Tips on my condition build?

Tips on my condition build?

in Mesmer

Posted by: Justin.5231

Justin.5231

Hi, I am struggling with a great condi build on my mesmer. There are a LOT of different train lines that offer different types of conditions, so I’m not sure which lines and conditions are best to focus on.

Here is a link to simply see my traits easily and weapons. (I couldn’t figure out how to add armor).

Right now I’m running Full rabid with perplexity runes

http://gw2skills.net/editor/?fhAQNAW7flknpUttqxQNUrRCqxYuZQ1XkMiAKbIfD

The main thing I try to keep up is confusion and torment when I can. But if there is a better traiting for me that will do more DOT, please let me know I am currently running with a group that wants me to focus on mainly being able to load the enemies with conditions from a distance.

EDIT: Also wondering if it is worth putting 6 into illusions for Maim trait. Torment is pretty awesome (I think?) and being one of the two classes that can apply it, is it worth using?

Thanks!!

(edited by Justin.5231)

Tips on my condition build?

in Mesmer

Posted by: messiah.1908

messiah.1908

for group play so support and harrass with some conditions i would go like this
http://gw2skills.net/editor/?fhAQNAW7flknpUttqxQNUrNCuBdyUsCU3jdcySGgfB-TpgWAAw+DcZAA
or 0,0,4,4,6 for more staff icd

also i guess u mean wvw and not pvp as you use perplexity

more cd on glamour skills, blind and confusion

you must have viel with you

Tips on my condition build?

in Mesmer

Posted by: Justin.5231

Justin.5231

Thanks for the help! Would it be smart to use superior runes of tormenting instead? Still boost condi and major boost to torment?

Tips on my condition build?

in Mesmer

Posted by: Catcrafter.3917

Catcrafter.3917

Hmm try 0/4/0/6 so torment applies on shatter and I think It’s good for you to take blind/confusion combo on glamour skills since I see you run with both feedback and null field. And maybe getting rid od dienchenter and taking cloak wall, either that or something to boost your mobility like traveler rune.

Tips on my condition build?

in Mesmer

Posted by: Fay.2357

Fay.2357

Hi, I am struggling with a great condi build on my mesmer. There are a LOT of different train lines that offer different types of conditions, so I’m not sure which lines and conditions are best to focus on.

Here is a link to simply see my traits easily and weapons. (I couldn’t figure out how to add armor).

Right now I’m running Full rabid with perplexity runes

http://gw2skills.net/editor/?fhAQNAW7flknpUttqxQNUrRCqxYuZQ1XkMiAKbIfD

The main thing I try to keep up is confusion and torment when I can. But if there is a better traiting for me that will do more DOT, please let me know I am currently running with a group that wants me to focus on mainly being able to load the enemies with conditions from a distance.

EDIT: Also wondering if it is worth putting 6 into illusions for Maim trait. Torment is pretty awesome (I think?) and being one of the two classes that can apply it, is it worth using?

Thanks!!

Ok, so I’ve got a couple of questions, and then a couple of general pointers.

First, where are you using this build? WvW roaming/zerging/tPvP? That matters enormously as to how you should be aiming your build.

Now, in general, confusing enchantments is NEVER worth getting unless you’re WvW zerging…and even then it’s questionable since the Great Confusion Nerf. Basically, confusion doesn’t do enough damage to warrant building for in any way, shape, or form, so it’s just not worth taking.

Additionally, you have no stunbreak in that build. That’s not ok unless you’re playing PvE, and even then it’s not advisable. You need some sort of stunbreak, and normally that will be either blink or decoy.

Next, you need to decide whether you want to be aimed towards clone-deaths or shatters. You’ve got rending shatter, but then you have both confusing combatants and debilitating dissipation. Shatters and clone-deaths don’t work well together, so you want to be choosing one or the other to focus on.

Now, in general condition shatter just isn’t very good. There’s a lot of issues with it, but they’re primarily centered around the fact that you end up with little to no cover conditions, allowing your opponents to counter your burst with just a single condition removal, on top of countering it through dodging/blocking the shatters (while clone-deaths are undodgeable and unblockable). For this reason, I’d strongly advise against going with Maim, even in its buffed form.

Lastly, if you want to list armor and such, you’ll need to change the build editor to WvW mode, which can be done with the buttons at the top right.

Tips on my condition build?

in Mesmer

Posted by: Justin.5231

Justin.5231

Hi, I am struggling with a great condi build on my mesmer. There are a LOT of different train lines that offer different types of conditions, so I’m not sure which lines and conditions are best to focus on.

Here is a link to simply see my traits easily and weapons. (I couldn’t figure out how to add armor).

Right now I’m running Full rabid with perplexity runes

http://gw2skills.net/editor/?fhAQNAW7flknpUttqxQNUrRCqxYuZQ1XkMiAKbIfD

The main thing I try to keep up is confusion and torment when I can. But if there is a better traiting for me that will do more DOT, please let me know I am currently running with a group that wants me to focus on mainly being able to load the enemies with conditions from a distance.

EDIT: Also wondering if it is worth putting 6 into illusions for Maim trait. Torment is pretty awesome (I think?) and being one of the two classes that can apply it, is it worth using?

Thanks!!

Ok, so I’ve got a couple of questions, and then a couple of general pointers.

First, where are you using this build? WvW roaming/zerging/tPvP? That matters enormously as to how you should be aiming your build.

Now, in general, confusing enchantments is NEVER worth getting unless you’re WvW zerging…and even then it’s questionable since the Great Confusion Nerf. Basically, confusion doesn’t do enough damage to warrant building for in any way, shape, or form, so it’s just not worth taking.

Additionally, you have no stunbreak in that build. That’s not ok unless you’re playing PvE, and even then it’s not advisable. You need some sort of stunbreak, and normally that will be either blink or decoy.

Next, you need to decide whether you want to be aimed towards clone-deaths or shatters. You’ve got rending shatter, but then you have both confusing combatants and debilitating dissipation. Shatters and clone-deaths don’t work well together, so you want to be choosing one or the other to focus on.

Now, in general condition shatter just isn’t very good. There’s a lot of issues with it, but they’re primarily centered around the fact that you end up with little to no cover conditions, allowing your opponents to counter your burst with just a single condition removal, on top of countering it through dodging/blocking the shatters (while clone-deaths are undodgeable and unblockable). For this reason, I’d strongly advise against going with Maim, even in its buffed form.

Lastly, if you want to list armor and such, you’ll need to change the build editor to WvW mode, which can be done with the buttons at the top right.

Hi, thank you for your detailed response! Yes, I should have mentioned that my build would be for WvW. Mostly used in either 5man groups or up to 15. So, a little on the small scale side of things.
Two things I would like to ask about:

1) Shatter vs Killed: Which do you think is better to use? My logic was that most clones don’t have much life, so in group fights, when they AOE, bam, conditions. But if there aren’t a lot of heavy aoe, I could still shatter for other effects. I have tested it much, but I thought it would work. Maybe not though. I’m no mesmer expert or even close.

2)When you said confusion is basically not worth traiting for a lot, but neither is torment (the grandmaster trait), do you have any alternative? I thought those were the mesmers two biggest conditions that they can apply to enemies?