bunker mesmer b4 HOT and after...
3 ppl targeting the bunker and he will die
Lel.
Ok. So everytime some one decides to play this skill-less chrono bunker build all we need is 3 people. Gotcha. If they enemy team has 2 chrono bunkers we only need 6! awesome!
Ok. So everytime some one decides to play this skill-less chrono bunker build all we need is 3 people. Gotcha. If they enemy team has 2 chrono bunkers we only need 6! awesome!
if 2 chorno bunker play on the same spot jst go cap the other 2.
if its 4v4 with 1 chorno 3 of you should target him at least
There is no justification for it so just stop. Needing 3 people to realistically bring one person down is NOT healthy for small team pvp. If matches were 10-15 people then fine but when talking about 5v5 needing 3 to kill 1 is stupid, and broken. Period.
There is a reason why in the current meta the pro teams are saying that the first to cap wins. A game being decided in the first 10 seconds is not something anyone should be trying to encourage. Enough with the shortsighted views on balance. It isn’t all about making sure mesmers feel all powerful and screw the rest of the professions. This bunker garbage needs to be addressed. Now that mesmers and condi rev have been toned down a bit I imagine tempest is next. A healthy game means accepting that sometimes you have to take a hit for the good of all.
There is no justification for it so just stop. Needing 3 people to realistically bring one person down is NOT healthy for small team pvp. If matches were 10-15 people then fine but when talking about 5v5 needing 3 to kill 1 is stupid, and broken. Period.
There is a reason why in the current meta the pro teams are saying that the first to cap wins. A game being decided in the first 10 seconds is not something anyone should be trying to encourage. Enough with the shortsighted views on balance. It isn’t all about making sure mesmers feel all powerful and screw the rest of the professions. This bunker garbage needs to be addressed. Now that mesmers and condi rev have been toned down a bit I imagine tempest is next. A healthy game means accepting that sometimes you have to take a hit for the good of all.
maybe or maybe not but a meta with full power creep where 2 ppl zerg 1 person in 3 sec also can be boring.
when bunker guard was a meta no one complain. wth happend now? ppl just hate mesmer as they can little bit support (less aoe cleanse but more heal and alacrity)
where tempest can bunker as well 3v1 why is that allowed?
and even 3v1 viper can can take some time to take him down (much shorter than bunker but still longer as he can evade, heal, block, immune, teleport etc…)
the problem there is not counter meta so just nerfing will result in new meta with no address to the real problem
Tempest bunker needs looked at as well. However, lets not pretend like they are anywhere near the absurd level mesmer were. I expect to see more of them in the coming days and they DO need toned down. I don’t know where this mentality comes from that just because other classes are also unbalanced that mesmers should be left alone. They went for the most glaring problems first…mesmer and rev. They didn’t say “Okay we are happy now!” and leave it at that. They said they have a large balance patch coming out at the end of Jan. The goal here is not to micro manage balance every few days. That game never ends.
3v1 should only be happening when talking about skill. Skilled players can go 2v1 and 3v1 without it being a problem with build. As of yesterday though a total scrub mesmer could appear “good” because it was a chore to bring him down. No one is trying to nerf skill here. If you go 3v1 and live it should be because you’re awesome and not because your build lets you pretend.
Ok. So everytime some one decides to play this skill-less chrono bunker build all we need is 3 people. Gotcha. If they enemy team has 2 chrono bunkers we only need 6! awesome!
anet math ftw
Ok. So everytime some one decides to play this skill-less chrono bunker build all we need is 3 people. Gotcha. If they enemy team has 2 chrono bunkers we only need 6! awesome!
anet math ftw
Of course. Because obviously, you can’t have, you know… have the same three people first focus down bunker chrono 1, and then focus down bunker chrono 2. And in case that shouldn’t work out cause they ress eachother too fast, then you still have two points with 0 bunker chronos on them. If they split up, you can easily focus-kill them. If they move together, you still have two bunker-chrono-less points… not to mention, bunker chronos don’t do any damage, while some of the other classes are just as tanky but do lots of damage.
And now with the change to well of precognition (as well as the change to the shield-blocks), the point-holding ability of bunker chronos got a serious nerf; so it should be even less of a problem now.