Q:
lvl80 Dungeon build. need some advice
Either:
1. Shatter Builds (20/20/0/0/30)
2. Support Builds (Staff/healers mantra)
3. Mantra Auto Attack
4. Phantasm damage
I personally use shatters.
Personally do not shatter Phantasms in dungeon that much except there are minor mobs need to aoe down. Staff is good to use in dungeon(2 is good break stun and knock down and 5 is good for group buff). secondary weapon is personal preference. If you just start dungeon, suggest more defensive build(toughness and Vit) to learn the boss fight. skills personally use null field to remove conditions and decoy to drop aggro(break stun and knock down), feed back to reflect arrows back , signet of Inspiration(random buff still helps to survive). And also as a mesmer(ranged), I not often take heavy direct damage like melee classes, I prefer more health and toughness when melee down and need revive. Anyway all personal experience,,,hope help
After playing my tanks, I just feel so fragile in dungeons with only one heal as a zerker shatter build (though it’s amazing in wvw). So I’m 20/20/5/20/5 or was it 20/20/0/20/10, staff/gs mantra heals
[FIRE] Serene Snow, Warrior