WvW as a mesmer ?

WvW as a mesmer ?

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Posted by: Mydnyght.5026

Mydnyght.5026

Hey I’m going to hit 80 soon and will buy my gear for WvW , thought I’m not sure about which build I’ll use , from what I understood the only build able to adapt in “every” situations is a condition/confusion on clones death.

By every situation I mean roaming and zerg, because any other spec that require clones/phantasm to stay alive seems to be countered by zerg aoes, while on clone death is still working as intended in those situations.

So I have 2 questions about that :

- Do conditions/confusion can crit ?
- And do power also affect confusion ? or is it stricly boosted by +conditions gear ?

Thanks

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Posted by: Virtuality.8351

Virtuality.8351

1. No, conditions don’t crit.
2. No, power does not affect confusion. Your condition damage value does.

Is condition build good in zerging? It depends on the tier of your server and who exactly you’re attacking at. For example, a well-organized tier 1 guild group should have very good AoE condition cleansing and runs in a tight formation, both of which could render your conditions least effective on the DPS aspect (though you still get bags).

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Posted by: Mogar.9216

Mogar.9216

you should build for roam and what you like. in general all you need to be effective in zerg v zerg is a GS with fire sigil.
Condition spec with pu is a good starting pt because it offers you good defence as you learn. But as you get better you may find you prefer other play style like power build or shatter.

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Posted by: Ansau.7326

Ansau.7326

In zergs (+15vs+15), direct damage >>>>>> conditions, anytime. Nowadays people go with a lot of condi cleansing and condi duration reduction.

If you want to run the same build when roaming and zerguing, shatters and PU build are the only that can be useful on both situations.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

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Posted by: msalakka.4653

msalakka.4653

I use Osicat’s Hidden Cat 4 which is a PU Power build and I feel like it’s the most flexible. You’re not affected by enemies having condi duration reduction, and it’s quite effective both in roaming and zergs.

Gutter Rat [cry] | Gandara | Roaming nuisance
~ There is no balance team. ~

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Posted by: Mydnyght.5026

Mydnyght.5026

Hey thanks for answers, as adviced I’ll stick to a roaming build, after watching some zerg videos it seems a bit boring , roaming seems to be more fun/playable.

+ if confusion and conditions doesn’t crit it kinda lose it’s interest compare to what I was expecting.

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Posted by: Virtuality.8351

Virtuality.8351

By roaming, you gain more overall control of the sitaution, able to expect and time things well, and personal skills excels much.

Zerging is really another thing. Run with a guild group or at least join the teamspeak or whatever comm in use, otherwise it would be plain boring imo.

For the confusion part. Although confusion, as one of the many conditions, doesn’t crit, it does spike when the opponent spams skills, just not as much as it was pre nerf. Now to me it’s kind of wishy-washy.