is ci worth

is ci worth

in Mesmer

Posted by: Mystogan.4157

Mystogan.4157

I have used ci by default sometimes because i dont want to go for pu. i feel that a 2 sec immo on interupt shouldnt be a grandmaster trait. it only has a 1 sec blind after immo and a 1 sec cripple after immo and you only get one of those. i wont even add chill seeing how its the same duration as the immo

Thy Shall Fear The Reaper (FxRe)

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Chill effects interrupt cd’s.

is ci worth

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Posted by: skcamow.3527

skcamow.3527

The power in this trait is it’s ability to constantly immobilize on every interrupt, with no internal recharge. This encompasses dazes, stuns, pushes and pulls, all of which can interrupt an opponent, and mesmer has a slew of these.

It’s a very worthy GM trait and already gets complained about as it is.

I won’t deny the faults you mentioned though. Having those other soft cc’s going on in the midst of the immobilize is a bit odd. Chill and blind can definitely still be advantageous, but cripple is just absurd.

Kortham Raysplitter (Yak’s Bend)

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Posted by: Mystogan.4157

Mystogan.4157

Blind i can see but 1 sec of chill doesnt do much plus halve of our interupts Re already stuns and hard cc:

Interupt with hard cc( stun knock pull):
Sig of domination – stun
Focus pull-pull
Iwave- push
Pistol 5 -stun- daze(unrelieBle)

Interupt no hard cc:
Shatter 3
Pistol 5 – unrelieable
Chaos storm unreliable
Mantra

So we have 4 hard interupts and 2 relieable soft interupts ans 2 unreliable.

Hard interupts with CI do not function well. Pistl 5 is a 2 sec stun, so CI + pistol you can only get a blind and a small chill out of it. For get CI + sig of dom. Iwave or pull is about 1 sec so its meh with CI. Most interrupt builds have 1-2 hard interupts rendering CI basically useless. It would be cool if chaotic interruption was poison/ torment or add duration to the current CI or something like deals x damage dependent on the amt of condis on the target or maybe skills that interupt affect 3 other enemies in a 500 radius. I understand why they thought. CI was a good idea but i think its only good with soft interrupts which we dont have to many.
If im missing any interrupts jst add them.

Thy Shall Fear The Reaper (FxRe)

is ci worth

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Posted by: Mystogan.4157

Mystogan.4157

Also the point of dividing the interupts is to see what CI would affect. CI only affects the soft cc interupts and only affects hard if they use a stun breaker. To me it seems we jut dont have enough soft interupts to use CI effectively

Thy Shall Fear The Reaper (FxRe)

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Posted by: skcamow.3527

skcamow.3527

If your primary sources of cc are stuns like magic bullet and signet of domination, CI is definitely not worth taking. The stun overwrites the immobilize.

Your best CI proc’ers are daze and pushes/pulls. To that end, the best builds using CI are able to dish out decent amounts of those; decent being at least three interrupt sources, including diversion. Most builds go with a fourth source in mantra of distraction.

Kortham Raysplitter (Yak’s Bend)

is ci worth

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Posted by: Renny.6571

Renny.6571

If your primary sources of cc are stuns like magic bullet and signet of domination, CI is definitely not worth taking. The stun overwrites the immobilize.

Your best CI proc’ers are daze and pushes/pulls. To that end, the best builds using CI are able to dish out decent amounts of those; decent being at least three interrupt sources, including diversion. Most builds go with a fourth source in mantra of distraction.

Meh. If they pop a stun break for Magic Bullet/Sig of Dom, they’ll still be immobed.

elite specs ruined pvp.

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Posted by: skcamow.3527

skcamow.3527

If your primary sources of cc are stuns like magic bullet and signet of domination, CI is definitely not worth taking. The stun overwrites the immobilize.

Your best CI proc’ers are daze and pushes/pulls. To that end, the best builds using CI are able to dish out decent amounts of those; decent being at least three interrupt sources, including diversion. Most builds go with a fourth source in mantra of distraction.

Meh. If they pop a stun break for Magic Bullet/Sig of Dom, they’ll still be immobed.

It comes down to personal preference and what you’re after.

Bottom line for me is the trait is expensive enough that I think you can get the most out of it by using non-stun skills, especially since many are AoE. Stun skills aren’t with the small exception of MB daze on bounce #2.

Kortham Raysplitter (Yak’s Bend)

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Posted by: Smirgel.9460

Smirgel.9460

Blind i can see but 1 sec of chill doesnt do much plus halve of our interupts Re already stuns and hard cc:

Interupt with hard cc( stun knock pull):
Sig of domination – stun
Focus pull-pull
Iwave- push
Pistol 5 -stun- daze(unrelieBle)

Interupt no hard cc:
Shatter 3
Pistol 5 – unrelieable
Chaos storm unreliable
Mantra

So we have 4 hard interupts and 2 relieable soft interupts ans 2 unreliable.

Hard interupts with CI do not function well. Pistl 5 is a 2 sec stun, so CI + pistol you can only get a blind and a small chill out of it. For get CI + sig of dom. Iwave or pull is about 1 sec so its meh with CI. Most interrupt builds have 1-2 hard interupts rendering CI basically useless. It would be cool if chaotic interruption was poison/ torment or add duration to the current CI or something like deals x damage dependent on the amt of condis on the target or maybe skills that interupt affect 3 other enemies in a 500 radius. I understand why they thought. CI was a good idea but i think its only good with soft interrupts which we dont have to many.
If im missing any interrupts jst add them.

You forgot daze from off-hand sword which is on a 15 sec CD (12 if traited) and can hit multiple foes.

is ci worth

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Posted by: Mystogan.4157

Mystogan.4157

Meh yea but by the time they stun break itll b a 1 sec immo and maybe a 1 sec chill or blind

Thy Shall Fear The Reaper (FxRe)

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Posted by: Mystogan.4157

Mystogan.4157

Blind i can see but 1 sec of chill doesnt do much plus halve of our interupts Re already stuns and hard cc:

Interupt with hard cc( stun knock pull):
Sig of domination – stun
Focus pull-pull
Iwave- push
Pistol 5 -stun- daze(unrelieBle)

Interupt no hard cc:
Shatter 3
Pistol 5 – unrelieable
Chaos storm unreliable
Mantra

So we have 4 hard interupts and 2 relieable soft interupts ans 2 unreliable.

Hard interupts with CI do not function well. Pistl 5 is a 2 sec stun, so CI + pistol you can only get a blind and a small chill out of it. For get CI + sig of dom. Iwave or pull is about 1 sec so its meh with CI. Most interrupt builds have 1-2 hard interupts rendering CI basically useless. It would be cool if chaotic interruption was poison/ torment or add duration to the current CI or something like deals x damage dependent on the amt of condis on the target or maybe skills that interupt affect 3 other enemies in a 500 radius. I understand why they thought. CI was a good idea but i think its only good with soft interrupts which we dont have to many.
If im missing any interrupts jst add them.

You forgot daze from off-hand sword which is on a 15 sec CD (12 if traited) and can hit multiple foes.

Thought that was a block

Thy Shall Fear The Reaper (FxRe)

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Posted by: Raunchy.6891

Raunchy.6891

Thought that was a block

If you reactivate the skill it’s a daze.