Zerker or Assassin stats, as chrono coming
The difference between zerk and assassins is pretty small/not existent except for reflect damage. I was gonna still go assassins simply because I don’t want to have to stat change on my ascendeds and because you can take Improved Alacrity in that trait line then. You could also probably go zerkers with the +30% crit chance too tho. I would like to see the math on this. If it’s too big of a difference I’ll just go zerkers tho.
/s
This is for structured PvE? Or just open world?
Anyway, Chrono doesn’t actually change the calculation at all. Danger Time is not really being used anywhere at the moment. The only reliable Slow application we have is Lost Time, which frankly can never compete with Chronophantasma even in a Danger Time build.
So, the basic situation is still that Assassin’s is still better by a bit if you can count on reflecting everything, while Berzerker’s is the best general damage option.
The June 23 patch made Sinister a more-or-less viable third PvE alternative when running the Dueling line for Sharper Images, though, and Chrono hasn’t changed that either, except by enhancing our ability to shatter frequently for condition application via the Illusions trait line.
Tanya Larina – Human Thief
Finchy Whyte – Sylvari Ranger
Ofc, its for higher level PVE and i thought that mesmer will use sword/shield and sword offhand, instead of the s/f. Also, the shield phantasm slows the target, so thats why i thought its is reliable. But i see the point of Improved Alacrity too.
Ofc, its for higher level PVE
and i thought that mesmer will use sword/shield and sword offhand, instead of the s/f. Also, the shield phantasm slows the target, so thats why i thought its is reliable. But i see the point of Improved Alacrity too.
Shield is only good if you need more blocks or more quickness. The phantasm shield summons doesn’t do much damage at all compared to other phantasms.
/s
I know, but that phantasm still slows the enemy allowing the +30% crit, and allowing me to go zerker, + the alacrity it gives is nice Still, thats why i was wondering if any1 did the math behind it.
Yeah, but most of our PvE DPS is coming from Phantasms, not our own attacks. And Lost Time doesn’t affect Phantasm crit chance. If it did, it might be a trait worth taking, but as it is we’re better off with Improved Alacrity.
Tanya Larina – Human Thief
Finchy Whyte – Sylvari Ranger
I know, but that phantasm still slows the enemy allowing the +30% crit, and allowing me to go zerker, + the alacrity it gives is nice
Still, thats why i was wondering if any1 did the math behind it.
The DPS between zerkers and assassins is tiny. The DPS difference between the shield phantasm compared to pistol/focus phantasm is pretty big. But you can just get slow with TW and the one well.
/s