Why is Illusionary Leap (sword 3) so clunky?

Why is Illusionary Leap (sword 3) so clunky?

in Mesmer

Posted by: eliroth.3869

eliroth.3869

Perhaps i’m just doing something wrong but often times when I cast this skill, it tends to fail. Not even a “skill fail” message or “out of range” message nor a “obstructed” nor “evaded” or whatever message. Nothing, zilch, just a silentkitten

Putting it into context, i use Action cam. What i like about it is being able to look behind quickly without using about face, its responsiveness, removing the need to hold RMB and most of all the reticule.

The reticule tells me (i think) when an enemy is within 1,200 range of me. I consider also that while it says enemys are in range, not all my skills can connect. But regardless at max range, this skill STILL casts only to inevitably fail to summon. If it’s obstruction, i’d understand but Sword 3 ignores obstruction.

As for range, which is my major gripe, why can’t this skill be coded so that if I cast it in range, it will still summon the illusion even if my enemy decides to move out of range? It’s fine if the leap won’t teleport me outside it’s max range, i dont mind blinking to the enemy THEN using sword 3 to leap even closer. But the skill just failing to summon outright without a message is so annoying.

Tl;dr. I’d like the sword 3 NOT to cast when out of range then when it does cast, the clone will be summoned regardless of the distance from target. Leap distance will be the same distance

Why is Illusionary Leap (sword 3) so clunky?

in Mesmer

Posted by: Fay.2357

Fay.2357

Uhm…sword 3 has 600 range. If you’re trying to land it at 1200 range, you’re gonna have a bad time. This is a pebkac issue, you’re just using the skill wrong. If you use it out of range, it fizzles. Same thing with phantasms or most other name-locked skills in this game.

Edit: Reading more of your post again, you seem to be making the claim that the skill will just “randomly fail”. Well…no, that’s not a thing. It fails if you use it when you’re out of range, that’s all. It can’t be blinded, it can’t be obstructed, it can’t be evaded, dodged, invulned, or otherwise mitigated. The only reason the skill will fail is if you’ve used it on a target out of range. If you cast it in range, it’s guaranteed to work.

(edited by Fay.2357)

Why is Illusionary Leap (sword 3) so clunky?

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Posted by: SlimChance.6593

SlimChance.6593

The skill has a 1/2 second cast. A 1/4 second delay to the clone summoning was added to allow the player to start casting BEFORE getting into range.

This is where I usually mess up. You can start casting out of range, but if your not within range 1/4 second later then no clone. So if the target moves, or you move laterally, etc.. skill fails.

There’s also the one second delay between Leap>Swap. With all the AOE, cleave, powercreep, the clone doesn’t last long enough for that 1 second in order to swap to it.

I end up using only for the clone generation>shatter or as a semi escape mechanism. Enemy chasing your down…. Leap > Swap… run in opposite direction.

That one second delay could go down to 1/2 second. Funny how other professions gap closers are immediate(no delay in the middle) and ignore line of site. (Thief, Rev, Guardian) Mesmer’s need LOS to generate the clone, wait a second and (if the clone survives) then leap.

Eccho, Echo Oread – Mesmers (Yak’s Bend)
My EchoRupt Build - Forum Post

Why is Illusionary Leap (sword 3) so clunky?

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Posted by: Daniel Handler.4816

Daniel Handler.4816

The skill has a 1/2 second cast. A 1/4 second delay to the clone summoning was added to allow the player to start casting BEFORE getting into range.

This is where I usually mess up. You can start casting out of range, but if your not within range 1/4 second later then no clone. So if the target moves, or you move laterally, etc.. skill fails.

There’s also the one second delay between Leap>Swap. With all the AOE, cleave, powercreep, the clone doesn’t last long enough for that 1 second in order to swap to it.

I end up using only for the clone generation>shatter or as a semi escape mechanism. Enemy chasing your down…. Leap > Swap… run in opposite direction.

That one second delay could go down to 1/2 second. Funny how other professions gap closers are immediate(no delay in the middle) and ignore line of site. (Thief, Rev, Guardian) Mesmer’s need LOS to generate the clone, wait a second and (if the clone survives) then leap.

There is no 1/4 delay or LOS. I just tested it. Perhaps your are suffering from latency and you think you are in range but you are not.

