger

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Posted by: Aveneo.2068

Aveneo.2068

Have to agree that this is pretty insane.

We are not allowed to benefit from the 20% cooldown reduction trait even though TW is a glamour skill because it would be ‘unbalanced’; yet Guardians get an elite shout giving 5 allies in a 600range 5s of Quickness and 10s of Ferocity every 24s? And that one will get the 20% cooldown reduction if you choose the trait.

I say Mesmers should also benefit from the 20% cooldown reduction. And then TW is still on a 144s cooldown. That’s still a cooldown of almost 2.5 minutes!!

TW could (should?) be on a 90s cooldown and it still wouldn’t come close to what Guardians have!

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Posted by: Carighan.6758

Carighan.6758

See, I would totally understand that reasoning. I really really really don’t want elite skills balanced around having to take traits for them (MI feels bad enough as it is without PU).

Only, this skill sort-of disagrees that spammable Quickness is too strong: http://wiki.guildwars2.com/wiki/%22Feel_My_Wrath!%22

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Posted by: Xstein.2187

Xstein.2187

Common, this is insane. TW is way underpowered now compared to Feel My Wrath. No one cares about slow on enemies. They just want as much dps as possible to complete dungeons quickly. 30s cool down for 5 sec vs 180 cd for 10? FMW is 200% better! Not only that, the mesmer and chronomancer is suppose to be better at controlling time. Lets say we do benefit from the 20% cool down and 2 sec buff. Yay TW is down to around 140s for 12 seconds of quickness. Now chronomancers can use continuum split to play TW twice. That’s 24 seconds of quickness every 140 seconds, or .1714286 seconds of quickness per second. FMW is at 5 seconds of quickness per 30 seconds, or .1666667 seconds of quickness per second. This puts chronomancer VERY slightly ahead of guardian. However, FMW still benefits from other cool down buffs. Not to mention, the chronomancer is SUPPOSE to provide more quickness than the guardian. If the chronomancer doesn’t, than there is no point in having a chronomancer. Instead you might as well have a guardian that provides better protection as well. However, lets now go back and say TW doesn’t benefit from the 20% reduction. Thats 24 seconds of quickness every 180 seconds. or .1333333 seconds of quickness per seconds. So lets get this straight, Anet is now saying when the chronomancer uses 2 different specific trait lines and uses a shatter that wastes illusions (therefore personal dps), their elite skill is going to be 2.8571394% more powerful than the guardians. Therefore, it is OP. However, when TW doesn’t benefit from this trait, under the same circumstances, the guardians elite is 25% more powerful than the chronomancer’s elite. ARE YOU KIDDING ME? 2.8571394% is overpowered for an elite when using shatters and a trait line, but plain out 25% isn’t? This makes me wana cry. Once again, why take a chronomancer when you can get better quickness and protection from a guardian? Sure chronomancers could provide more quickness with other skills like well of action. However, they still have to give up extra skill spots to accomplish this. On a 1 vs 1 lvl there is no doubt that the guardians elite is way, way better (25% in ideal circumstances for chronomancer) than the elite of the guardian. And they are called a freaken chronomancer for gosh sakes. I’m not saying TW has to benefit from alacrity, but they should at least lower the cool down to be on par with the guardian. This is just sad

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Posted by: AlphatheWhite.9351

AlphatheWhite.9351

For the record, the stat breakdown comparison:
Every 180 seconds, the (traited) guardian applies:
37.5s of Quickness
75s of Fury
convert 7 conditions to boons on allies
radius: 600 instant
range: personal

Every 180 seconds, the (traited) mesmer applies:
13s of Quickness
13s of Slow
2s of Superspeed
3s of Resistance
Ethereal combo field for 13s
radius: 360 over 13s, in a fixed area
range: 1200

The contrast:

Guardian’s advantage:
24.5s (288%) more quickness
75s of fury
7x(1 condition to a boon)
Allies don’t have to stay in one spot

Mesmer’s advantage:
13s of slow
2s of superspeed
3s of resistance
There’s an ethereal combo field in play
The mesmer can apply it from the back lines

So, is 13s of slow, 2s of superspeed, 3s of resistance, a combo field, with a fixed location
equal to
24.5s of quickness and 75s of fury with 7x condition conversion and a flexible location?

