Taking a break from GW2 to play various
Nintendo games..
I want to experiment with an spvp interrupt build for mesmers. I don’t know which would be better, chaotic interruption for immobolize and chill, or confounding suggestions to proc stuns for 50% of my dazes.
I will be using sword/pistol and either staff or GS. Probably 20/20/30 or 30/20/20.
Have you seen this thread:
https://forum-en.gw2archive.eu/forum/professions/mesmer/Lockdown-The-Underexplored-Playstyle/first#post2865573
A list of known interrupt/lockdown builds is posted. I personally haven’t played it yet, but I’ve heard some great things about the Mind Crush build which uses confounding suggestions (30/20/20). My chillruption build takes both chaotic interruption and imbued diversion (10/0/30/0/30). I’ve had fun with it in PvP. There are a lot of other great builds there to check out and get some ideas.
- A thing of note about Lockdown builds… Try to make sure whatever kind of Lockdown build you have can be strong on its own without interrupts.
For example: Mind Crush does very good damage via Shatters and Phantasms, has good lockdown/control via chain-dazes, Weakness/Vuln on clone deaths, and Chaos Storm, can rapidly strip enemy boons and stack vulnerability, and has AoE condition removal. These traits alone make it a strong build, but the rewards for nailing interrupts (5x Might / 3x Vuln / Instant 2k+ damage on interrupt) makes it that much better.
I’d throw in my vote for Confounding Suggestions, but note I haven’t experimented too frequently with Chaotic Interruption.
Confounding Suggestions, though a bit RNG, can be really strong if you’re running Offhand Sword, Offhand Pistol, and/or Mantra of Distraction. I prefer it because it doesn’t rely on interrupts to take effect, so IMO its a better way to chase down runners. Since Mind Crush runs 2x Sigils of Paralyzation, my stuns also end up lasting longer than my dazes too.
PROS
CONS
Chaotic Interruption has the advantage of applying multiple CC conditions on an opponent on interrupt. It will ALWAYS immobilize, and can either put enemy skills on a longer cooldown (Chill), ensure the next attack misses (Blind), diminish enemy movement (Cripple). I think Chaotic Interruption works really well with Crippling Dissipation (Domination V) for builds that have control as their main focus, but I don’t like the idea of going so deep into Chaos to get it.
PROS
CONS
… Also, Furious Interruption needs someone to experiment more with it.. Though I’m thinking it needs a buff.
I run a 30-0-30-10-0 build, so I’m able to run both if I want.
I find myself taking Mirror of Anguish or Chaotic Dampening instead of Chaotic Interruption. It just seems a little lack luster for a GM trait. The immobilize is nice + random condition thing is ok but just doesn’t seem “enough” for a GM trait.
Confounding Suggestions can be really fun. I’ve run sword/focus with Confounding Suggestions and Mantra of Distraction. Pick your target, cast iWarden, hit Power Lock during cast (if lucky get a stun), enemy stunned while iWarden spins up on them, quickly to an iLeap (another immobilize) into a blurred frenzy. Nice burst there.
Its great IF you get that stun. Thats the reality with the Domination Mesmer in GW2. We have all this potential, but there’s a all this randomness to obtain that potential. That’s why shatter, condition & phantasm specs will continue the best builds until Domination gets some more love.
Be that as it may, I will still play a Domination Mesmer. I just like the playstyle. I don’t dominate PvP like other Mesmers, but when I do it gives me that extra satisfaction that I really did out play my opponent.
(edited by SlimChance.6593)
I run a 30-0-30-10-0 build, so I’m able to run both if I want.
Confounding Suggestions can be really fun. I’ve run sword/focus with Confounding Suggestions and Mantra of Distraction. Pick your target, cast iWarden, hit Power Lock during cast (if lucky get a stun), enemy stunned while iWarden spins up on them, quickly to an iLeap (another immobilize) into a blurred frenzy. Nice burst there.
That’s a sweet combo there. There are some great combos available to us with these interrupt traits, some probably not even discovered yet. One thing I like to do using chaotic interruption is a 5 second immobilize burst (from my build thread):
“You can pull off a chain immobilize that lasts 5 seconds if not cleansed. Cast iLeap, then iWarden. During the iWarden channel, F3 shatter. That will likely interrupt, inflicting immobilize from CI. iWarden should deal about half of his damage. Now, just before Swap goes to CD, use it. This will further immobilize and you can burst with BF while the iWarden finishes his attack. That rotation will do a decent amount of burst damage from a full iWarden attack spin, his bleeds and your BF. Also not swapping immediately after an iLeap will confuse some who are used to that typical mesmer combo. Whatever they do in an attempt to counter that burst will get interrupted by F3.”
ofc assumes they don’t cleanse but it’s awesome when you land it.
Hmm I’ll play around with both trait set ups when I get a chance. I really like the whole lockdown concept idea as an alternative to the PU condition build I generally play.
I’m also not sure how strong such a build would be for wvw roaming, I’ll stick to my normal build for that. but for spvp the interrupt builds would be really cool imo.
Not sure whether to go for staff or GS. Staff would give me more defense and an AoE daze with chaos storm, while GS just gives the bursty iZerker, and the knockback is a decent interrupt to. For utilities, I’ll use mantra of distraction, and probably arcane thievery and blink.
Moa Morph is an interrupt right?
I don’t believe Moa Morph can trigger an interrupt. You could consider it a lockdown, since you’ve stopped the enemy from doing what he wants to do.
Even if it could interrupt, its a very long cast time and it would be very hard to time it to trigger an interrupt.
@ Chaos I have been testing furious interuppt for a while now and I can say it is pretty good for burst but it is in a awkward place. It could be moved somewhere else and I think the quickness could be made 4 seconds on a 20 sec cd, as 3 seconds to me feels just too short, it needs another second.
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