[Update] : Lack of Confusion items / sigils / runes in the game.

[Update] : Lack of Confusion items / sigils / runes in the game.

in Mesmer

Posted by: Taldren.7523

Taldren.7523

Seem the answer was “Oops…” …
Original Post: [here]

Great post. Truth is the sets were designed probably right before confusion was introduced and we never retrofit them. If we introduce a new set I will take this into account. Perhaps we could make a PvP version of one of the magic find sets, pirate for example, that does confusion. We will talk about this next week.

Thanks,

Jon

80 Elementalist (RotV), 80 Mesmer (RotV)
80 Necromancer (IRNY), 80 Guardian (IRNY)
GW2: it’s like DAoC, but for the WoW crowd.

[Update] : Lack of Confusion items / sigils / runes in the game.

in Mesmer

Posted by: Voodoo Tina.4180

Voodoo Tina.4180

Oops. That would be a great addition.

I’d like to order a set of runes that gives condition damage, +confusion duration, and AoE confusion when you leave stealth … Delicious!

[Update] : Lack of Confusion items / sigils / runes in the game.

in Mesmer

Posted by: psirca.9452

psirca.9452

There are soooo many ways to build a character in the game I can see how they overlooked some types of builds. This is a good thing for us, tougher for them to keep up with all our wacky combinations.

I still haven’t found any gear for vitality,healing power, and toughness but get by with the “cleric” version of power, toughness, and healing power. Cool that they are looking into it for your build.

I found a weapon last night that offered 3s haste proc, too bad it didn’t come with the stats I wanted but I bought it anyway. Maybe one day I’ll find that booger with stats that suit my build if they keep tweaking.