Answer: most of the time, probably not.

24.5s of quickness is a LOT of quickness.
Any skill that applied 75s of fury in one go, even at 180s, would be instantly nerfed.

HOWEVER, there are some caveats:
1. Time Warp applies its stuff all at once. It is a known thing that granting all your stuff at once is more powerful than granting it in smaller spurts over time, because it allows people to unload all their skills in one quick burst. Time Warp is by design supposed to be a clutch ability, that you pop to change things fast.
2. Combo fields have an unpredictable effect, as they depend too much on player skill and team composition.
3. Slow + Chronomancer = fun times? Personally I feel the Chronomancer’s abilities do not live up to Anet’s standards, but unusual cc by nature is hard to predict.

Still, I’ll take 37 seconds of quickness, 75s of fury and periodic condition cleansing over Time Warp any day.

Disclaimer: All of the above is, of course, subject to boon duration increases (and condition duration for the Slow), but since both can benefit, I assumed that to be a wash. In reality, the Guardian likely gets the advantage because standard guardian gear is more likely to include boon duration. It’s too complicated to actually make any assumptions there, though.

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Posted by: data.4093

data.4093

They shouldn’t buff time warp. They should nerf feel my wrath. Remember when quickness had a high risk/reward mechanic? The only consistent thing outside of this was TW, other utilities had trade-offs like endurance loss, double damage taken, loss of healing. Now it’s just spam.

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Posted by: Xyonon.3987

Xyonon.3987

Time Warp is fine as it is now. Every glamour got a cdr, tw got trait adaption + slow instead. It’s in a perfect spot.

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Posted by: Xstein.2187

Xstein.2187

Xyonon, How is it fine? The slow balances out the furry, and you need to trait for the other affects. It should be equal to feel my wrath without having to trait for it. Traits are to boost your character. If a mesmer has to trait to have their elite skill on par with a guardian, how is this fair when the guardian’s elite is already better, and they can use that extra trait spot, instead of boosting their elite on par with another character, on another effect. If feel my wrath didn’t have furry and time warp didn’t have slowness, do you think it would be fair? As AlphatheWhite pointed out, 24.5 sec difference per 180 seconds. 13 seconds (treated) compared to 37.5 seconds. Before these changes where made, time warp was one of the mesmer’s best skills. In fact, I would say it was one of the only reasons they where “acceptable” in many dungeons. Now Anet basically took that skill, gave it to the guardians, which is already widely accepted in dungeon runs, and made it have a 288% faster cool down for the quickness. If you played after the patch, you know mesmers still have to wait to use time warp on certain bosses. For example, you can’t play it on the spider queen in AC and then play it again on Lieutenant Kholer. While this is going on, guardians can blast feel my wrath whenever it is off cool down. This means while guardians get to use their skill multiple times, the numbers don’t even come close to matching up because the mesmer has to save their skill, even when its off cool down, for the next boss because they know it won’t come back in time.

I think the only way it would be fair is if feel my wrath got nerved to a 90 second cool down instead of 30 seconds, or at least very close to it. If this was the case, then I would understand tw not getting buffed by the 20% reduction, even when traited. However, I also think that tw should also benefit from alacrity or cool downs that affect other people in the group, as feel my wrath does. At the current time, would you really take a mesmer over a guardian into an average dungeon with you? Do you even think it would be a 50/50 decision? I don’t. I think the guardian will be chosen now first every time. Why have a guardian and a mesmer when you can have two guardians?

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(edited by Xstein.2187)

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Posted by: glenndevis.8327

glenndevis.8327

Make Time Warp’s cooldown reduce if traited & double Feel My Wrath’s cooldown.
Fixed.

I feel like Time Warp has a stronger effect. longer initial quickness & the slow is strong too in teamfights. So I think it deserves to have a slightly longer cd than Feel My Wrath… but right now its just too insane.

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Posted by: SuinegTsol.1729

SuinegTsol.1729

from dungeon perspective mes lost its only elite. if you already got a guard you yust use your signet to boost his quickness up to 10 seconds, which for most boss fights is enough to kill (did some runs today, so it works).
using TW yourself turned out to sometimes killling ppl who lost their dodge timings, or even keep bosses longer into situations you cannot attack them (lupi phase shift), so there it’s even a bigger tradeoff using it than thief got by loosing all his endurance some time ago.

