buff CS

buff CS

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Posted by: MSFone.3026

MSFone.3026

Confounding suggestions should just be: Inflict 1 sec stun whenever you daze your target. Forget this rng stuff and the meaningless duration increase on daze. If you go 6 into Domination you should get to dominate by stunning at will when you daze, because your mesmer mind crushing powers are maximum.

Edit: Yes there should be a small icd to prevent perma stun in chaos storm for example.

(edited by MSFone.3026)

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I don’t disagree, and the devs should have had enough time to get used to this idea not being to much for the Mesmer to handle.

Now, if DE were a class mechanic that might change things. But it’s not, so start buffing everything else on the mesmer

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Posted by: Quadox.7834

Quadox.7834

Careful, last time i made this suggestion 10+ people here on forums REALLY did not like it, for some reason.

Yaniam [Mesmer]

^ Usually only characer that i play on

buff CS

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Posted by: NICENIKESHOE.7128

NICENIKESHOE.7128

Mesmer hambow! Nerf!

I could imagine this will make chaos storm really intimidating though. Perhaps it’ll make casting it on the enemy more appealing than casting it on you.

buff CS

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Posted by: BlackDevil.9268

BlackDevil.9268

I wouldnt see why not tbh. Could create some pretty cool plays with focus just pulling em and then stunning them together.

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Posted by: Zenith.7301

Zenith.7301

Isn’t it sad how a hammer warrior can aoe stun and cc/cripple with a fraction of the cooldown and way more damage than a mesmer can? And I mean stuns, not dazes that people can still walk with. Same goes for an engineer really.

Mesmer, CC class my kitten . Everything with the class is random. Random boons. Random conditions. Random effect application.

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Posted by: SlimChance.6593

SlimChance.6593

What if they put in an ICD of 5 seconds(or so)? So the daze=stun part would only happen every 5 seconds. You still have Signet of Dom/Magic Bullet stuns that would not be affected. And your dazes between ICD would be the longer dazes.

I agree the randomness of CS is why i don’t bother. I’ve gone thru a HM traited MoD twice before I got an actual stun from CS.

Eccho, Echo Oread – Mesmers (Yak’s Bend)
My EchoRupt Build - Forum Post

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Posted by: Noss.4105

Noss.4105

How about moving the immob from CI to CS. Then removing the CI cripple and making it inflict 3s blind and chill on interrupt.

Could be slightly OP though…

N*** Dew Gunnar’s Hold
WvW Roaming with Mesmer

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Posted by: Ross Biddle.2367

Ross Biddle.2367

What if they put in an ICD of 5 seconds(or so)? So the daze=stun part would only happen every 5 seconds. You still have Signet of Dom/Magic Bullet stuns that would not be affected. And your dazes between ICD would be the longer dazes.

I agree the randomness of CS is why i don’t bother. I’ve gone thru a HM traited MoD twice before I got an actual stun from CS.

There’s no need for an ICD when all your daze skills have cd’s themselves.

The real power/boon in making CS 100% daze to stun is that it’ll eat thieves alive. And you know how the average human is 80% water, thieves are 99%. Thus the tears flow far more vigorously. Which is a good thing because it’ll mean having the option to hard counter thieves, instead of it just coming built into the class as standard -_-u

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Posted by: SlimChance.6593

SlimChance.6593

I think the reasoning of having the 50% RNG on CS right now is because of the “possibility” of a staggered 3 clone(3 second stun) Diversion. And the “possibility” of being totally stunned/shutdown inside a Chaos Storm. It would be easy to Diversion into a Chaos Storm and completely shutdown the player.

Hence, if we were to get a 100% CS, then there would need to be an ICD or something similar to prevent those “possibilities”.

Unfortunately, as with everything Mesmer, we are nerfed based on the “possibility” of “all the stars aligning” and all that RNG triggering in our favor.

Eccho, Echo Oread – Mesmers (Yak’s Bend)
My EchoRupt Build - Forum Post

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Posted by: Caelus.7139

Caelus.7139

Not to mention that terrible minor trait. 5% more damage on non skill use? wtf?

GW2 has taught me that being a Mesmer is about..
..being a cynical forecaster.
..being a doom-monger….and being a hopeless jinxer.

buff CS

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I think the reasoning of having the 50% RNG on CS right now is because of the “possibility” of a staggered 3 clone(3 second stun) Diversion. And the “possibility” of being totally stunned/shutdown inside a Chaos Storm. It would be easy to Diversion into a Chaos Storm and completely shutdown the player.

Hence, if we were to get a 100% CS, then there would need to be an ICD or something similar to prevent those “possibilities”.

Unfortunately, as with everything Mesmer, we are nerfed based on the “possibility” of “all the stars aligning” and all that RNG triggering in our favor.

