Want "Panic" from GW1

Want "Panic" from GW1

in Mesmer

Posted by: bhagwad.4281

bhagwad.4281

If anyone feels that there’s too much skill spamming and zerging, does anyone remember the skill “Panic” from the GW1 mesmer? We never used it in RA PvP, but I think the nature of GW2 PvP would fit it nicely.

In case someone doesn’t know what “Panic” does, here’s the skill fact:

When a foe hexed with Panic successfully uses a skill, all other nearby foes are interrupted.

We can probably exempt AAs though…!

Want "Panic" from GW1

in Mesmer

Posted by: AlphatheWhite.9351

AlphatheWhite.9351

You mean, so we can combine it with mistrust to get aoe^2 confusion application?

Want "Panic" from GW1

in Mesmer

Posted by: Embolism.8106

Embolism.8106

Anet doesn’t really like unique offensive effects though, not in GW2.

That reminds me, I’d love a condition that shares the idea of the Wastrel skills, sort of a reverse Confusion. Extra damage while you’re not activating a skill. Would be great for PvE too.

Could be an idea for a control/Confusion-based Elite spec.

(edited by Embolism.8106)

Want "Panic" from GW1

in Mesmer

Posted by: Curunen.8729

Curunen.8729

Thinking along those lines, I would have loved elite skills similar to Harmony and Mayhem from Skyrim.

So a ground target AoE that either:
- causes all enemies to see their allies as enemies (all bars turn red and can be damaged)
- causes all enemies to see everyone as allies (all bars turn green and can’t be damaged)