So to keep competetive to guards, which are the alternative for mes at dungeons mes at least should be able to use tw every boss (so 60sec cd or sth like that).

A “fair” adaption of cause would be to set both on 30s cd…

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Posted by: darkprecure.6129

darkprecure.6129

Having a 30 / 24 second CD on the Shout is kind of stupid. The Tome of Wrath had a 180 second CD, lasted 20/30 seconds and you were able to use Zealot’s Fervor once/twice during this time. The CD should be much higher, 120 seconds at least.

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Posted by: Hlord.5940

Hlord.5940

Just a question, ever seen Time Warp in pvp? i did once and the guy who brought it was me, i quickly found out that ppl just leave the area and force you to follow them and the cool down kinda kill it for me but it is ok in pve, the boss dont move but then again feel my wraith is better

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Posted by: Carighan.6758

Carighan.6758

They shouldn’t buff time warp. They should nerf feel my wrath. Remember when quickness had a high risk/reward mechanic? The only consistent thing outside of this was TW, other utilities had trade-offs like endurance loss, double damage taken, loss of healing. Now it’s just spam.

Aye. I remember that this was supposed to balance just how strong double attack speed was.

That was before players demanded less thought, more button spam.

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Posted by: apharma.3741

apharma.3741

There seems to be a few pieces missing.

Slow is currently way too strong on some bosses. With it you can get a pure dps 11s lupi kill from timewarp.

Also 5s of quickness is enough to offload most of your burst, I know my ele can icebow 4 and meteor shower in that time very comfortably. It also stacks duration so 2 guards give more than enough quickness and it’s ready for the next encounter.

If you really want to know how strong the new guard elite is, get 5 hammer guards, go zeal, honor and either virtues for unscathed contender and support or radiance for some other damage modifiers (seems similar) and just spam hammer auto with quickness on every fight. With persisting symbols you just wreck everything even on 50 fractals with absolutely no effort and can face tank it all.

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Posted by: FlawlezZ.3178

FlawlezZ.3178

i’m pretty sure Feel My Wrath will get nerfed

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Posted by: Cyninja.2954

Cyninja.2954

i’m pretty sure Feel My Wrath will get nerfed

I think we’ve strayed a bit from the topic at hand. The question was why TW did not receive the cd reduction as other glamours did.

Tha being said, and the fact that mes is my main and guardian primary twink, yes. As is Feel My Wrath is grossly overpowered. It’s ready ALL THE TIME. Now I understand that with mesmer (and our new trait to copy boons with every phamtasm cast) anet needs to be careful with what they give us boon wise (now that quickness is a boon), but come one whoever got FMW past testing must have used a lot ot bribe $.

Put FMW on a 60 second cd. There is very few elites that are on such low cds to begin with, and giving one this strong a 30s cd is way out there.

That being said, TW is fine if not compared to such an overpowered skill.

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Posted by: tobascodagama.2961

tobascodagama.2961

i’m pretty sure Feel My Wrath will get nerfed

It’s a Guardian skill, there’s no way.

I predict that Time Warp will be allowed to benefit from the cooldown reduction trait, but in exchange its base cooldown will be increased to 240s. Seems to be how things go for us.

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Posted by: Carighan.6758

Carighan.6758

I just want to go back to TW on a 180-210s CD and being the only unconditional source of Quickness.

If Guardians get another one, make it also be 120 or so cooldown, being 5s duration.

The other sources of Quickness? Downsides, downsides, downsides. That’s a good balance, Quickness is an insanely powerful effect to have.

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Posted by: Curunen.8729

Curunen.8729

I think 180s on time warp is still far too long for what it does.

120s would be acceptable and I might be tempted to use it.

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Posted by: Carighan.6758

Carighan.6758

It’s not just in comparison to TW.

Other sources of quickness are:

  • Personal
  • Have a downside
  • Have longer CDs

Guardian elite Quickness is 24 or 30s CD, 5s duration, AE, hits 5 targets, 0 downsides, even has another beneficial side effect. Yes it’s an elite, but it’s massively superior in all aspects, not just in some.

While TW has some up- and some downsides.

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