When will you fix Ileap?

When will you fix Ileap?

in Mesmer

Posted by: Conditioned.2467

Conditioned.2467

So I just got a 2 year birthday present on my mesmer 3 days ago. Thanks! I´m wondering when you are fixing the sword ‘3’ mainhand ability. It´s been 2 years now and it´s still not working even remotely to 100%.

When will you fix Ileap?

in Mesmer

Posted by: Noah.9654

Noah.9654

What are you talking about? Not only did they fix Sword#3 in the Sept 9 patch, they seriously buffed it.

“Exceed your limits, and dance.”

When will you fix Ileap?

in Mesmer

Posted by: Conditioned.2467

Conditioned.2467

I´m talking about the fact that it fails in about 35-40% of cases.

When will you fix Ileap?

in Mesmer

Posted by: Fay.2357

Fay.2357

I´m talking about the fact that it fails in about 35-40% of cases.

Care to be less vague? How does it fail for you?

When will you fix Ileap?

in Mesmer

Posted by: Carighan.6758

Carighan.6758

I´m talking about the fact that it fails in about 35-40% of cases.

Hrm, well, since the patch it only fails rarely for me. Really rare.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

When will you fix Ileap?

in Mesmer

Posted by: Matron.8013

Matron.8013

Be sure your opponent that you are leaping to is inside your field of vision. I used to think it was front conical but you just have to have them visible on your screen or the leap will/may fail.

When will you fix Ileap?

in Mesmer

Posted by: Fay.2357

Fay.2357

Be sure your opponent that you are leaping to is inside your field of vision. I used to think it was front conical but you just have to have them visible on your screen or the leap will/may fail.

No, this isn’t even remotely accurate.

When will you fix Ileap?

in Mesmer

Posted by: Curunen.8729

Curunen.8729

Yeah the random failing on ileap, positioning of the clone, immediate death of the clone in any aoe field – still many annoyances to deal with.

At least they fixed one aspect but by no means is it in a good state yet.

When will you fix Ileap?

in Mesmer

Posted by: Conditioned.2467

Conditioned.2467

It doesn´t transport me to my target.

When will you fix Ileap?

in Mesmer

Posted by: Conditioned.2467

Conditioned.2467

Be sure your opponent that you are leaping to is inside your field of vision. I used to think it was front conical but you just have to have them visible on your screen or the leap will/may fail.

No, this isn’t even remotely accurate.

Care to be less vague? Maybe you have some insight into this that you could share?

When will you fix Ileap?

in Mesmer

Posted by: Fay.2357

Fay.2357

Be sure your opponent that you are leaping to is inside your field of vision. I used to think it was front conical but you just have to have them visible on your screen or the leap will/may fail.

No, this isn’t even remotely accurate.

Care to be less vague? Maybe you have some insight into this that you could share?

I could tell you that you’re just bad and using it wrong, because it never fails for me. However, that wouldn’t be productive would it? So instead I asked you to elaborate on how it’s failing for you so that I could more accurately give you advice on how to do it better.

Since you decided not to, I’ll take the first option. Sounds like a personal problem to me.

When will you fix Ileap?

in Mesmer

Posted by: Curunen.8729

Curunen.8729

Be sure your opponent that you are leaping to is inside your field of vision. I used to think it was front conical but you just have to have them visible on your screen or the leap will/may fail.

No, this isn’t even remotely accurate.

Care to be less vague? Maybe you have some insight into this that you could share?

I could tell you that you’re just bad and using it wrong, because it never fails for me. However, that wouldn’t be productive would it? So instead I asked you to elaborate on how it’s failing for you so that I could more accurately give you advice on how to do it better.

Since you decided not to, I’ll take the first option. Sounds like a personal problem to me.

By no means have accurately observed anything, but I can recall several occasions where I must be well within range and ileap went on cooldown with no effect.

I have no idea why or how and, but I am certain it has happened – there must be a rational explanation from some in game effect, but I don’t pay particular attention to details anymore so testing is beyond my skill set.

When will you fix Ileap?

in Mesmer

Posted by: Conditioned.2467

Conditioned.2467

Be sure your opponent that you are leaping to is inside your field of vision. I used to think it was front conical but you just have to have them visible on your screen or the leap will/may fail.

No, this isn’t even remotely accurate.

Care to be less vague? Maybe you have some insight into this that you could share?

I could tell you that you’re just bad and using it wrong, because it never fails for me. However, that wouldn’t be productive would it? So instead I asked you to elaborate on how it’s failing for you so that I could more accurately give you advice on how to do it better.

