Vengeful Images not scaling with Power?
I made a new build for my Mesmer including this “http://wiki.guildwars2.com/wiki/Vengeful_Images” Minor trait and was testing gear setups in the Mists vs the sparring NPCs. Regardless of my Power my Phantasms would always retaliate for the exact same damage once hit, which is 331 (449 + 331 with 2 Phantasms, if one is the Phantasmal Defender).
It would be good to know if this is a bug or if it is intended that Phantasm retaliation damage does not scale (although their Power does scale with mine!), because I’m about to buy a new Ascended amulet and this will affect my stat choice.Thanks for reading.
I’m really glad you noticed this, as I had never noticed it before.
In my testing, the retaliation damage from vengeful images is fixed. However, it is fixed at different value depending on the phantasm. For example, the iDefender and iWarlock both returned 322 damage, but the iWarden returned 441.
Edit: From watching my own pvp videos, I’m starting to think that this is only the case in sPvP, because the retaliation damage seems to be changing smoothly in my videos as I gain might. I’m going to have to do a bit more thorough testing on this later when I have a chance.
(edited by Pyroatheist.9031)
OK, so after some further testing I found out that:
- Outside sPvP Phantasm retaliation damage actually does scale with my Power, meaning it should be a bug in sPvP (or deemed too strong there? I doubt it.)
- The Warden and Swordsman Phantasms do more retaliation damage than the others. This is true for sPvP and PvE.
- If a Defender is out with another Phantasm and the mob attacks only the other Phantasm, then retaliation will proc twice thanks to damage sharing of the Defender (which is what I was hoping for when testing the Defender). I haven’t been able to test if there are three procs when the mob hits both Phantasms, but this should be the case.
Thanks for posting, I had no idea that it didn’t scale in sPvP. Did you happen to do any testing in WvW?
Thanks for posting, I had no idea that it didn’t scale in sPvP. Did you happen to do any testing in WvW?
WvW is the same as PvE in all cases.
At any rate, did you happen to see if the damage from the swordsman and warden was scaling up from a specific base value?
That interaction with the defender is well known, and a major part of the damage output of my tank build. That is nothing particularly new.
Interesting…I was using a phantasm build in fractals, and I noticed the Jade mobs in the last fractal receiving 440-something dmg from retaliation from the iWarden. I remembered this because I thought it was strange that it wasn’t in the 300’s like everything else.