“Kentigem”-chief. Born cycle of Dusk. Wyld Hunt:
Learn as much mending and medical info as possible so that it can be added to the Dream.
Become the first Chief of Mending and guide the newly awaken as well as those who want to learn.

Why is Illusionary Leap (sword 3) so clunky?

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Posted by: SlimChance.6593

SlimChance.6593

From the wiki:

June 23, 2015 Patch
Specialization update:

Increased the delay before the clone is summoned by about 0.25 seconds to allow players to start casting this skill while moving within range and not have it fail.

The speed of attack of Illusion has been increased by about 0.35 seconds to allow for better tracking against moving targets.

https://wiki.guildwars2.com/wiki/Game_updates/2015-06-23#Skills_4

I was wrong on the LOS requirement. Just assumed since the skill generates a clone, LOS was required.

Eccho, Echo Oread – Mesmers (Yak’s Bend)
My EchoRupt Build - Forum Post

(edited by SlimChance.6593)

Why is Illusionary Leap (sword 3) so clunky?

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Posted by: Fay.2357

Fay.2357

From the wiki:

June 23, 2015 Patch
Specialization update:

Increased the delay before the clone is summoned by about 0.25 seconds to allow players to start casting this skill while moving within range and not have it fail.

The speed of attack of Illusion has been increased by about 0.35 seconds to allow for better tracking against moving targets.

https://wiki.guildwars2.com/wiki/Game_updates/2015-06-23#Skills_4

I was wrong on the LOS requirement. Just assumed since the skill generates a clone, LOS was required.

That was them normalizing the behavior of the skill to be like every other skill in the game. Previously, it summoned the clone instantly upon pressing the button, with the channel just for show or something. Now it summons the clone at the end of the channel.

Why is Illusionary Leap (sword 3) so clunky?

in Mesmer

Posted by: Daniel Handler.4816

Daniel Handler.4816

From the wiki:

June 23, 2015 Patch
Specialization update:

Increased the delay before the clone is summoned by about 0.25 seconds to allow players to start casting this skill while moving within range and not have it fail.

The speed of attack of Illusion has been increased by about 0.35 seconds to allow for better tracking against moving targets.

https://wiki.guildwars2.com/wiki/Game_updates/2015-06-23#Skills_4

I was wrong on the LOS requirement. Just assumed since the skill generates a clone, LOS was required.

That was them normalizing the behavior of the skill to be like every other skill in the game. Previously, it summoned the clone instantly upon pressing the button, with the channel just for show or something. Now it summons the clone at the end of the channel.

This.

The clone is summoned .25 seconds into casting the skill. The next .25 seconds of the channel are meaningless You can cancel them if you want. Try doing leap, blurred frenzy .25 seconds into leap, then swap.

Also the skill is bugged. If you have multiple sword clones out they will leap to the target whenever you use the skill. They will apply cripple, then return to their original target.

“Kentigem”-chief. Born cycle of Dusk. Wyld Hunt:
Learn as much mending and medical info as possible so that it can be added to the Dream.
Become the first Chief of Mending and guide the newly awaken as well as those who want to learn.

(edited by Daniel Handler.4816)

Why is Illusionary Leap (sword 3) so clunky?

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Posted by: Blackari.2051

Blackari.2051

This itteration of the #3 is awesome in comparison to what it was before just be sure you are close enough

Why is Illusionary Leap (sword 3) so clunky?

in Mesmer

Posted by: Fay.2357

Fay.2357

This itteration of the #3 is awesome in comparison to what it was before just be sure you are close enough

Press 3. Watch clone spawn next to you. Clone proceeds to take a moment to enjoy its surroundings. Clone notices that an enemy exists. Clone casually strolls to enemy.

Why is Illusionary Leap (sword 3) so clunky?

in Mesmer

Posted by: Blackari.2051

Blackari.2051

This itteration of the #3 is awesome in comparison to what it was before just be sure you are close enough

Press 3. Watch clone spawn next to you. Clone proceeds to take a moment to enjoy its surroundings. Clone notices that an enemy exists. Clone casually strolls to enemy.

yeap

Why is Illusionary Leap (sword 3) so clunky?

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Posted by: Curunen.8729

Curunen.8729

This itteration of the #3 is awesome in comparison to what it was before just be sure you are close enough

I agree – especially having the ability to port up/down terrain to chase targets.