Since you decided not to, I’ll take the first option. Sounds like a personal problem to me.

Well I said that it wont transport me. The other guy expands on that saying what he first thought and then that you need to have enemy visible. Now you claim to have more information on how to do an ileap correctly. Can you do that, with a high degree of precision, or did you just come here to complain? I dont really know how many ways a ‘fail’ in regards to that ability can be ambivalent, it only does 2 things.

When will you fix Ileap?

in Mesmer

Posted by: Hamster.4861

Hamster.4861

Probably out of range.

Against a moving target, whether you’re chasing or kiting, it’s quite easy for them to get out of range during the cast animation

When will you fix Ileap?

in Mesmer

Posted by: Fay.2357

Fay.2357

Well I said that it wont transport me.

You actually didn’t say this at all; you just said that ‘it fails’. Saying it won’t transport you is far more useful for me.

The other guy expands on that saying what he first thought and then that you need to have enemy visible.

He did say this, it’s 100% inaccurate though. iLeap has no LoS or in-vision check. As a matter of fact, no skill in the game has an in-vision check, though many require you to be facing the target.

Now you claim to have more information on how to do an ileap correctly. Can you do that, with a high degree of precision

Absolutely.

So here’s the deal. You say it won’t transport you. There’s a couple things that could cause that.

Option 1: The clone doesn’t get summoned. This can happen for 2 main reasons. The most obvious is that you’re out of range. The skill will go on cooldown, but it’ll do nothing. This is pretty obvious though, so I’ll assume you’re using it at the proper range.

There is actually a bug associated with this. It happens very rarely though, so it isn’t your problem, but it’s worth mentioning. Sometimes if you’re close to maximum range but still in range the skill will act as though you’re out of range and just fail. This is a bug that still happens unfortunately.

Option 2: The clone dies. This is my guess as to the root of your issues. I haven’t seen you on these forums before, and looking at your forum posting history I see that you’ve been gone for about a year. What this tells me is that you may be unaware of a massive nerf that Anet smacked this skill with a month or so ago.

It used to be the case that you could swap to the clone’s last location even if it died. Anet, in their infinite wisdom, deemed this to be a bug after 2 years of the game and ‘fixed’ it. Now the swap only works if the clone is alive. Unfortunately, they didn’t feel the need to do the change properly. If the clone dies, the ‘swap’ skill still shows on your bar. You can use the swap…and simply nothing wil happen. This sounds like what you’re experiencing.

Due to this change, basically the only way left to use iSwap is to mash 3 as fast as possible to swap instantly, because the clone will die and make the skill fizzle if you do anything else.

When will you fix Ileap?

in Mesmer

Posted by: Matron.8013

Matron.8013

Fay, I made no declaration that this game had an in-vision check. But I can tell you that when my Ileap fails there are two conditions present. First, I am out of range.. my target has moved beyond range and I get a 4s recharge and a message stating “Out of Range”. Second, it occurs when there is no LOS to the target or perhaps a terrain issue that doesn’t allow the illusion to appear next to the target. In my experience, LOS issues and pathing issues occur less when I can ‘see’ the target. Stated flatly, if I don’t see terrain issues, the iLeap is mostly successful. It still has issues, but if I can visually verify the target then more than likely so can the AI. For an inexperienced player it is more simply stated “Make sure you can see the target”. Sorry further clarification is needed, It wasn’t a well thought out statement.

Edit: I would also like to point out that the range is 600, if you go beyond 600 before you perform the swap it will only take you 600 often leaving you far behind the target. I try to compensate for enemy movement by crippling with my GS before swapping to sword and performing iLeap.

(edited by Matron.8013)

When will you fix Ileap?

in Mesmer

Posted by: Conditioned.2467

Conditioned.2467

LordHelseth: “Ileap is still extremely buggy”. Thats his reason for staying double ranged.

Ileap doesn’t fail because you are out of range, your clone dies most of the time its just too buggy. Gg Arenanet 2 years now, and it´s still a fail ability.

Fay: " … because it never fails for me." Fanboys like you are the reason game devs can have buggy games forever.

(edited by Conditioned.2467)

When will you fix Ileap?

in Mesmer

Posted by: Schattenlied.4873

Schattenlied.4873

It does fail sometimes when you try to swap to a target that´s at a place you can´t blink to. The clone appears, but you won´t get teleported to it (see screenshot). You can´t blink up to this hill, and it seems like iLeap can´t teleport you down.

