illusionary elasticity and illusions
I love this trait for the GS 2… 9 stacks vuln six stacks might? Yah sure!
I love this trait for the GS 2… 9 stacks vuln six stacks might? Yah sure!
It doesn’t work with clones, aka if you use a Staff, it only affects YOUR auto attacks which you aren’t using all that often as opposed to 3 Staff Clones.
I’m inclined to believe this is WAI. If it affected Clones I think that would be rather OP, remember it’s doubling WoC’s DPS against single targets. As it is it’s about +33% to your Staff DPS already. Would be nice if it affected Phantasms however.
Once they fix things like +durations not affecting Illusions and Clone WoC inflicting only 5s Bleeding instead of 7s, I think Mesmer condition would be okay.
Would be nice if it affected Phantasms however.
The only phantasm it would affect is Phantasmal Mage as it is the only Phantasm with a bounce.
Then again, it would make Torch useful, so I guess.
Would be nice if it affected Phantasms however.
The only phantasm it would affect is Phantasmal Mage as it is the only Phantasm with a bounce.
Then again, it would make Torch useful, so I guess.
It would also affect iDisenchanter.
Would be nice if it affected Phantasms however.
The only phantasm it would affect is Phantasmal Mage as it is the only Phantasm with a bounce.
Then again, it would make Torch useful, so I guess.
It would also affect iDisenchanter.
I always thought iDisenchanter had an aoe pulse when it attacked. Never really paid attention when I did use it.