Why not Confusion?

Why not Confusion?

in Mesmer

Posted by: Zarathustra.1458

Zarathustra.1458

Dazed and confused be I, that instead of torment, the scepter is not in receipt of a nice buff in the application of confusion on Ether Blast. This would give back to the class a change that always felt exceptionally odd, the loss of AA means to apply what was supposed to be our primary condition. Surely it would be better to give us confusion back, and help us maintain at least 1 or 2 stacks of a condition that our very description on the webpage mentions?

Or do I just desperately want the old days back?

Why not Confusion?

in Mesmer

Posted by: rabidsmiles.5926

rabidsmiles.5926

You aren’t the only one who as asked this since the Ready Up. I would have preferred to see confusion added back to the scepter, not sure why they went with torment. Confusion was the mesmer condition, until everyone in game got their grubby little paws on it through the perplexity runes and them adding the condi to skills. The necros can keep their torment, give us mesmers back our confusion!

Why not Confusion?

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Posted by: Cangrejo Volador.3812

Cangrejo Volador.3812

I actually like what confusion and torment do combined, one punished you for attacking and the other for moving, add some lockdown and you get something that feels vagely similar to a gw1 mesmer.

Scepter clones will mantain constant pressure between scepter 2 and 3 condition spikes. IMHO mixing both conditions makes for a more interesting gameplay.

(edited by Cangrejo Volador.3812)