On uneven terrain the skill shows unpredictable leaping behavior as well, much like the old pre-feature-patch version did. In this case, you can leap and swap but the clone doesn´t connect with the target. Still, the “new” iLeap works much better than the older one, so I´m ~80% happy with this skill.

Attachments:

Xaverí [RUN] [OMFG] [TDS]
Sylvari-Mesmer
Kodash

When will you fix Ileap?

in Mesmer

Posted by: keenlam.4753

keenlam.4753

This is what i think the problem u guys having: the new iLeap works like a ranged attack that bypasses terrains (which makes it a huge buff compared to the old one). However, the Swap skill is a teleport skill which means you can’t Swap to where you normally can’t Blink to even though the iLeap connects and the clone is created at target.

If Swap is not bound by the normal teleport rules like Blink does, you could teleport up enemy towers and keeps in WvW and that would be game-breaking.

So in short, Swap is just as buggy as Blink is (same goes with other teleport skills in the game as they all share the same pathing rules but I dont know exactly how they work).

(edited by keenlam.4753)

When will you fix Ileap?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

LordHelseth: “Ileap is still extremely buggy”. Thats his reason for staying double ranged.

Ileap doesn’t fail because you are out of range, your clone dies most of the time its just too buggy. Gg Arenanet 2 years now, and it´s still a fail ability.

Fay: " … because it never fails for me." Fanboys like you are the reason game devs can have buggy games forever.

Lord Helseth: “Torment on Scepter is the death of Mesmer, the introduction of passive play, it’s going to be scepter AA spam in all PvP modes with Mesmer and nobody’s going to play anything else let alone touch their class mechanic jump jump jump jump jump around……..”

Yeah, this is not a good person to quote for traction. It’s good practice to remember that.

(edited by Ross Biddle.2367)

When will you fix Ileap?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Well I said that it wont transport me.

You actually didn’t say this at all; you just said that ‘it fails’. Saying it won’t transport you is far more useful for me.

The other guy expands on that saying what he first thought and then that you need to have enemy visible.

He did say this, it’s 100% inaccurate though. iLeap has no LoS or in-vision check. As a matter of fact, no skill in the game has an in-vision check, though many require you to be facing the target.

Now you claim to have more information on how to do an ileap correctly. Can you do that, with a high degree of precision

Absolutely.

So here’s the deal. You say it won’t transport you. There’s a couple things that could cause that.

Option 1: The clone doesn’t get summoned. This can happen for 2 main reasons. The most obvious is that you’re out of range. The skill will go on cooldown, but it’ll do nothing. This is pretty obvious though, so I’ll assume you’re using it at the proper range.

There is actually a bug associated with this. It happens very rarely though, so it isn’t your problem, but it’s worth mentioning. Sometimes if you’re close to maximum range but still in range the skill will act as though you’re out of range and just fail. This is a bug that still happens unfortunately.

Option 2: The clone dies. This is my guess as to the root of your issues. I haven’t seen you on these forums before, and looking at your forum posting history I see that you’ve been gone for about a year. What this tells me is that you may be unaware of a massive nerf that Anet smacked this skill with a month or so ago.

It used to be the case that you could swap to the clone’s last location even if it died. Anet, in their infinite wisdom, deemed this to be a bug after 2 years of the game and ‘fixed’ it. Now the swap only works if the clone is alive. Unfortunately, they didn’t feel the need to do the change properly. If the clone dies, the ‘swap’ skill still shows on your bar. You can use the swap…and simply nothing wil happen. This sounds like what you’re experiencing.

Due to this change, basically the only way left to use iSwap is to mash 3 as fast as possible to swap instantly, because the clone will die and make the skill fizzle if you do anything else.

This is what it looks like

When will you fix Ileap?

in Mesmer

Posted by: Schattenlied.4873

Schattenlied.4873

This is what i think the problem u guys having: the new iLeap works like a ranged attack that bypasses terrains (which makes it a huge buff compared to the old one). However, the Swap skill is a teleport skill which means you can’t Swap to where you normally can’t Blink to even though the iLeap connects and the clone is created at target.

If Swap is not bound by the normal teleport rules like Blink does, you could teleport up enemy towers and keeps in WvW and that would be game-breaking.

You´re absolutly right, I just wanted to point out that there is another option besides Pyro´s list
-out of range
-in range but bugged
-clone is dead
-beam me up is not possible at this location

Xaverí [RUN] [OMFG] [TDS]
Sylvari-Mesmer
Kodash

When will you fix Ileap?

in Mesmer

Posted by: Shintei.9061

Shintei.9061

Well I said that it wont transport me.

