Worlk Rank Abilities for Mesmer

Worlk Rank Abilities for Mesmer

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Posted by: venusiano.8246

venusiano.8246

Q:

Hi,

I would like to know your thoughts about the best world rank abilities to get first for the mesmer role in WvW.

Thanks.

Worlk Rank Abilities for Mesmer

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Posted by: EnRohbi.2187

EnRohbi.2187

I think all of them are rather negligible in their effect, with the exception of extra supply and cannon mastery (Cannon mastery includes increased damage (Take down walls 5% faster) and wider bast radius (Easier to hit multiple walls at once).

Ballista mastery might be useful, but it’s largely anti-personnel.

I’unno, I never use siege anyway so I’ll probably just save up for extra supply and ignore everything else.

Dragonbrand

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Posted by: Cygnus.6903

Cygnus.6903

Increased supply would be best for any class, IMO. To start out with at least. After getting that maxed out, choose whichever fits your playstyle. None of the rank abilities have very game-changing effects anyway, apart from the increased supply that is.

I only state my opinion unless stated otherwise.
Hulk Roaming Montages/Build Vids
I always rage but never quit.

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Posted by: Advent.6193

Advent.6193

Eh, I was planning Siege Bunker, then Increased Supp. Reason being, my condi-mes self’s
almost always in the middle of enemy siege.

Malegryne (Sylvari Mesmer), Lannka (Asura Thief) – Ferguson’s Crossing: [PRD/BRB/OMFG]
Other 80s: Any but Warrior

Worlk Rank Abilities for Mesmer

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Posted by: Pyroatheist.9031

Pyroatheist.9031

@EnRohbi: Cannons man. Not catapults. That line is useless because of how useless cannons are in the vast majority of situations.

@Op: Nothing is particularly Mesmer specific. The skills are the same for Mesmer as for any other class, supply is highly desirable, siege buffs are also very good, and damage vs pve mobs is useless.

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Posted by: Kazhiel.8194

Kazhiel.8194

I’m getting the increased supply first, more supply is a big boost to small group tactics.

Jalliel [AI] – Yak’s Bend

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Posted by: Kazhiel.8194

Kazhiel.8194

@EnRohbi: Cannons man. Not catapults. That line is useless because of how useless cannons are in the vast majority of situations.

@Op: Nothing is particularly Mesmer specific. The skills are the same for Mesmer as for any other class, supply is highly desirable, siege buffs are also very good, and damage vs pve mobs is useless.

The cannon boost looks great if you do a lot of defending, when YB is red you’ll generally find BS at Ogrewatch (Badgerwatch!) defending during NA prime time if we’re on EBG and we always start there on reset nights, there’s a couple of our guys gonna get cannon mastery.

Jalliel [AI] – Yak’s Bend

Worlk Rank Abilities for Mesmer

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Posted by: Pyroatheist.9031

Pyroatheist.9031

@EnRohbi: Cannons man. Not catapults. That line is useless because of how useless cannons are in the vast majority of situations.

@Op: Nothing is particularly Mesmer specific. The skills are the same for Mesmer as for any other class, supply is highly desirable, siege buffs are also very good, and damage vs pve mobs is useless.

The cannon boost looks great if you do a lot of defending, when YB is red you’ll generally find BS at Ogrewatch (Badgerwatch!) defending during NA prime time if we’re on EBG and we always start there on reset nights, there’s a couple of our guys gonna get cannon mastery.

If the ogrewatch cannons…or any cannons for that matter… aren’t dead before the zerg approaches, or they aren’t focused as soon as they approach, then the commander is not fit to command. There are really only a couple good uses for cannons, and they all occur at hills, particularly north gate defense.

Worlk Rank Abilities for Mesmer

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Posted by: venusiano.8246

venusiano.8246

@Op: Nothing is particularly Mesmer specific. The skills are the same for Mesmer as for any other class…

I know, but I was refering to the mesmer role in WvW. For instance, I think mesmers dont usually use much siege weapons… anyways I wanted to know your opinions about it. Thanks.

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Posted by: Kazhiel.8194

Kazhiel.8194

The cannon boost looks great if you do a lot of defending, when YB is red you’ll generally find BS at Ogrewatch (Badgerwatch!) defending during NA prime time if we’re on EBG and we always start there on reset nights, there’s a couple of our guys gonna get cannon mastery.

If the ogrewatch cannons…or any cannons for that matter… aren’t dead before the zerg approaches, or they aren’t focused as soon as they approach, then the commander is not fit to command. There are really only a couple good uses for cannons, and they all occur at hills, particularly north gate defense.

People have to make it thru the massive amounts of siege we have there to get close enough to kill our cannons, besides the cannons themselves, ask tsym how many times their zerg wiped against our siege at ogre and pang during their little showing off thing they thought they were going to do coming back in wvw the other night.

Jalliel [AI] – Yak’s Bend

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Posted by: EnRohbi.2187

EnRohbi.2187

@EnRohbi: Cannons man. Not catapults. That line is useless because of how useless cannons are in the vast majority of situations.

Serves me right for reading the abilities right before I went to bed~

Dragonbrand

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Posted by: Pyroatheist.9031

Pyroatheist.9031

The cannon boost looks great if you do a lot of defending, when YB is red you’ll generally find BS at Ogrewatch (Badgerwatch!) defending during NA prime time if we’re on EBG and we always start there on reset nights, there’s a couple of our guys gonna get cannon mastery.

If the ogrewatch cannons…or any cannons for that matter… aren’t dead before the zerg approaches, or they aren’t focused as soon as they approach, then the commander is not fit to command. There are really only a couple good uses for cannons, and they all occur at hills, particularly north gate defense.

People have to make it thru the massive amounts of siege we have there to get close enough to kill our cannons, besides the cannons themselves, ask tsym how many times their zerg wiped against our siege at ogre and pang during their little showing off thing they thought they were going to do coming back in wvw the other night.

For ogre, just build a treb and/or ballistas up on top of the hill in the camp. You’ll get the cannons and any other siege you have down soon enough.