Because skillfull play utilizing timing over multiple utilities based on unpredictible things like multiple clone summons should be penalized -_-U

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Posted by: Zenith.7301

Zenith.7301

Hell they could simply place an icd on the chaos storm daze of like 2 or 3 seconds and increase the damage of the kitten thing significantly so it hurts just like the chaos storm of the Arah dungeon mobs instead of just being a rng daze field with random boons and conditions that hardly scratch anybody (most people use it to fish for aegis and daze).

I also don’t understand why they took protection away from chaos armor when to begin with they put in that protection on activation because people said chaos armor was useless, and then when people started losing duels to PU mesmers the skill got a nerfed back into uselessness, affecting all builds.

I mean why is a 3 second stun even that bad, diversion is a 45 sec cd it SHOULD stun for that long considering it costs CLONES/PHANTASMS and most other weapons have stuns on far lower cooldowns.

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Posted by: Curunen.8729

Curunen.8729

I think the reasoning of having the 50% RNG on CS right now is because of the “possibility” of a staggered 3 clone(3 second stun) Diversion. And the “possibility” of being totally stunned/shutdown inside a Chaos Storm. It would be easy to Diversion into a Chaos Storm and completely shutdown the player.

Hence, if we were to get a 100% CS, then there would need to be an ICD or something similar to prevent those “possibilities”.

Unfortunately, as with everything Mesmer, we are nerfed based on the “possibility” of “all the stars aligning” and all that RNG triggering in our favor.

lol, sad but true – especially chaos storm. I was just messing around with the condition CI build earlier this evening and scored 4 consecutive interrupts in chaos storm on an ele (followed up with MoD and F3… poor guy pretty much died on the spot).

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Posted by: Menaka.5092

Menaka.5092

Hell they could simply place an icd on the chaos storm daze of like 2 or 3 seconds

please, don’t

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Posted by: Zenith.7301

Zenith.7301

Hell they could simply place an icd on the chaos storm daze of like 2 or 3 seconds

please, don’t

Please leave a mechanic that kills build variety and strangles the design of other skills for the mesmer. Especially if it helps my preferred 1v1 roaming build at the expense of the skill being useless everywhere else. As in, a weapon completely kitten in spvp and pve and even zerg wvw.

(edited by Zenith.7301)

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Posted by: MSFone.3026

MSFone.3026

Hell they could simply place an icd on the chaos storm daze of like 2 or 3 seconds

please, don’t

Please leave a mechanic that kills build variety and strangles the design of other skills for the mesmer. Especially if it helps my preferred 1v1 roaming build at the expense of the skill being useless everywhere else. As in, a weapon completely kitten in spvp and pve and even zerg wvw.

I don’t know if you are complaining about Chaos Storm or staff or what, but this weapon is not kitten nor is chaos storm kitten . Here is why I like chaos storm with it’s current chance to daze 4ish times in a row: with halting strike people can die in a chaos storm, I see it happen often enough to love chaos storm.

Thing is people can move out of it while dazed, only the button mashing morons die in it. If it were a stun with no cd, they would be perm stunned in there, which would rightfully be complained about.

buff CS

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Posted by: Menaka.5092

Menaka.5092

Hell they could simply place an icd on the chaos storm daze of like 2 or 3 seconds

please, don’t

Please leave a mechanic that kills build variety and strangles the design of other skills for the mesmer. Especially if it helps my preferred 1v1 roaming build at the expense of the skill being useless everywhere else. As in, a weapon completely kitten in spvp and pve and even zerg wvw.

Please, explain how chaos storm being a chaotic RNG-based daze-on-pulse is strangling the design of other skills.

(btw, I don’t care about 1v1 and I think a cooldown on CS daze would make the weapon actually a lot less effective in both PVP and WVW)

buff CS

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Posted by: Zenith.7301

Zenith.7301

Hell they could simply place an icd on the chaos storm daze of like 2 or 3 seconds

please, don’t

Please leave a mechanic that kills build variety and strangles the design of other skills for the mesmer. Especially if it helps my preferred 1v1 roaming build at the expense of the skill being useless everywhere else. As in, a weapon completely kitten in spvp and pve and even zerg wvw.

Please, explain how chaos storm being a chaotic RNG-based daze-on-pulse is strangling the design of other skills.

(btw, I don’t care about 1v1 and I think a cooldown on CS daze would make the weapon actually a lot less effective in both PVP and WVW)

It strangles the trait of confounding suggestions, for one. The RNG either favors you or the ability does nothing.

The horror of chaos storm actually being a danger zone instead of some lottery skill, where the icd is put in exchange for actually beefing up the damage of the skill so you have a reliable source of aoe damage, which mesmers don’t have to begin with unless you’re one of those brilliant people that dares compare something like izerker to actual aoe classes.

P.S. People bragging about chaos storm killing people with halting strike (a niche trait at best) have probably never played an ele with meteor shower and frostbow let alone a hammer warrior. The damage is not even comparable and Chaos Storm is a 35 sec cd skill, 5 seconds longer than meteor shower which is a far superior skill in pretty much every area of the game besides duels/roaming.

(edited by Zenith.7301)