What does this patch mean for dungeons/PvE?

What does this patch mean for dungeons/PvE?

in Mesmer

Posted by: AkiLeaves.2613

AkiLeaves.2613

Yes, I am pretty bad at theorycrafting, and understanding how nerfs/buffs directly effect builds. I try, but I still like getting outside opinions.

In dungeons I generally run a berserker shatter build with high crit. Usually Greatsword with Sword/Focus or Staff with Sword/Focus, sometimes Staff/Greatsword depending on what I’m up against.

I hear A LOT about what has happened to mesmers in PvP, but how will we still fair in dungeons like Arah, and high level Fractals? Are crit builds still viable? I’m hearing that shatter might be a little stronger while phantasms has been nerfed.

The blurred frenzy nerf really disturbs me as well.

Once again, I apologize if I come off as ignorant, it’s just hard for me to fully comprehend what all the nerfs and buffs really mean at the moment.

What does this patch mean for dungeons/PvE?

in Mesmer

Posted by: Hexxen.7216

Hexxen.7216

You run a shatter build. You are unaffected.

What does this patch mean for dungeons/PvE?

in Mesmer

Posted by: AkiLeaves.2613

AkiLeaves.2613

You run a shatter build. You are unaffected.

Thank you very much, that’s all I needed to know.

What does this patch mean for dungeons/PvE?

in Mesmer

Posted by: Winds.3087

Winds.3087

Nothing backbreaking for shatters in my book.
On the good side:
-Sturdier shatterfodder(phantasms, clones and instant increase for them with signet :>), which means more reliable 3shatters
-GS3 has slightly less negative impact on our dps and perhaps can be included in rotations, feels actually good and faster now, man(though that might be subjective)!
-Fixed Iberserker shatterfodder, which is good dps boost even for shatter mesmers
Nerfs:
-The only real concern so far is blurred frenzy. There are reports(and I experienced that myself) of frenzy behaving strange. We’ll have to test it in various places and see what did they mean by turning invulnerability to evade. Unblockable skills, environmental effects, mob cc, etc.
-And then there’s into the void. For those who used instant pull extensively, adapting to new 1-second delay could be painful.

That’s it so far.

What does this patch mean for dungeons/PvE?

in Mesmer

Posted by: Navi.7142

Navi.7142

-The only real concern so far is blurred frenzy. There are reports(and I experienced that myself) of frenzy behaving strange. We’ll have to test it in various places and see what did they mean by turning invulnerability to evade. Unblockable skills, environmental effects, mob cc, etc.

Can you please describe the strange behaviour of frenzy?

What does this patch mean for dungeons/PvE?

in Mesmer

Posted by: Amadan.9451

Amadan.9451

the strangest behaviour is you are not invulnerable anymore

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