We need more traits like Mental Defense...
Agreed – I would like to see at least one illusion generation trait per line.
Eg:
Domination – summon a phantasm based on your current weapon when you interrupt a foe (same ICD as phantasm skill so will vary based on weapon equipped while interrupting).
Duelling – DE
Chaos – summon a clone whenever you apply a new boon to yourself or condition to your target (5s ICD?). Must be in combat.
Inspiration – Mental Defence. Could have a second trait such as summon a pDisenchanter whenever you use a healing skill.
Illusions – using an illusion generation skill duplicates the summoned illusion. Could be a grandmaster trait and move one of the existing grandmasters/delete something else.
Illusions – using an illusion generation skill duplicates the summoned illusion. Could be a grandmaster trait and move one of the existing grandmasters/delete something else.
Love the idea. Just delete the scepter trait then, its not working anyway.
I love the idea, but for illusions, we already have reduced recharge on illusions summoning which I guess is good enough. I love your domination idea. For Chaos, maybe desperate decoy should actually be moved there (it is a selfish-survivability skill after all).