You actually didn’t say this at all; you just said that ‘it fails’. Saying it won’t transport you is far more useful for me.

The other guy expands on that saying what he first thought and then that you need to have enemy visible.

He did say this, it’s 100% inaccurate though. iLeap has no LoS or in-vision check. As a matter of fact, no skill in the game has an in-vision check, though many require you to be facing the target.

Now you claim to have more information on how to do an ileap correctly. Can you do that, with a high degree of precision

Absolutely.

So here’s the deal. You say it won’t transport you. There’s a couple things that could cause that.

Option 1: The clone doesn’t get summoned. This can happen for 2 main reasons. The most obvious is that you’re out of range. The skill will go on cooldown, but it’ll do nothing. This is pretty obvious though, so I’ll assume you’re using it at the proper range.

There is actually a bug associated with this. It happens very rarely though, so it isn’t your problem, but it’s worth mentioning. Sometimes if you’re close to maximum range but still in range the skill will act as though you’re out of range and just fail. This is a bug that still happens unfortunately.

Option 2: The clone dies. This is my guess as to the root of your issues. I haven’t seen you on these forums before, and looking at your forum posting history I see that you’ve been gone for about a year. What this tells me is that you may be unaware of a massive nerf that Anet smacked this skill with a month or so ago.

It used to be the case that you could swap to the clone’s last location even if it died. Anet, in their infinite wisdom, deemed this to be a bug after 2 years of the game and ‘fixed’ it. Now the swap only works if the clone is alive. Unfortunately, they didn’t feel the need to do the change properly. If the clone dies, the ‘swap’ skill still shows on your bar. You can use the swap…and simply nothing wil happen. This sounds like what you’re experiencing.

Due to this change, basically the only way left to use iSwap is to mash 3 as fast as possible to swap instantly, because the clone will die and make the skill fizzle if you do anything else.

This is what it looks like

overwriting clones?

When will you fix Ileap?

in Mesmer

Posted by: Fay.2357

Fay.2357

Well I said that it wont transport me.

You actually didn’t say this at all; you just said that ‘it fails’. Saying it won’t transport you is far more useful for me.

The other guy expands on that saying what he first thought and then that you need to have enemy visible.

He did say this, it’s 100% inaccurate though. iLeap has no LoS or in-vision check. As a matter of fact, no skill in the game has an in-vision check, though many require you to be facing the target.

Now you claim to have more information on how to do an ileap correctly. Can you do that, with a high degree of precision

Absolutely.

So here’s the deal. You say it won’t transport you. There’s a couple things that could cause that.

Option 1: The clone doesn’t get summoned. This can happen for 2 main reasons. The most obvious is that you’re out of range. The skill will go on cooldown, but it’ll do nothing. This is pretty obvious though, so I’ll assume you’re using it at the proper range.

There is actually a bug associated with this. It happens very rarely though, so it isn’t your problem, but it’s worth mentioning. Sometimes if you’re close to maximum range but still in range the skill will act as though you’re out of range and just fail. This is a bug that still happens unfortunately.

Option 2: The clone dies. This is my guess as to the root of your issues. I haven’t seen you on these forums before, and looking at your forum posting history I see that you’ve been gone for about a year. What this tells me is that you may be unaware of a massive nerf that Anet smacked this skill with a month or so ago.

It used to be the case that you could swap to the clone’s last location even if it died. Anet, in their infinite wisdom, deemed this to be a bug after 2 years of the game and ‘fixed’ it. Now the swap only works if the clone is alive. Unfortunately, they didn’t feel the need to do the change properly. If the clone dies, the ‘swap’ skill still shows on your bar. You can use the swap…and simply nothing wil happen. This sounds like what you’re experiencing.

Due to this change, basically the only way left to use iSwap is to mash 3 as fast as possible to swap instantly, because the clone will die and make the skill fizzle if you do anything else.

This is what it looks like

overwriting clones?

Yeah, that wasn’t a bug Ross, you overwrote the clone.

When will you fix Ileap?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Well I said that it wont transport me.

You actually didn’t say this at all; you just said that ‘it fails’. Saying it won’t transport you is far more useful for me.

The other guy expands on that saying what he first thought and then that you need to have enemy visible.

He did say this, it’s 100% inaccurate though. iLeap has no LoS or in-vision check. As a matter of fact, no skill in the game has an in-vision check, though many require you to be facing the target.

Now you claim to have more information on how to do an ileap correctly. Can you do that, with a high degree of precision

Absolutely.

