WvW as a mesmer ?
1. No, conditions don’t crit.
2. No, power does not affect confusion. Your condition damage value does.
Is condition build good in zerging? It depends on the tier of your server and who exactly you’re attacking at. For example, a well-organized tier 1 guild group should have very good AoE condition cleansing and runs in a tight formation, both of which could render your conditions least effective on the DPS aspect (though you still get bags).
you should build for roam and what you like. in general all you need to be effective in zerg v zerg is a GS with fire sigil.
Condition spec with pu is a good starting pt because it offers you good defence as you learn. But as you get better you may find you prefer other play style like power build or shatter.
In zergs (+15vs+15), direct damage >>>>>> conditions, anytime. Nowadays people go with a lot of condi cleansing and condi duration reduction.
If you want to run the same build when roaming and zerguing, shatters and PU build are the only that can be useful on both situations.
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I use Osicat’s Hidden Cat 4 which is a PU Power build and I feel like it’s the most flexible. You’re not affected by enemies having condi duration reduction, and it’s quite effective both in roaming and zergs.
~ There is no balance team. ~
Hey thanks for answers, as adviced I’ll stick to a roaming build, after watching some zerg videos it seems a bit boring , roaming seems to be more fun/playable.
+ if confusion and conditions doesn’t crit it kinda lose it’s interest compare to what I was expecting.
By roaming, you gain more overall control of the sitaution, able to expect and time things well, and personal skills excels much.
Zerging is really another thing. Run with a guild group or at least join the teamspeak or whatever comm in use, otherwise it would be plain boring imo.
For the confusion part. Although confusion, as one of the many conditions, doesn’t crit, it does spike when the opponent spams skills, just not as much as it was pre nerf. Now to me it’s kind of wishy-washy.