What's your favourite patch mesmer change?
Unnerfing GS2 and fixing PH. Though those are really bug fixes and an undoing a nerf that never should have happened in the first place so I’m not sure if they count or not
Except they could have let those nerfs stay…
So in my mind it does count.
The mass-salvage.
Because specific to my class, all changes including the GS2 are way too little (I hate to add a too late, but it feels like they’ve given up on rebalancing classes properly…).
What GW2 needs is sweeping class reworks. Not balancing tweaks. We have entire class concepts which don’t fit their class mechanics, skill types which don’t make sense, classes which feel way too similar to each other and just not enough personal space for everyone.
I mean at the very least a Mesmer should not be durable at all, but also not really be targetable in most situations. And I don’t mean the “Oh I got a blink I’m soooo slippery”-stuff which the sPvP crowd tends to cry about, I mean, say, being passively invisible even while attacking, as long as illusions are up.
You know, powerful class-elements. Which make classes feel distinct and uniquely contributing to the game as a whole. Instant cast AE stun on Pac Healers in DAoC vs bolt-range 1:30 minutes Mezz on Sorcerers. That’s class-differences! Those allow you to actually balance classes against each other because they give everyone their own personal field of expertise where they will be superior.
Mirror Images cooldown reduction.