So here’s the deal. You say it won’t transport you. There’s a couple things that could cause that.

Option 1: The clone doesn’t get summoned. This can happen for 2 main reasons. The most obvious is that you’re out of range. The skill will go on cooldown, but it’ll do nothing. This is pretty obvious though, so I’ll assume you’re using it at the proper range.

There is actually a bug associated with this. It happens very rarely though, so it isn’t your problem, but it’s worth mentioning. Sometimes if you’re close to maximum range but still in range the skill will act as though you’re out of range and just fail. This is a bug that still happens unfortunately.

Option 2: The clone dies. This is my guess as to the root of your issues. I haven’t seen you on these forums before, and looking at your forum posting history I see that you’ve been gone for about a year. What this tells me is that you may be unaware of a massive nerf that Anet smacked this skill with a month or so ago.

It used to be the case that you could swap to the clone’s last location even if it died. Anet, in their infinite wisdom, deemed this to be a bug after 2 years of the game and ‘fixed’ it. Now the swap only works if the clone is alive. Unfortunately, they didn’t feel the need to do the change properly. If the clone dies, the ‘swap’ skill still shows on your bar. You can use the swap…and simply nothing wil happen. This sounds like what you’re experiencing.

Due to this change, basically the only way left to use iSwap is to mash 3 as fast as possible to swap instantly, because the clone will die and make the skill fizzle if you do anything else.

This is what it looks like

overwriting clones?

Yeah, that wasn’t a bug Ross, you overwrote the clone.

I guess I shouldnt have coupled it with the explination of a ‘bug’, but showing the simple fact that the iLeap clone being gone/dead results in no leap (though the tooltip doesnt change until you hit the button).

When will you fix Ileap?

in Mesmer

Posted by: Daishi.6027

Daishi.6027

Ileap still goes strait on c/d when in range.

standing max range from target at certain angles with no little red bar under your skill

Activate, makes that sound, no clone just cooldown. tested vs golem… I don’t find it to be a problem in play tho, not sure if golem related bug or if self compensating.

“I control time and space; you can’t break free.~”
“Maybe I was the illusion all along!”

(edited by Daishi.6027)

When will you fix Ileap?

in Mesmer

Posted by: Conditioned.2467

Conditioned.2467

Almost every time it bugs for me theres a height difference and/or the ground to where Im leaping is uneven.

When will you fix Ileap?

in Mesmer

Posted by: Invictus.1503

Invictus.1503

It fails occasionally due to height differences, but more often than not it simply fails because I fail to judge the 600 range well enough. Would like it if it simply didn’t let you use it, but didn’t go on cooldown if out of range. That would be a great improvement for me.

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

When will you fix Ileap?

in Mesmer

Posted by: Conditioned.2467

Conditioned.2467

Lord Helseth: “Torment on Scepter is the death of Mesmer, the introduction of passive play, it’s going to be scepter AA spam in all PvP modes with Mesmer and nobody’s going to play anything else let alone touch their class mechanic jump jump jump jump jump around……..”

Yeah, this is not a good person to quote for traction. It’s good practice to remember that.

And he is right in regards to condi mesmer being considered the most cheesy class. I quit this game because of constant ileap failures guess Im going to soon again. Arenanet cant even do forums right I see 3 bugs just by posting this, and way way more when I play. It´ pathetic and the reason I don´t spend any real money on this game.

When will you fix Ileap?

in Mesmer

Posted by: Fay.2357

Fay.2357

Lord Helseth: “Torment on Scepter is the death of Mesmer, the introduction of passive play, it’s going to be scepter AA spam in all PvP modes with Mesmer and nobody’s going to play anything else let alone touch their class mechanic jump jump jump jump jump around……..”

Yeah, this is not a good person to quote for traction. It’s good practice to remember that.

And he is right in regards to condi mesmer being considered the most cheesy class. I quit this game because of constant ileap failures guess Im going to soon again. Arenanet cant even do forums right I see 3 bugs just by posting this, and way way more when I play. It´ pathetic and the reason I don´t spend any real money on this game.

Idk, iLeap works for me with extremely high reliability. We’ve been over this before and I can guarantee that you’re just using it wrong. You won’t agree of course, but that’s inconsequential. The skill is reliable now, and this game and forum won’t be losing anything if you actually quit because you’re using a skill wrong.

When will you fix Ileap?

in Mesmer

Posted by: Carighan.6758

Carighan.6758

Yes, since the change I’ve not had a problem with it at all. It’s very good niw.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.