Vitality from armor scales up Illusions HP

Vitality from armor scales up Illusions HP

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Posted by: frifox.5283

frifox.5283

Noticed it by accident. Summoned a phantasm, swapped my zerk piece with soldiers and summoned him again. Checked HP of both illusions, the one I summoned with one soldiers piece had more health than zerk one. After a quick test, 299 vitality (full exo soldiers armor) increased phantasm HP by 885.

Trinkets and weapons have no effect. Haven’t tested vitality from runes (don’t have any) tho I did test scholars and the dmg modifier still doesn’t apply. Clones increase HP as well (625 for 299 vit).

(edited by frifox.5283)

Vitality from armor scales up Illusions HP

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Posted by: Phloww.1048

Phloww.1048

Is this intentional? This’ll be a first since I thought illusions don’t inherit mesmer’s vitality, well, base value. Wiki doesn’t say specifically ‘armor’. Having some more health is always nice, but will it make +vitality armors more appealing? There are several different ones that give vitality.

Vitality from armor scales up Illusions HP

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Posted by: Fay.2357

Fay.2357

Smells like a bug to me, since it only works with armor.

Vitality from armor scales up Illusions HP

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Posted by: Embolism.8106

Embolism.8106

I smell a hotfix. Dear God Mesmer illusions can now last 0 seconds longer!? Can’t have that now.

Vitality from armor scales up Illusions HP

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Posted by: tobascodagama.2961

tobascodagama.2961

IMO, the “bug” is that only armour affects Phantasm health and not other sources of Vitality.

Amberley Avalen – Charr Mesmer
Tanya Larina – Human Thief
Finchy Whyte – Sylvari Ranger

Vitality from armor scales up Illusions HP

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Posted by: Phloww.1048

Phloww.1048

Well, I won’t keep my hopes up, except for Robert to confirm if this is a bug or not. With the bugs that came into last patch, it’s not surprising that may be a “bug”.

Vitality from armor scales up Illusions HP

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Posted by: Embolism.8106

Embolism.8106

Would be nice if Toba is right, although it still wouldn’t make any difference. But baby steps, baby steps…

Vitality from armor scales up Illusions HP

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Posted by: Prism.5649

Prism.5649

Slightly off topic question here, but how are you seeing the exact health values of your phantasms? As far as I’ve been able to find there is only the near-useless health bar that doesn’t show any values.

Prismatic Storm: Ele
Prismatic Science: Engi
Prismatic Dream: Mesmer

Vitality from armor scales up Illusions HP

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Posted by: frifox.5283

frifox.5283

3rd party app. Posting links to it here already accumulated me a few infractions. If you want it, see my github (link in my sig).

Vitality from armor scales up Illusions HP

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Posted by: Prism.5649

Prism.5649

I feel ashamed for not knowing of this earlier. You sir are amazing, thank you!

Prismatic Storm: Ele
Prismatic Science: Engi
Prismatic Dream: Mesmer

Vitality from armor scales up Illusions HP

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Posted by: NICENIKESHOE.7128

NICENIKESHOE.7128

Which reminds me, the dev did mention FULL ascended gear are required for completing the raid but no agony resistance is needed. I take it they mean hard stats, but how would our phantasm fare against raid bosses’ attacks? Another drastic DPS drop for mesmer again?

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Posted by: Xyonon.3987

Xyonon.3987

IMO, the “bug” is that only armour affects Phantasm health and not other sources of Vitality.

this is what i wish for :<

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

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Posted by: Miku Lawrence.6329

Miku Lawrence.6329

Which reminds me, the dev did mention FULL ascended gear are required for completing the raid but no agony resistance is needed. I take it they mean hard stats, but how would our phantasm fare against raid bosses’ attacks? Another drastic DPS drop for mesmer again?

That’s why we chrono-shatter them. ^^

Snow Crows [SC]

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Posted by: Ross Biddle.2367

Ross Biddle.2367

So in other words…

  • No Mesmers anywhere are getting any benefit out of this, nor will they, since all Mesmers run either full zerker, or full rabid?

Ok great :D

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Posted by: Xyonon.3987

Xyonon.3987

I doubt we will keep those stats. I beleve with HoT we get all the stat combinations we need to make build where we can focus on what we want to.

Why would I as mesmer, dealing “meh” dmg and “yay” support in a dangerous area like the raids or the jungle keep using glass cannon gear? To increase my damage from very low to low? I pretty much beleve that (especially IF the phantasms will inherit vita / toughness) we will gear up to either vitality, toughtness or healingpower instead of power. Our reflects still benefit from precision and ferocity, while being able to full support our allies in hardcore content.

Or, what also might be, they announce us a hardcore engame like they once did with fotm wich will be hard in the beginning and after a year we all are in the zerker meta again

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”