(edited by wrock.8925)
[bug] Mind wrack dmg inverted
It’s always been that way, and I’m pretty sure it’s intentional. The idea is that more illusions give diminishing returns.
It’s always been that way, and I’m pretty sure it’s intentional. The idea is that more illusions give diminishing returns.
description says something else:
shatter: destroy all you clones and phantasm, damaging nearby foes:
1 Illusion: 674
2 Illusion(2x): 908
3 Illusion(3x):1188
The tooltip shows the total damage, not the damage per illusion.
sooo…
with 1 illsuion id do 5k dmg (if 2 crit)
and with 3 illusions i do 5,6 (if 3 crit)?!?
i think i going to change my playstyle…
k,…did some more calculations
if you want to know(and if i calc correct)
shatter 1 illusion does ~100% more dmg than with noone(just you)
shatter2 illusions does ~10% more dmg than 1 illusions
shatter 3 illusions does ~20% more dmg than 2 illusions
(edited by wrock.8925)
k,…did some more calculations
if you want to know(and if i calc correct)shatter 1 illusion does ~100% more dmg than with noone(just you)
shatter2 illusions does ~10% more dmg than 1 illusions
shatter 3 illusions does ~20% more dmg than 2 illusions
There have been calculations on this before. It is a diminished return factor the overall damage increases for total illusions. But the less illusions you have out the more damage each illusion does. This is to encourage mesmers to shatter if they have less than 3 illusions out that’s it really.
Also, this is why illusionary perona is so extremy stong as it give the dmg of the clone, so 1 clone mw = 100% bonus dmg of ip. I often dodge into somone with low hp and mw, lucky you se 2 big crits.
/Osicat
https://forum-en.gw2archive.eu/forum/professions/mesmer/Guide-WvWvW-Pve-Shatter-Cat/